Merge branch 'feature_plugins' into feature_plugins_shader_gadgets

This commit is contained in:
Tristan Rowley
2020-02-01 17:11:32 +00:00
3 changed files with 59 additions and 9 deletions

View File

@@ -531,7 +531,8 @@ class Actions(object):
self.data.settings['shader']['STROBE_AMOUNT']['value'] = scaled_amount
def get_midi_status(self):
self.message_handler.set_message('INFO', ("midi status is {} to %s"%(self.data.midi_device_name)).format(self.data.midi_status))
device_name = 'none' if not hasattr(self.data,'midi_device_name') else self.data.midi_device_name
self.message_handler.set_message('INFO', ("midi status is {} to %s"%(device_name)).format(self.data.midi_status))
def cycle_midi_port_index(self):
self.data.midi_port_index = self.data.midi_port_index + 1

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@@ -10,22 +10,34 @@ use |f: : to bookend your formula
eg
"control_change 48": {
"DEFAULT": ["invert|f:sin(x*pi):|set_the_shader_param_0_layer_offset_0_continuous&&set_variable_A&&print_arguments","set_strobe_amount_continuous"],
"DEFAULT": ["invert|f:sin(x*pi):|set_the_shader_param_0_layer_offset_0_continuous>&print_arguments&&set_variable_A&&print_arguments","set_strobe_amount_continuous"],
"NAV_DETOUR": ["set_detour_speed_position_continuous"]
},
example above inverts input, runs sin(x*pi) on it, then uses that value to set the shader param layer 0. it also sets variable A to be the *original* value, and call print_arguments to print it
example above inverts input, runs sin(x*pi) on it, then uses that value to set the shader param layer 0 and prints the value to console. it also sets variable A to be the *original* value, and calls print_arguments to print it
"DEFAULT": ["invert|f:sin(x*pi):|set_the_shader_param_0_layer_offset_0_continuous>&set_variable_B>&print_arguments&&set_variable_A&&print_arguments","set_strobe_amount_continuous"],
this one is similar the above but there's three branches as separated by the &&:-
invert|
f:sin(x*pi):|
set_the_shader_param_0_layer_offset_0_continuous>&
set_variable_B>&
print_arguments
&&
set_variable_A
&&
print_arguments
"control_change 49": {
"DEFAULT": ["set_the_shader_param_1_layer_offset_0_continuous&&A>print_arguments","set_shader_speed_layer_0_amount"],
"NAV_DETOUR": ["set_detour_start_continuous"]
},
example above outputs value stored in variable A and prints it
example above outputs value stored in variable A and prints it as well as seting current shader value
TODO: >> ?? invert|set_the_shader_param_0_layer_>>print_arguments>>set_variable_A
invert input, send to variable and to shader ?
invert input, send to variable and to shader ?
"""
@@ -38,12 +50,19 @@ class ManipulatePlugin(ActionsPlugin):
@property
def parserlist(self):
return [
( r"(.*)&&(.*)", self.run_multi ), # split && first since they need to be processed separately
( r"^invert\|(.*)$", self.invert ),
( r"^f:(.*):\|(.*)$", self.formula ),
( r"^f:(.*):\|(.*)$", self.formula ), # formula eg ```f:sin(x):|```
( r"^set_variable_([a-zA-Z0-9]+)$", self.set_variable ),
( r"^([A-Z0-9]+)>(.*)$", self.recall_variable )
( r"^([A-Z0-9]+)>(.*)$", self.recall_variable ), # recall variable and pipe into righthand side eg ```VAR1>invert|set_the_shader_.....```
( r"^(.*)>\&(.*)$", self.run_multi ) # pick up piped commands that duplicate a chain of values last
]
def run_multi(self, action1, action2, value):
print("multi running %s and %s with value %s" % (action1, action2, value))
self.pc.actions.call_method_name(action1, value)
self.pc.actions.call_method_name(action2, value)
variables = {}
def invert(self, action, value):
@@ -65,10 +84,34 @@ class ManipulatePlugin(ActionsPlugin):
)
def set_variable(self, var_name, value):
print("set_variable (%s) to %s" % (var_name, value))
self.variables[var_name] = value
def recall_variable(self, var_name, action, *args):
print ("recall_variable(%s) got args %s" % (var_name,args))
print ("recall_variable (%s) as %s" % (var_name,args))
self.pc.actions.call_method_name(
action, self.variables.get(var_name)# + list(args)
)
"""def pipe2(self, left, right1, separator, right2, tail, value):
self.pc.actions.call_method_name(
left + separator + right1, value
)
self.pc.actions.call_method_name(
left + separator + right2, value
)
self.pc.actions.call_method_name(
tail, value
)"""
def pipe(self, left, right, value):
# ??
print("pipe calling left '%s' and right '%s', both with value '%s'" % (left, right, value))
self.pc.actions.call_method_name(
left, value
)
self.pc.actions.call_method_name(
right, value
)

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@@ -2,10 +2,16 @@ import data_centre.plugin_collection
from data_centre.plugin_collection import ActionsPlugin
class MultiActionsPlugin(ActionsPlugin):
disabled = False
disabled = False # this is only a demo of very basic multi-actions plugin -- superceded by ManipulatePlugin
def __init__(self, plugin_collection):
super().__init__(plugin_collection)
try:
from plugins import ManipulatePlugin
self.disabled = True # if we've found ManipulatePlugin then disable this one
except:
# if it fails, we're good to go (so long as not disabled explictly above)
pass
@property
def parserlist(self):