mirror of
https://github.com/cyberboy666/r_e_c_u_r.git
synced 2025-12-11 19:00:04 +01:00
10 KiB
10 KiB
Auto-generated Actions list
Sat 18 Apr 18:55:37 UTC 2020
for branch=dev
Methods
- change_composite_setting(setting_value)
- change_hdmi_settings(setting_value)
- change_output_mode(setting_value)
- change_piCapture_input(setting_value)
- check_and_set_output_mode_on_boot
- check_dev_mode
- clear_all_slots
- clear_message
- clear_playing_sample_end_time
- clear_playing_sample_start_time
- clear_shader_bank
- clear_this_detour
- confirm_quit
- confirm_shutdown
- confirm_switch_dev_mode(state)
- cycle_display_mode
- cycle_display_mode_back
- cycle_midi_port_index
- decrease_mix_shader
- decrease_param_focus
- decrease_seek_time
- decrease_shader_param
- decrease_speed
- decrease_this_param
- disable_feedback
- eject_all_usb_drives
- enable_feedback
- enter_on_browser_selection
- enter_on_plugins_selection
- enter_on_settings_selection
- enter_on_shaders_selection
- exit_openframeworks
- exit_osc_server(unused_addr, args)
- function_off
- function_on
- get_midi_status
- increase_mix_shader
- increase_param_focus
- increase_seek_time
- increase_shader_param
- increase_speed
- increase_this_param
- load_slot_0_into_next_player
- load_slot_1_into_next_player
- load_slot_2_into_next_player
- load_slot_3_into_next_player
- load_slot_4_into_next_player
- load_slot_5_into_next_player
- load_slot_6_into_next_player
- load_slot_7_into_next_player
- load_slot_8_into_next_player
- load_slot_9_into_next_player
- load_this_detour_shader
- _load_this_slot_into_next_player(slot)
- map_on_shaders_selection
- move_browser_selection_down
- move_browser_selection_page_down
- move_browser_selection_page_up
- move_browser_selection_up
- move_plugins_selection_down
- move_plugins_selection_page_down
- move_plugins_selection_page_up
- move_plugins_selection_up
- move_settings_selection_down
- move_settings_selection_page_down
- move_settings_selection_page_up
- move_settings_selection_up
- move_shaders_selection_down
- move_shaders_selection_page_down
- move_shaders_selection_page_up
- move_shaders_selection_up
- next_bank
- next_shader_layer
- perform_confirm_action
- play_shader_0
- play_shader_1
- play_shader_2
- play_shader_3
- play_shader_4
- play_shader_5
- play_shader_6
- play_shader_7
- play_shader_8
- play_shader_9
- play_this_shader(number)
- previous_bank
- previous_shader_layer
- quit_the_program
- record_fixed_length
- reset_players
- restart_openframeworks
- restart_the_program
- return_to_default_control_mode
- seek_back_on_player
- seek_forward_on_player
- set_capture_object(value)
- set_detour_delay_mode(state)
- set_detour_end_continuous(amount)
- set_detour_mix_continuous(amount)
- set_detour_speed_position_continuous(amount)
- set_detour_start_continuous(amount)
- set_display_mode(display_mode)
- set_feedback_state(state)
- set_fixed_length(value)
- set_playing_sample_end_to_current_duration
- set_playing_sample_start_to_current_duration
- set_shader_param_mode
- set_strobe_amount_continuous(amount)
- set_the_camera_alpha_continuous(amount)
- set_the_camera_colour_u_continuous(amount)
- set_the_camera_colour_v_continuous(amount)
- set_the_current_video_alpha_continuous(amount)
- set_the_detour_mix_0
- set_the_detour_mix_1
- set_the_next_video_alpha_continuous(amount)
- set_the_shader_param_0_layer_offset_0_continuous(amount)
- set_the_shader_param_0_layer_offset_1_continuous(amount)
- set_the_shader_param_0_layer_offset_2_continuous(amount)
- set_the_shader_param_0_layer_offset_3_continuous(amount)
- set_the_shader_param_1_layer_offset_0_continuous(amount)
- set_the_shader_param_1_layer_offset_1_continuous(amount)
- set_the_shader_param_1_layer_offset_2_continuous(amount)
- set_the_shader_param_1_layer_offset_3_continuous(amount)
- set_the_shader_param_2_layer_offset_0_continuous(amount)
- set_the_shader_param_2_layer_offset_1_continuous(amount)
- set_the_shader_param_2_layer_offset_2_continuous(amount)
- set_the_shader_param_2_layer_offset_3_continuous(amount)
- set_the_shader_param_3_layer_offset_0_continuous(amount)
- set_the_shader_param_3_layer_offset_1_continuous(amount)
- set_the_shader_param_3_layer_offset_2_continuous(amount)
- set_the_shader_param_3_layer_offset_3_continuous(amount)
- shutdown_pi
- stop_remote_process
- switch_conjur_player_type(value)
- switch_dev_mode(state)
- switch_display_to_hdmi
- switch_display_to_lcd
- switch_to_detour_0
- switch_to_detour_1
- switch_to_detour_2
- switch_to_detour_3
- switch_to_next_player
- switch_to_this_detour(number)
- switch_video_backend(state)
- toggle_access_point_delay(setting_value, osc_setting_state )
- toggle_access_point(setting_value)
- toggle_action_on_player
- toggle_capture_preview
- toggle_capture_recording
- toggle_detour_mode
- toggle_detour_play
- toggle_detour_record
- toggle_detour_record_loop
- toggle_feedback
- toggle_function
- toggle_of_screen_size(value)
- toggle_player_mode
- toggle_play_on_player
- toggle_screen_mirror
- toggle_shader_layer(layer)
- toggle_shaders
- toggle_shader_speed
- toggle_show_on_player
- toggle_x3_as_speed
- toggle_x_autorepeat
- try_pull_code_and_reset
Dynamic routes
- play_shader_([0-9])_([0-9])
- toggle_shader_layer_([0-2])
- start_shader_layer_([0-2])
- stop_shader_layer_([0-2])
- set_the_shader_param_([0-3])layer([0-2])_continuous
- modulate_param_([0-3])_to_amount_continuous
- set_param_([0-3])layer([0-2])_modulation_level_continuous
- set_param_([0-3])layer_offset([0-2])_modulation_level_continuous
- reset_selected_modulation
- reset_modulation_([0-3])
- select_shader_modulation_slot_([0-3])
- select_next_shader_modulation_slot
- select_previous_shader_modulation_slot
- set_shader_speed_layer_offset_([0-2])_amount
- set_shader_speed_layer_([0-2])_amount
- set_display_mode_([a-zA-Z_]*)
Plugin routes
- set_lfo_modulation_([0-3])_level (from LFOModulationPlugin)
- toggle_lfo_active (from LFOModulationPlugin)
- set_lfo_speed (from LFOModulationPlugin)
- select_lfo (from LFOModulationPlugin)
- select_previous_lfo (from LFOModulationPlugin)
- select_next_lfo (from LFOModulationPlugin)
- increase_lfo_([0-3])_level (from LFOModulationPlugin)
- decrease_lfo_([0-3])_level (from LFOModulationPlugin)
- increase_selected_lfo_level (from LFOModulationPlugin)
- decrease_selected_lfo_level (from LFOModulationPlugin)
- increase_lfo_speed (from LFOModulationPlugin)
- decrease_lfo_speed (from LFOModulationPlugin)
- (.)&&(.) (from ManipulatePlugin)
- invert|(.*) (from ManipulatePlugin)
- f:(.):|(.) (from ManipulatePlugin)
- set_variable_([a-zA-Z0-9]+) (from ManipulatePlugin)
- ([A-Z0-9]+)>(.*) (from ManipulatePlugin)
- (.)>&(.) (from ManipulatePlugin)
- (.)&&(.) (from MultiActionsPlugin)
- run_automation (from ShaderLoopRecordPlugin)
- stop_automation (from ShaderLoopRecordPlugin)
- toggle_pause_automation (from ShaderLoopRecordPlugin)
- pause_automation (from ShaderLoopRecordPlugin)
- toggle_loop_automation (from ShaderLoopRecordPlugin)
- set_automation_speed (from ShaderLoopRecordPlugin)
- toggle_record_automation (from ShaderLoopRecordPlugin)
- toggle_overdub_automation (from ShaderLoopRecordPlugin)
- clear_automation (from ShaderLoopRecordPlugin)
- select_automation_clip_([0-7]) (from ShaderLoopRecordPlugin)
- toggle_automation_clip_([0-7]) (from ShaderLoopRecordPlugin)
- smooth_clip_(0-7]) (from ShaderLoopRecordPlugin)
- smooth_selected_clip (from ShaderLoopRecordPlugin)
- load_presets (from ShaderQuickPresetPlugin)
- save_presets (from ShaderQuickPresetPlugin)
- store_next_preset (from ShaderQuickPresetPlugin)
- store_current_preset (from ShaderQuickPresetPlugin)
- switch_to_preset_([0-%i]) (from ShaderQuickPresetPlugin)
- select_preset_([0-%i]) (from ShaderQuickPresetPlugin)
- clear_current_preset (from ShaderQuickPresetPlugin)
- qksh_toggle_display_live (from ShaderQuickPresetPlugin)
- switch_to_next_preset (from ShaderQuickPresetPlugin)
- switch_to_previous_preset (from ShaderQuickPresetPlugin)
- switch_to_current_preset (from ShaderQuickPresetPlugin)
- select_previous_preset (from ShaderQuickPresetPlugin)
- select_next_preset (from ShaderQuickPresetPlugin)
- toggle_sound_react_active (from SoundReactPlugin)
- sound_set_config_([a-z])_([a-z]) (from SoundReactPlugin)
- sound_set_modulation_([a-z]*)slot([0-3])_level (from SoundReactPlugin)
- test_plugin (from TestPlugin)
- cycle_shaders (from TestPlugin)
- run_automation (from TestPlugin)
- stop_automation (from TestPlugin)
- toggle_pause_automation (from TestPlugin)
- pause_automation (from TestPlugin)
- toggle_loop_automation (from TestPlugin)
- print_arguments (from TestPlugin)
- set_the_shader_param_([0-3])layer_offset([0-2])_continuous_inverted_example (from TestPlugin)
- wj_send_serial:([0-9a-zA-Z:]*) (from WJSendPlugin)
- wj_set_colour:([A|B|T])_([x|y]) (from WJSendPlugin)
- wj_set_back_colour:([x|y|z]) (from WJSendPlugin)
- wj_set_position:([N|L])_([x|y]) (from WJSendPlugin)
- wj_set_mix (from WJSendPlugin)
- wj_set_modulation_([a-zA-Z_])[:]?([a-zA-Z_])slot([0-3])_level (from WJSendPlugin)
- wj_set_current_modulation_slot_([0-3])_level (from WJSendPlugin)
- wj_send_append_pad:([0-9])_([[:0-9a-zA-Z]) (from WJSendPlugin)
- wj_send_append:([:0-9a-zA-Z]*) (from WJSendPlugin)
- wj_set_([a-zA-Z_])[:]?([a-zA-Z_]) (from WJSendPlugin)
- wj_select_next_command (from WJSendPlugin)
- wj_select_previous_command (from WJSendPlugin)
- wj_select_next_argument (from WJSendPlugin)
- wj_select_previous_argument (from WJSendPlugin)
- wj_reset_modulation (from WJSendPlugin)
- wj_toggle_active (from WJSendPlugin)
Autogenerated by dotfiles/generate-list-actions.sh