Files
r_e_c_u_r/ACTIONS.md
2020-04-18 18:58:18 +00:00

10 KiB

Auto-generated Actions list

Sat 18 Apr 18:55:37 UTC 2020

for branch=dev

Methods

  • change_composite_setting(setting_value)
  • change_hdmi_settings(setting_value)
  • change_output_mode(setting_value)
  • change_piCapture_input(setting_value)
  • check_and_set_output_mode_on_boot
  • check_dev_mode
  • clear_all_slots
  • clear_message
  • clear_playing_sample_end_time
  • clear_playing_sample_start_time
  • clear_shader_bank
  • clear_this_detour
  • confirm_quit
  • confirm_shutdown
  • confirm_switch_dev_mode(state)
  • cycle_display_mode
  • cycle_display_mode_back
  • cycle_midi_port_index
  • decrease_mix_shader
  • decrease_param_focus
  • decrease_seek_time
  • decrease_shader_param
  • decrease_speed
  • decrease_this_param
  • disable_feedback
  • eject_all_usb_drives
  • enable_feedback
  • enter_on_browser_selection
  • enter_on_plugins_selection
  • enter_on_settings_selection
  • enter_on_shaders_selection
  • exit_openframeworks
  • exit_osc_server(unused_addr, args)
  • function_off
  • function_on
  • get_midi_status
  • increase_mix_shader
  • increase_param_focus
  • increase_seek_time
  • increase_shader_param
  • increase_speed
  • increase_this_param
  • load_slot_0_into_next_player
  • load_slot_1_into_next_player
  • load_slot_2_into_next_player
  • load_slot_3_into_next_player
  • load_slot_4_into_next_player
  • load_slot_5_into_next_player
  • load_slot_6_into_next_player
  • load_slot_7_into_next_player
  • load_slot_8_into_next_player
  • load_slot_9_into_next_player
  • load_this_detour_shader
  • _load_this_slot_into_next_player(slot)
  • map_on_shaders_selection
  • move_browser_selection_down
  • move_browser_selection_page_down
  • move_browser_selection_page_up
  • move_browser_selection_up
  • move_plugins_selection_down
  • move_plugins_selection_page_down
  • move_plugins_selection_page_up
  • move_plugins_selection_up
  • move_settings_selection_down
  • move_settings_selection_page_down
  • move_settings_selection_page_up
  • move_settings_selection_up
  • move_shaders_selection_down
  • move_shaders_selection_page_down
  • move_shaders_selection_page_up
  • move_shaders_selection_up
  • next_bank
  • next_shader_layer
  • perform_confirm_action
  • play_shader_0
  • play_shader_1
  • play_shader_2
  • play_shader_3
  • play_shader_4
  • play_shader_5
  • play_shader_6
  • play_shader_7
  • play_shader_8
  • play_shader_9
  • play_this_shader(number)
  • previous_bank
  • previous_shader_layer
  • quit_the_program
  • record_fixed_length
  • reset_players
  • restart_openframeworks
  • restart_the_program
  • return_to_default_control_mode
  • seek_back_on_player
  • seek_forward_on_player
  • set_capture_object(value)
  • set_detour_delay_mode(state)
  • set_detour_end_continuous(amount)
  • set_detour_mix_continuous(amount)
  • set_detour_speed_position_continuous(amount)
  • set_detour_start_continuous(amount)
  • set_display_mode(display_mode)
  • set_feedback_state(state)
  • set_fixed_length(value)
  • set_playing_sample_end_to_current_duration
  • set_playing_sample_start_to_current_duration
  • set_shader_param_mode
  • set_strobe_amount_continuous(amount)
  • set_the_camera_alpha_continuous(amount)
  • set_the_camera_colour_u_continuous(amount)
  • set_the_camera_colour_v_continuous(amount)
  • set_the_current_video_alpha_continuous(amount)
  • set_the_detour_mix_0
  • set_the_detour_mix_1
  • set_the_next_video_alpha_continuous(amount)
  • set_the_shader_param_0_layer_offset_0_continuous(amount)
  • set_the_shader_param_0_layer_offset_1_continuous(amount)
  • set_the_shader_param_0_layer_offset_2_continuous(amount)
  • set_the_shader_param_0_layer_offset_3_continuous(amount)
  • set_the_shader_param_1_layer_offset_0_continuous(amount)
  • set_the_shader_param_1_layer_offset_1_continuous(amount)
  • set_the_shader_param_1_layer_offset_2_continuous(amount)
  • set_the_shader_param_1_layer_offset_3_continuous(amount)
  • set_the_shader_param_2_layer_offset_0_continuous(amount)
  • set_the_shader_param_2_layer_offset_1_continuous(amount)
  • set_the_shader_param_2_layer_offset_2_continuous(amount)
  • set_the_shader_param_2_layer_offset_3_continuous(amount)
  • set_the_shader_param_3_layer_offset_0_continuous(amount)
  • set_the_shader_param_3_layer_offset_1_continuous(amount)
  • set_the_shader_param_3_layer_offset_2_continuous(amount)
  • set_the_shader_param_3_layer_offset_3_continuous(amount)
  • shutdown_pi
  • stop_remote_process
  • switch_conjur_player_type(value)
  • switch_dev_mode(state)
  • switch_display_to_hdmi
  • switch_display_to_lcd
  • switch_to_detour_0
  • switch_to_detour_1
  • switch_to_detour_2
  • switch_to_detour_3
  • switch_to_next_player
  • switch_to_this_detour(number)
  • switch_video_backend(state)
  • toggle_access_point_delay(setting_value, osc_setting_state )
  • toggle_access_point(setting_value)
  • toggle_action_on_player
  • toggle_capture_preview
  • toggle_capture_recording
  • toggle_detour_mode
  • toggle_detour_play
  • toggle_detour_record
  • toggle_detour_record_loop
  • toggle_feedback
  • toggle_function
  • toggle_of_screen_size(value)
  • toggle_player_mode
  • toggle_play_on_player
  • toggle_screen_mirror
  • toggle_shader_layer(layer)
  • toggle_shaders
  • toggle_shader_speed
  • toggle_show_on_player
  • toggle_x3_as_speed
  • toggle_x_autorepeat
  • try_pull_code_and_reset

Dynamic routes

  • play_shader_([0-9])_([0-9])
  • toggle_shader_layer_([0-2])
  • start_shader_layer_([0-2])
  • stop_shader_layer_([0-2])
  • set_the_shader_param_([0-3])layer([0-2])_continuous
  • modulate_param_([0-3])_to_amount_continuous
  • set_param_([0-3])layer([0-2])_modulation_level_continuous
  • set_param_([0-3])layer_offset([0-2])_modulation_level_continuous
  • reset_selected_modulation
  • reset_modulation_([0-3])
  • select_shader_modulation_slot_([0-3])
  • select_next_shader_modulation_slot
  • select_previous_shader_modulation_slot
  • set_shader_speed_layer_offset_([0-2])_amount
  • set_shader_speed_layer_([0-2])_amount
  • set_display_mode_([a-zA-Z_]*)

Plugin routes

  • set_lfo_modulation_([0-3])_level (from LFOModulationPlugin)
  • toggle_lfo_active (from LFOModulationPlugin)
  • set_lfo_speed (from LFOModulationPlugin)
  • select_lfo (from LFOModulationPlugin)
  • select_previous_lfo (from LFOModulationPlugin)
  • select_next_lfo (from LFOModulationPlugin)
  • increase_lfo_([0-3])_level (from LFOModulationPlugin)
  • decrease_lfo_([0-3])_level (from LFOModulationPlugin)
  • increase_selected_lfo_level (from LFOModulationPlugin)
  • decrease_selected_lfo_level (from LFOModulationPlugin)
  • increase_lfo_speed (from LFOModulationPlugin)
  • decrease_lfo_speed (from LFOModulationPlugin)
  • (.)&&(.) (from ManipulatePlugin)
  • invert|(.*) (from ManipulatePlugin)
  • f:(.):|(.) (from ManipulatePlugin)
  • set_variable_([a-zA-Z0-9]+) (from ManipulatePlugin)
  • ([A-Z0-9]+)>(.*) (from ManipulatePlugin)
  • (.)>&(.) (from ManipulatePlugin)
  • (.)&&(.) (from MultiActionsPlugin)
  • run_automation (from ShaderLoopRecordPlugin)
  • stop_automation (from ShaderLoopRecordPlugin)
  • toggle_pause_automation (from ShaderLoopRecordPlugin)
  • pause_automation (from ShaderLoopRecordPlugin)
  • toggle_loop_automation (from ShaderLoopRecordPlugin)
  • set_automation_speed (from ShaderLoopRecordPlugin)
  • toggle_record_automation (from ShaderLoopRecordPlugin)
  • toggle_overdub_automation (from ShaderLoopRecordPlugin)
  • clear_automation (from ShaderLoopRecordPlugin)
  • select_automation_clip_([0-7]) (from ShaderLoopRecordPlugin)
  • toggle_automation_clip_([0-7]) (from ShaderLoopRecordPlugin)
  • smooth_clip_(0-7]) (from ShaderLoopRecordPlugin)
  • smooth_selected_clip (from ShaderLoopRecordPlugin)
  • load_presets (from ShaderQuickPresetPlugin)
  • save_presets (from ShaderQuickPresetPlugin)
  • store_next_preset (from ShaderQuickPresetPlugin)
  • store_current_preset (from ShaderQuickPresetPlugin)
  • switch_to_preset_([0-%i]) (from ShaderQuickPresetPlugin)
  • select_preset_([0-%i]) (from ShaderQuickPresetPlugin)
  • clear_current_preset (from ShaderQuickPresetPlugin)
  • qksh_toggle_display_live (from ShaderQuickPresetPlugin)
  • switch_to_next_preset (from ShaderQuickPresetPlugin)
  • switch_to_previous_preset (from ShaderQuickPresetPlugin)
  • switch_to_current_preset (from ShaderQuickPresetPlugin)
  • select_previous_preset (from ShaderQuickPresetPlugin)
  • select_next_preset (from ShaderQuickPresetPlugin)
  • toggle_sound_react_active (from SoundReactPlugin)
  • sound_set_config_([a-z])_([a-z]) (from SoundReactPlugin)
  • sound_set_modulation_([a-z]*)slot([0-3])_level (from SoundReactPlugin)
  • test_plugin (from TestPlugin)
  • cycle_shaders (from TestPlugin)
  • run_automation (from TestPlugin)
  • stop_automation (from TestPlugin)
  • toggle_pause_automation (from TestPlugin)
  • pause_automation (from TestPlugin)
  • toggle_loop_automation (from TestPlugin)
  • print_arguments (from TestPlugin)
  • set_the_shader_param_([0-3])layer_offset([0-2])_continuous_inverted_example (from TestPlugin)
  • wj_send_serial:([0-9a-zA-Z:]*) (from WJSendPlugin)
  • wj_set_colour:([A|B|T])_([x|y]) (from WJSendPlugin)
  • wj_set_back_colour:([x|y|z]) (from WJSendPlugin)
  • wj_set_position:([N|L])_([x|y]) (from WJSendPlugin)
  • wj_set_mix (from WJSendPlugin)
  • wj_set_modulation_([a-zA-Z_])[:]?([a-zA-Z_])slot([0-3])_level (from WJSendPlugin)
  • wj_set_current_modulation_slot_([0-3])_level (from WJSendPlugin)
  • wj_send_append_pad:([0-9])_([[:0-9a-zA-Z]) (from WJSendPlugin)
  • wj_send_append:([:0-9a-zA-Z]*) (from WJSendPlugin)
  • wj_set_([a-zA-Z_])[:]?([a-zA-Z_]) (from WJSendPlugin)
  • wj_select_next_command (from WJSendPlugin)
  • wj_select_previous_command (from WJSendPlugin)
  • wj_select_next_argument (from WJSendPlugin)
  • wj_select_previous_argument (from WJSendPlugin)
  • wj_reset_modulation (from WJSendPlugin)
  • wj_toggle_active (from WJSendPlugin)

Autogenerated by dotfiles/generate-list-actions.sh