Files
r_e_c_u_r/actions.py
Ryan Jarvis 81a37df50e Whitespace
2020-05-01 11:28:50 -07:00

1098 lines
48 KiB
Python

import argparse
import os
import re
import subprocess
import sys
import threading
from inspect import signature
import git
from pythonosc import dispatcher
from pythonosc import osc_server
import data_centre.length_setter as length_setter
from video_centre.capture import Capture
from video_centre.of_capture import OfCapture
class Actions(object):
def __init__(self, tk, message_handler, data, video_driver, shaders, display, osc_client):
self.tk = tk
self.message_handler = message_handler
self.data = data
self.video_driver = video_driver
self.shaders = shaders
self.display = display
self.osc_client = osc_client
self.of_capture = OfCapture(self.tk, self.osc_client, self.message_handler, self.data)
self.python_capture = self.capture = Capture(self.tk, self.message_handler, self.data)
self.capture = None
self.serial_port_process = None
self.openframeworks_process = None
self.remote_process = None
self.set_capture_object('value')
self.server = self.setup_osc_server()
def set_capture_object(self, value):
if self.data.settings['video']['VIDEOPLAYER_BACKEND']['value'] != 'omxplayer':
self.python_capture.close_capture()
self.capture = self.of_capture
else:
self.python_capture.close_capture()
self.capture = self.python_capture
self.display.capture = self.capture
def move_browser_selection_down(self):
self.display.browser_menu.navigate_menu_down()
def move_browser_selection_up(self):
self.display.browser_menu.navigate_menu_up()
def move_browser_selection_page_down(self):
self.display.browser_menu.navigate_menu_page_down()
def move_browser_selection_page_up(self):
self.display.browser_menu.navigate_menu_page_up()
def enter_on_browser_selection(self):
self.display.browser_menu.enter_on_browser_selection()
def move_settings_selection_down(self):
self.display.settings_menu.navigate_menu_down()
def move_settings_selection_up(self):
self.display.settings_menu.navigate_menu_up()
def move_settings_selection_page_down(self):
self.display.settings_menu.navigate_menu_page_down()
def move_settings_selection_page_up(self):
self.display.settings_menu.navigate_menu_page_up()
def enter_on_settings_selection(self):
is_setting, setting = self.display.settings_menu.enter_on_setting_selection()
if is_setting:
if setting['action']:
if setting['value'] is None:
getattr(self, setting['action'])()
else:
getattr(self, setting['action'])(setting['value'])
def move_shaders_selection_down(self):
self.shaders.shaders_menu.navigate_menu_down()
def move_shaders_selection_up(self):
self.shaders.shaders_menu.navigate_menu_up()
def move_shaders_selection_page_down(self):
self.shaders.shaders_menu.navigate_menu_page_down()
def move_shaders_selection_page_up(self):
self.shaders.shaders_menu.navigate_menu_page_up()
def enter_on_shaders_selection(self):
##want to select shader if its not selected, and want to enter 'param' mode if it already is
is_shader, is_selected_shader, selected_shader = self.shaders.enter_on_shaders_selection()
if is_selected_shader and selected_shader['param_number'] > 0:
self.set_shader_param_mode()
def map_on_shaders_selection(self):
self.shaders.map_on_shaders_selection()
def move_plugins_selection_down(self):
self.display.plugins_menu.navigate_menu_down()
def move_plugins_selection_up(self):
self.display.plugins_menu.navigate_menu_up()
def move_plugins_selection_page_down(self):
self.display.plugins_menu.navigate_menu_page_down()
def move_plugins_selection_page_up(self):
self.display.plugins_menu.navigate_menu_page_up()
def enter_on_plugins_selection(self):
self.display.plugins_menu.enter_on_plugins_selection()
def clear_all_slots(self):
self.data.clear_all_slots()
self.display.browser_menu.generate_browser_list()
def _load_this_slot_into_next_player(self, slot):
### load next player for seamless type otherwise respect player mode
if self.data.settings['sampler']['LOOP_TYPE']['value'] == 'seamless':
if self.data.update_next_slot_number(slot):
print('should reload next player !! ')
self.video_driver.reload_next_player()
else:
if self.data.player_mode == 'next':
if self.data.update_next_slot_number(slot, is_current=False):
self.video_driver.reload_next_player()
else:
if self.data.update_next_slot_number(slot, is_current=True):
self.video_driver.reload_current_player()
def load_slot_0_into_next_player(self):
self._load_this_slot_into_next_player(0)
def load_slot_1_into_next_player(self):
self._load_this_slot_into_next_player(1)
def load_slot_2_into_next_player(self):
self._load_this_slot_into_next_player(2)
def load_slot_3_into_next_player(self):
self._load_this_slot_into_next_player(3)
def load_slot_4_into_next_player(self):
self._load_this_slot_into_next_player(4)
def load_slot_5_into_next_player(self):
self._load_this_slot_into_next_player(5)
def load_slot_6_into_next_player(self):
self._load_this_slot_into_next_player(6)
def load_slot_7_into_next_player(self):
self._load_this_slot_into_next_player(7)
def load_slot_8_into_next_player(self):
self._load_this_slot_into_next_player(8)
def load_slot_9_into_next_player(self):
self._load_this_slot_into_next_player(9)
def switch_to_next_player(self):
if self.data.settings['sampler']['LOOP_TYPE']['value'] == 'seamless':
self.video_driver.switch_players_and_start_video()
else:
self.video_driver.current_player.toggle_show()
if self.video_driver.current_player.show_toggle_on == self.video_driver.next_player.show_toggle_on:
self.video_driver.next_player.toggle_show()
def set_display_mode(self, display_mode):
mapmodes = {
'shader': 'SHADERS',
'shader_bank': 'SHDR_BNK'
}
if display_mode in mapmodes:
display_mode = mapmodes[display_mode]
display_mode = display_mode.upper()
display_modes = self.data.get_display_modes_list(with_nav_mode=True)
for i, dm in enumerate(display_modes):
if display_mode in dm:
self.data.display_mode = display_modes[i][0]
self.data.control_mode = display_modes[i][1]
def cycle_display_mode(self):
display_modes = self.data.get_display_modes_list(with_nav_mode=True)
current_mode_index = [index for index, i in enumerate(display_modes) if self.data.display_mode in i][0]
next_mode_index = (current_mode_index + 1) % len(display_modes)
self.data.display_mode = display_modes[next_mode_index][0]
self.data.control_mode = display_modes[next_mode_index][1]
def cycle_display_mode_back(self):
display_modes = self.data.get_display_modes_list(with_nav_mode=True)
current_mode_index = [index for index, i in enumerate(display_modes) if self.data.display_mode in i][0]
next_mode_index = (current_mode_index - 1) % len(display_modes)
self.data.display_mode = display_modes[next_mode_index][0]
self.data.control_mode = display_modes[next_mode_index][1]
def toggle_action_on_player(self):
play = 'play' in self.data.settings['sampler']['ON_ACTION']['value']
show = 'show' in self.data.settings['sampler']['ON_ACTION']['value']
if play:
self.toggle_play_on_player()
if show:
self.toggle_show_on_player()
def toggle_play_on_player(self):
if self.data.player_mode == 'now':
self.video_driver.current_player.toggle_pause()
elif self.data.player_mode == 'next':
self.video_driver.next_player.toggle_pause()
def toggle_show_on_player(self):
if self.data.player_mode == 'now':
self.video_driver.current_player.toggle_show()
elif self.data.player_mode == 'next':
self.video_driver.next_player.toggle_show()
def increase_seek_time(self):
options = self.data.settings['sampler']['SEEK_TIME']['options']
current_index = [index for index, item in enumerate(options) if item == self.data.settings['sampler']['SEEK_TIME']['value']][0]
self.data.update_setting_value('sampler', 'SEEK_TIME', options[(current_index + 1) % len(options)])
self.message_handler.set_message('INFO', 'The Seek Time is now ' + str(self.data.settings['sampler']['SEEK_TIME']['value']) + 's')
def decrease_seek_time(self):
options = self.data.settings['sampler']['SEEK_TIME']['options']
current_index = [index for index, item in enumerate(options) if item == self.data.settings['sampler']['SEEK_TIME']['value']][0]
self.data.update_setting_value('sampler', 'SEEK_TIME', options[(current_index - 1) % len(options)])
self.message_handler.set_message('INFO', 'The Seek Time is now ' + str(self.data.settings['sampler']['SEEK_TIME']['value']) + 's')
def seek_forward_on_player(self):
self.video_driver.current_player.seek(self.data.settings['sampler']['SEEK_TIME']['value'])
def seek_back_on_player(self):
self.video_driver.current_player.seek(-(self.data.settings['sampler']['SEEK_TIME']['value']))
def toggle_function(self):
self.data.function_on = not self.data.function_on
def function_on(self):
self.data.function_on = True
def function_off(self):
self.data.function_on = False
def next_bank(self):
self.data.update_bank_number_by_amount(1)
print('current bank is {} , the number of banks is {} '.format(self.data.bank_number, len(self.data.bank_data)))
def previous_bank(self):
self.data.update_bank_number_by_amount(-1)
print('current bank is {} , the number of banks is {} '.format(self.data.bank_number, len(self.data.bank_data)))
def increase_speed(self):
print("increasing speed !")
new_rate = self.video_driver.current_player.change_rate(1)
current_bank, current_slot = self.data.split_bankslot_number(self.video_driver.current_player.bankslot_number)
self.data.update_slot_rate_to_this(current_slot, new_rate)
# self._load_this_slot_into_next_player(current_slot)
def decrease_speed(self):
print("increasing speed !")
new_rate = self.video_driver.current_player.change_rate(-1)
current_bank, current_slot = self.data.split_bankslot_number(self.video_driver.current_player.bankslot_number)
self.data.update_slot_rate_to_this(current_slot, new_rate)
# self._load_this_slot_into_next_player(current_slot)
def set_playing_sample_start_to_current_duration(self):
current_bank, current_slot = self.data.split_bankslot_number(self.video_driver.current_player.bankslot_number)
current_position = round(self.video_driver.current_player.get_position(), 3)
self.data.update_slot_start_to_this_time(current_slot, current_position)
self._load_this_slot_into_next_player(current_slot)
def clear_playing_sample_start_time(self):
current_bank, current_slot = self.data.split_bankslot_number(self.video_driver.current_player.bankslot_number)
self.data.update_slot_start_to_this_time(current_slot, -1)
self._load_this_slot_into_next_player(current_slot)
def set_playing_sample_end_to_current_duration(self):
current_bank, current_slot = self.data.split_bankslot_number(self.video_driver.current_player.bankslot_number)
current_position = round(self.video_driver.current_player.get_position(), 0)
self.data.update_slot_end_to_this_time(current_slot, current_position)
self._load_this_slot_into_next_player(current_slot)
def clear_playing_sample_end_time(self):
current_bank, current_slot = self.data.split_bankslot_number(self.video_driver.current_player.bankslot_number)
self.data.update_slot_end_to_this_time(current_slot, -1)
self._load_this_slot_into_next_player(current_slot)
def toggle_capture_preview(self):
is_previewing = self.capture.is_previewing
if is_previewing:
self.capture.stop_preview()
# if self.video_driver.current_player.status == 'PAUSED':
# self.video_driver.current_player.toggle_pause()
else:
is_successful = self.capture.start_preview()
# if is_successful and self.video_driver.current_player.status != 'PAUSED':
# self.video_driver.current_player.toggle_pause()
def toggle_capture_recording(self):
is_recording = self.capture.is_recording
if is_recording:
self.capture.stop_recording()
else:
self.capture.start_recording()
def toggle_screen_mirror(self):
if self.data.settings['system']['DEV_MODE_RESET']['value'] == 'off':
if self.data.update_screen:
self.data.update_screen = False
subprocess.call(['sudo', 'systemctl', 'start', 'raspi2fb@1'])
else:
self.data.update_screen = True
subprocess.call(['sudo', 'systemctl', 'stop', 'raspi2fb@1'])
else:
self.message_handler.set_message('INFO', 'cant mirror in dev mode')
def toggle_shader_layer(self, layer):
if self.shaders.selected_status_list[layer] == '':
self.shaders.stop_shader(layer)
elif self.shaders.selected_status_list[layer] == '':
self.shaders.start_shader(layer)
else:
self.message_handler.set_message('INFO', "no shader loaded into layer %s" % layer)
def toggle_shaders(self):
self.toggle_shader_layer(self.data.shader_layer)
def toggle_shader_speed(self):
self.shaders.toggle_shader_speed()
def toggle_player_mode(self):
if self.data.player_mode == 'now':
self.data.player_mode = 'next'
elif self.data.player_mode == 'next':
self.data.player_mode = 'now'
def toggle_detour_mode(self):
if self.data.settings['detour']['TRY_DEMO']['value'] == 'enabled':
if self.data.detour_active:
self.data.detour_active = False
self.video_driver.osc_client.send_message("/detour/end", True)
else:
self.data.detour_active = True
shader_input = self.data.settings['detour']['SHADER_POSITION']['value'] == 'input'
self.video_driver.osc_client.send_message("/detour/start", shader_input)
self.load_this_detour_shader()
def toggle_detour_play(self):
if self.data.settings['detour']['TRY_DEMO']['value'] == 'enabled':
is_playing = not self.data.detour_settings['is_playing']
self.data.detour_settings['is_playing'] = is_playing
self.video_driver.osc_client.send_message("/detour/is_playing", is_playing)
def toggle_feedback(self):
print('toggle here')
self.set_feedback_state(not self.data.feedback_active)
def enable_feedback(self):
self.set_feedback_state(True)
def disable_feedback(self):
self.set_feedback_state(False)
def set_feedback_state(self, state):
self.data.feedback_active = state
self.video_driver.osc_client.send_message("/toggle_feedback", self.data.feedback_active)
def play_shader_0(self):
self.play_this_shader(0)
def play_shader_1(self):
self.play_this_shader(1)
def play_shader_2(self):
self.play_this_shader(2)
def play_shader_3(self):
self.play_this_shader(3)
def play_shader_4(self):
self.play_this_shader(4)
def play_shader_5(self):
self.play_this_shader(5)
def play_shader_6(self):
self.play_this_shader(6)
def play_shader_7(self):
self.play_this_shader(7)
def play_shader_8(self):
self.play_this_shader(8)
def play_shader_9(self):
self.play_this_shader(9)
def play_this_shader(self, number):
self.shaders.play_this_shader(number)
def previous_shader_layer(self):
self.data.update_shader_layer_by_amount(-1)
def next_shader_layer(self):
self.data.update_shader_layer_by_amount(1)
def clear_shader_bank(self):
self.data.clear_all_shader_slots()
def toggle_x3_as_speed(self):
if self.data.settings['shader']['X3_AS_SPEED']['value'] == 'enabled':
self.shaders.set_x3_as_speed(False)
else:
self.shaders.set_x3_as_speed(True)
def toggle_detour_record(self):
if self.data.settings['detour']['TRY_DEMO']['value'] == 'enabled':
is_recording = not self.data.detour_settings['is_recording']
self.data.detour_settings['is_recording'] = is_recording
self.video_driver.osc_client.send_message("/detour/is_recording", is_recording)
def toggle_detour_record_loop(self):
if self.data.settings['detour']['TRY_DEMO']['value'] == 'enabled':
record_loop = not self.data.detour_settings['record_loop']
self.data.detour_settings['record_loop'] = record_loop
self.video_driver.osc_client.send_message("/detour/record_loop", record_loop)
def clear_this_detour(self):
if self.data.settings['detour']['TRY_DEMO']['value'] == 'enabled':
self.video_driver.osc_client.send_message("/detour/clear_this_detour", True)
def increase_mix_shader(self):
if self.data.settings['detour']['TRY_DEMO']['value'] == 'enabled':
l = self.data.detour_mix_shaders
self.data.detour_mix_shaders = l[1:] + l[:1]
self.data.detour_settings['mix_shader'] = l[0]
self.load_this_detour_shader()
def decrease_mix_shader(self):
if self.data.settings['detour']['TRY_DEMO']['value'] == 'enabled':
l = self.data.detour_mix_shaders
self.data.detour_mix_shaders = l[-1:] + l[:-1]
self.data.detour_settings['mix_shader'] = l[0]
self.load_this_detour_shader()
def load_this_detour_shader(self):
self.video_driver.osc_client.send_message("/detour/load_mix", "/home/pi/r_e_c_u_r/Shaders/2-input/" + self.data.detour_settings['mix_shader'])
def switch_to_detour_0(self):
self.switch_to_this_detour(0)
def switch_to_detour_1(self):
self.switch_to_this_detour(1)
def switch_to_detour_2(self):
self.switch_to_this_detour(2)
def switch_to_detour_3(self):
self.switch_to_this_detour(3)
def switch_to_this_detour(self, number):
if self.data.settings['detour']['TRY_DEMO']['value'] == 'enabled':
self.data.detour_settings['current_detour'] = number
self.video_driver.osc_client.send_message("/detour/switch_to_detour_number", number)
def set_detour_delay_mode(self, state):
self.video_driver.osc_client.send_message("/detour/set_delay_mode", state == 'enabled')
self.data.update_conjur_delay_mode(state == 'enabled')
def set_detour_speed_position_continuous(self, amount):
self.video_driver.osc_client.send_message("/detour/set_speed_position", amount)
def set_detour_start_continuous(self, amount):
self.video_driver.osc_client.send_message("/detour/set_start", amount)
def set_detour_end_continuous(self, amount):
self.video_driver.osc_client.send_message("/detour/set_end", amount)
def set_detour_mix_continuous(self, amount):
self.video_driver.osc_client.send_message("/detour/set_mix", amount)
def receive_detour_info(self, unused_addr, position, start, end, size, speed, mix, memory_full):
self.data.detour_settings['detour_position'] = position
self.data.detour_settings['detour_start'] = start
self.data.detour_settings['detour_end'] = end
self.data.detour_settings['detour_size'] = size
self.data.detour_settings['detour_speed'] = round(speed, 2)
self.data.detour_settings['detour_mix'] = round(mix, 4)
self.data.detour_settings['memory_full'] = memory_full
def set_the_detour_mix_0(self):
self.set_detour_mix_continuous(0)
def set_the_detour_mix_1(self):
self.set_detour_mix_continuous(1)
def set_the_camera_colour_u_continuous(self, amount):
self.capture.set_colour(amount * 255, None)
def set_the_camera_colour_v_continuous(self, amount):
self.capture.set_colour(None, amount * 255)
def set_the_camera_alpha_continuous(self, amount):
self.capture.set_alpha(amount * 255)
def set_the_current_video_alpha_continuous(self, amount):
self.video_driver.current_player.set_alpha_value(amount * 255)
def set_the_next_video_alpha_continuous(self, amount):
self.video_driver.next_player.set_alpha_value(amount * 255)
def set_the_shader_param_0_layer_offset_0_continuous(self, amount):
self.shaders.set_param_to_amount(0, amount, layer_offset=0)
def set_the_shader_param_1_layer_offset_0_continuous(self, amount):
self.shaders.set_param_to_amount(1, amount, layer_offset=0)
def set_the_shader_param_2_layer_offset_0_continuous(self, amount):
self.shaders.set_param_to_amount(2, amount, layer_offset=0)
def set_the_shader_param_3_layer_offset_0_continuous(self, amount):
self.shaders.set_param_to_amount(3, amount, layer_offset=0)
def set_the_shader_param_0_layer_offset_1_continuous(self, amount):
self.shaders.set_param_to_amount(0, amount, layer_offset=1)
def set_the_shader_param_1_layer_offset_1_continuous(self, amount):
self.shaders.set_param_to_amount(1, amount, layer_offset=1)
def set_the_shader_param_2_layer_offset_1_continuous(self, amount):
self.shaders.set_param_to_amount(2, amount, layer_offset=1)
def set_the_shader_param_3_layer_offset_1_continuous(self, amount):
self.shaders.set_param_to_amount(3, amount, layer_offset=1)
def set_the_shader_param_0_layer_offset_2_continuous(self, amount):
self.shaders.set_param_to_amount(0, amount, layer_offset=2)
def set_the_shader_param_1_layer_offset_2_continuous(self, amount):
self.shaders.set_param_to_amount(1, amount, layer_offset=2)
def set_the_shader_param_2_layer_offset_2_continuous(self, amount):
self.shaders.set_param_to_amount(2, amount, layer_offset=2)
def set_the_shader_param_3_layer_offset_2_continuous(self, amount):
self.shaders.set_param_to_amount(3, amount, layer_offset=2)
def set_the_shader_param_0_layer_offset_3_continuous(self, amount):
self.shaders.set_param_to_amount(0, amount, layer_offset=3)
def set_the_shader_param_1_layer_offset_3_continuous(self, amount):
self.shaders.set_param_to_amount(1, amount, layer_offset=3)
def set_the_shader_param_2_layer_offset_3_continuous(self, amount):
self.shaders.set_param_to_amount(2, amount, layer_offset=3)
def set_the_shader_param_3_layer_offset_3_continuous(self, amount):
self.shaders.set_param_to_amount(3, amount, layer_offset=3)
def set_strobe_amount_continuous(self, amount):
scaled_amount = int(amount * 10)
if self.data.settings['shader']['STROBE_AMOUNT']['value'] != scaled_amount:
print(scaled_amount)
self.video_driver.osc_client.send_message("/set_strobe", scaled_amount)
self.data.update_setting_value('shader', 'STROBE_AMOUNT', scaled_amount)
def get_midi_status(self):
device_name = 'none' if not hasattr(self.data, 'midi_device_name') else self.data.midi_device_name
self.message_handler.set_message('INFO', ("midi status is {} to %s" % (device_name)).format(self.data.midi_status))
def cycle_midi_port_index(self):
self.data.midi_port_index = self.data.midi_port_index + 1
def update_video_settings(self, setting_value):
self.video_driver.update_video_settings()
def update_capture_settings(self, setting_value):
self.capture.update_capture_settings()
def change_piCapture_input(self, setting_value):
if self.data.settings['capture']['TYPE']['value'] == 'piCaptureSd1':
subprocess.call(['pivideo', '-s', setting_value])
def change_output_mode(self, setting_value):
### this seems no longer supported in the firmware...
if setting_value == 'hdmi':
self.change_hdmi_settings(setting_value)
elif setting_value == 'composite':
self.change_composite_setting(setting_value)
self.restart_openframeworks()
def change_hdmi_settings(self, setting_value):
if self.data.settings['video']['OUTPUT']['value'] == 'hdmi':
if self.data.settings['video']['HDMI_MODE']['value'] == 'preferred':
subprocess.call(['tvservice --preferred'], shell=True)
elif self.data.settings['video']['HDMI_MODE']['value'] == 'CEA 4 HDMI':
subprocess.call(['tvservice -e=\"CEA 4 HDMI\"'], shell=True)
elif self.data.settings['video']['HDMI_MODE']['value'] == 'CEA 17 HDMI':
subprocess.call(['tvservice -e=\"CEA 17 HDMI\"'], shell=True)
elif self.data.settings['video']['HDMI_MODE']['value'] == 'CEA 1 HDMI':
subprocess.call(['tvservice -e=\"CEA 1 HDMI\"'], shell=True)
self.refresh_frame_buffer_and_restart_openframeworks()
def check_and_set_output_mode_on_boot(self):
#### checking if pi display mode is composite
response = str(subprocess.check_output(['tvservice', '-s']))
print('tvservice response is {}'.format(response))
if 'PAL' in response or 'NTSC' in response:
self.data.update_setting_value('video', 'OUTPUT', 'composite')
else:
self.data.update_setting_value('video', 'OUTPUT', 'hdmi')
if self.data.settings['video']['HDMI_MODE']['value'] == "CEA 4 HDMI":
self.data.update_setting_value('video', 'HDMI_MODE', 'CEA 4 HDMI')
self.change_hdmi_settings('CEA 4 HDMI')
def check_dev_mode(self):
#### check if in dev mode:(ie not using the lcd screen)
with open('/boot/config.txt', 'r') as config:
if '##no_waveshare_overlay' in config.read():
self.data.update_setting_value('system', 'DEV_MODE_RESET', 'on')
else:
self.data.update_setting_value('system', 'DEV_MODE_RESET', 'off')
def check_if_should_start_openframeworks(self):
if self.data.settings['video']['VIDEOPLAYER_BACKEND']['value'] != 'omxplayer':
with open("conjur.log", "w+") as out:
self.openframeworks_process = subprocess.Popen([self.data.PATH_TO_OPENFRAMEWORKS + 'apps/myApps/c_o_n_j_u_r/bin/c_o_n_j_u_r'], stdout=out)
print('conjur pid is {}'.format(self.openframeworks_process.pid))
def exit_openframeworks(self):
self.video_driver.osc_client.send_message("/exit", True)
def switch_conjur_player_type(self, value):
self.data.update_conjur_player_type(value)
self.restart_openframeworks()
def toggle_of_screen_size(self, value):
self.data.update_conjur_dev_mode(value)
self.video_driver.osc_client.send_message("/dev_mode", True)
def switch_video_backend(self, state):
if state == 'ofvideoplayer' or state == 'ofxomxplayer':
self.switch_conjur_player_type(state)
elif state == 'omxplayer':
self.data.update_setting_value('sampler', 'LOOP_TYPE', 'seamless')
self.exit_openframeworks()
self.set_capture_object('nothing')
self.display.settings_menu.generate_settings_list()
self.reset_players()
def reset_players(self):
self.video_driver.reset_all_players()
def change_composite_setting(self, setting_value):
output = self.data.settings['video']['OUTPUT']['value']
mode = self.data.settings['video']['COMPOSITE_TYPE']['value']
aspect = self.data.settings['video']['COMPOSITE_RATIO']['value']
progressive = ''
if self.data.settings['video']['COMPOSITE_PROGRESSIVE']['value'] == 'on':
progressive = 'p'
if output == 'composite':
subprocess.call(['tvservice --sdtvon="{} {} {}"'.format(mode, aspect, progressive)], shell=True)
self.refresh_frame_buffer_and_restart_openframeworks()
self.persist_composite_setting(mode, progressive, aspect)
def _refresh_frame_buffer(self):
self.data.open_omxplayer_for_reset()
subprocess.run(["fbset -depth 16; fbset -depth 32; xrefresh -display :0"], shell=True)
def persist_composite_setting(self, mode, progressive, aspect):
sdtv_mode = ''
sdtv_aspect = ''
print('mode {} , prog {} aspect {} '.format(mode, progressive, aspect))
if mode == 'PAL' and progressive == 'p':
sdtv_mode = '18'
elif mode == 'PAL' and progressive == '':
sdtv_mode = '02'
elif mode == 'NTSC' and progressive == 'p':
sdtv_mode = '16'
elif mode == 'NTSC' and progressive == '':
sdtv_mode = '00'
if aspect == '4:3':
sdtv_aspect = '1'
elif aspect == '14:9':
sdtv_aspect = '2'
elif aspect == '16:9':
sdtv_aspect = '3'
self.update_config_settings(sdtv_mode, sdtv_aspect)
def update_config_settings(self, sdtv_mode, sdtv_aspect):
self.run_script('set_composite_mode', sdtv_mode, sdtv_aspect)
def switch_dev_mode(self, state):
if state == 'on':
self.toggle_of_screen_size('dev')
self.video_driver.osc_client.send_message("/dev_mode", True)
self.switch_display_to_hdmi()
elif state == 'off':
self.toggle_of_screen_size('full')
self.video_driver.osc_client.send_message("/dev_mode", True)
self.switch_display_to_lcd()
def switch_display_to_hdmi(self):
with open('/boot/config.txt', 'r') as config:
with open('/usr/share/X11/xorg.conf.d/99-fbturbo.conf') as framebuffer_conf:
if 'dtoverlay=waveshare35a:rotate=270' in config.read() and 'dev/fb1' in framebuffer_conf.read():
self.run_script('switch_display_to_hdmi')
else:
self.message_handler.set_message('INFO', 'failed to switch display')
def switch_display_to_lcd(self):
with open('/boot/config.txt', 'r') as config:
with open('/usr/share/X11/xorg.conf.d/99-fbturbo.conf') as framebuffer_conf:
if '##no_waveshare_overlay' in config.read() and 'dev/fb0' in framebuffer_conf.read():
print('running the switch script')
self.run_script('switch_display_to_lcd')
else:
self.message_handler.set_message('INFO', 'failed to switch display')
def run_script(self, script_name, first_argument='', second_argument=''):
print('first arg is {} , second is {}'.format(first_argument, second_argument))
subprocess.call(['/home/pi/r_e_c_u_r/dotfiles/{}.sh'.format(script_name), first_argument, second_argument])
def toggle_x_autorepeat(self):
if self.data.auto_repeat_on:
subprocess.call(['xset', 'r', 'off'])
self.data.auto_repeat_on = False
else:
subprocess.call(['xset', 'r', 'on'])
self.data.auto_repeat_on = True
def quit_the_program(self):
self.data._update_json(self.data.SETTINGS_JSON, self.data.settings)
self.data.plugins.quit_plugins()
self.video_driver.exit_all_players()
self.exit_openframeworks()
self.exit_osc_server('', '')
self.create_client_and_shutdown_osc_server()
self.stop_serial_port_process()
self.stop_openframeworks_process()
self.stop_remote_process()
self.toggle_x_autorepeat()
self.tk.destroy()
def restart_the_program(self):
self.quit_the_program()
os.execv('/usr/bin/python3', [sys.argv[0], '/home/pi/r_e_c_u_r/r_e_c_u_r.py'])
def set_shader_param_mode(self):
self.data.control_mode = 'SHADER_PARAM'
self.message_handler.set_message('INFO', '[ ]: focus < >: level ■: back')
self.shaders.focused_param = 0
def increase_this_param(self):
self.shaders.increase_this_param(self.data.settings['shader']['SHADER_PARAM']['value'])
def decrease_this_param(self):
self.shaders.decrease_this_param(self.data.settings['shader']['SHADER_PARAM']['value'])
def increase_param_focus(self):
self.shaders.focused_param = (self.shaders.focused_param + 1) % self.shaders.selected_shader_list[self.data.shader_layer]['param_number']
def decrease_param_focus(self):
self.shaders.focused_param = (self.shaders.focused_param - 1) % self.shaders.selected_shader_list[self.data.shader_layer]['param_number']
def increase_shader_param(self):
options = self.data.settings['shader']['SHADER_PARAM']['options']
current_index = [index for index, item in enumerate(options) if item == self.data.settings['shader']['SHADER_PARAM']['value']][0]
self.data.update_setting_value('shader', 'SHADER_PARAM', options[(current_index + 1) % len(options)])
self.message_handler.set_message('INFO', 'The Param amount is now ' + str(self.data.settings['shader']['SHADER_PARAM']['value']))
def decrease_shader_param(self):
options = self.data.settings['shader']['SHADER_PARAM']['options']
current_index = [index for index, item in enumerate(options) if item == self.data.settings['shader']['SHADER_PARAM']['value']][0]
self.data.update_setting_value('shader', 'SHADER_PARAM', options[(current_index - 1) % len(options)])
self.message_handler.set_message('INFO', 'The Param amount is now ' + str(self.data.settings['shader']['SHADER_PARAM']['value']))
def set_fixed_length(self, value):
self.data.control_mode = 'LENGTH_SET'
self.message_handler.set_message('INFO', 'tap: ■ ; < > : back')
self.fixed_length_setter = length_setter.FixedLengthSetter(self.data)
def return_to_default_control_mode(self):
display_list = self.data.get_display_modes_list(with_nav_mode=True)
for display, control in display_list:
if display == self.data.display_mode:
self.data.control_mode = control
def perform_confirm_action(self):
action = self.data.confirm_action
if action:
getattr(self, action)()
self.data.confirm_action = None
def start_confirm_action(self, action_title, message=None):
if not message:
message = action_title
self.data.confirm_action = action_title
self.data.control_mode = 'CONFIRM'
self.message_handler.set_message('INFO', 'confirm: {} ■:y < >:no'.format(action_title[:22]))
def confirm_shutdown(self):
self.start_confirm_action('shutdown_pi')
def confirm_quit(self):
self.start_confirm_action('quit_the_program', message='quit')
def confirm_switch_dev_mode(self, state):
# i startd writing a confirm dev mod but it messed with the state if you say no ...
self.start_confirm_action('switch_dev_mode', args=[state])
def record_fixed_length(self):
if self.fixed_length_setter:
self.fixed_length_setter.record_input()
self.display.settings_menu.generate_settings_list()
def setup_osc_server(self):
server_parser = argparse.ArgumentParser()
server_parser.add_argument("--ip", default="127.0.0.1", help="the ip")
server_parser.add_argument("--port", type=int, default=9000, help="the port")
server_args = server_parser.parse_args()
this_dispatcher = dispatcher.Dispatcher()
this_dispatcher.map("/player/a/position", self.video_driver.receive_position, "a.a")
this_dispatcher.map("/player/b/position", self.video_driver.receive_position, "b.b")
this_dispatcher.map("/player/c/position", self.video_driver.receive_position, "c.c")
this_dispatcher.map("/player/a/status", self.video_driver.receive_status, "a.a")
this_dispatcher.map("/player/b/status", self.video_driver.receive_status, "b.b")
this_dispatcher.map("/player/c/status", self.video_driver.receive_status, "c.c")
this_dispatcher.map("/detour/detour_info", self.receive_detour_info)
this_dispatcher.map("/capture/recording_finished", self.capture.receive_recording_finished)
this_dispatcher.map("/shutdown", self.exit_osc_server)
# this_dispatcher.map("/player/a/status", self.set_status)
osc_server.ThreadingOSCUDPServer.allow_reuse_address = True
server = osc_server.ThreadingOSCUDPServer((server_args.ip, server_args.port), this_dispatcher)
server_thread = threading.Thread(target=server.serve_forever)
server_thread.start()
return server
def exit_osc_server(self, unused_addr, args):
print('shutting down of osc server')
self.server.shutdown()
def create_client_and_shutdown_osc_server(self):
try:
from pythonosc import udp_client
client_parser = argparse.ArgumentParser()
client_parser.add_argument("--ip", default=self.data.get_ip_for_osc_client(), help="the ip")
client_parser.add_argument("--port", type=int, default=8080, help="the port")
client_args = client_parser.parse_args()
client = udp_client.SimpleUDPClient(client_args.ip, client_args.port)
client.send_message("/shutdown", True)
except:
pass
def toggle_access_point(self, setting_value):
osc_setting_state = self.data.settings['user_input']['OSC_INPUT']['value']
self.data.update_setting_value('user_input', 'OSC_INPUT', 'disabled')
self.tk.after(2000, self.toggle_access_point_delay, setting_value, osc_setting_state)
def toggle_access_point_delay(self, setting_value, osc_setting_state):
if setting_value == 'enabled':
subprocess.call(['sudo', 'bash', '/home/pi/raspiApWlanScripts/switchToAP.sh'])
else:
subprocess.call(['sudo', 'bash', '/home/pi/raspiApWlanScripts/switchToWlan.sh'])
self.tk.after(6000, self.enable_osc, osc_setting_state)
def toggle_remote_server(self, setting_value):
osc_setting_state = self.data.settings['user_input']['OSC_INPUT']['value']
self.data.update_setting_value('user_input', 'OSC_INPUT', 'disabled')
self.tk.after(2000, self.toggle_remote_server_delay, setting_value, osc_setting_state)
def toggle_remote_server_delay(self, setting_value, osc_setting_state):
if setting_value == 'enabled':
self.remote_process = subprocess.Popen(['node', '/home/pi/r_e_m_o_t_e/webserver.js'])
else:
self.stop_remote_process()
self.data.update_setting_value('user_input', 'OSC_INPUT', osc_setting_state)
def enable_osc(self, osc_setting_state):
self.data.update_setting_value('user_input', 'OSC_INPUT', osc_setting_state)
def show_ip(self, *args):
address = self.data.get_ip_address()
self.message_handler.set_message('INFO', 'ip is {}:8080'.format(address))
def create_serial_port_process(self):
if self.serial_port_process == None:
self.serial_port_process = subprocess.Popen("exec " + "ttymidi -s /dev/serial0 -b 38400 -n serial", shell=True)
print('created the serial port process ? {}'.format(self.serial_port_process))
def stop_serial_port_process(self):
if self.serial_port_process is not None:
self.serial_port_process.kill()
self.serial_port_process = None
def stop_remote_process(self):
if self.remote_process is not None:
self.remote_process.kill()
self.remote_process = None
def restart_openframeworks(self):
self.reset_players()
self.exit_openframeworks()
self.stop_openframeworks_process()
self.check_if_should_start_openframeworks()
def refresh_frame_buffer_and_restart_openframeworks(self):
if self.data.settings['video']['VIDEOPLAYER_BACKEND']['value'] != 'omxplayer':
self.exit_openframeworks()
self.reset_players()
self.stop_openframeworks_process()
self._refresh_frame_buffer()
self.check_if_should_start_openframeworks()
# self.tk.after(1000, self.check_if_should_start_openframeworks)
else:
self._refresh_frame_buffer()
def stop_openframeworks_process(self):
if self.openframeworks_process is not None:
print('killing process')
self.openframeworks_process.kill()
self.openframeworks_process = None
subprocess.call(['killall', 'c_o_n_j_u_r'])
def try_pull_code_and_reset(self):
# self.message_handler.set_message('INFO', 'checkin fo updates pls wait')
recur_repo = git.Repo("~/r_e_c_u_r")
conjur_repo = git.Repo(self.data.PATH_TO_OPENFRAMEWORKS + "apps/myApps/c_o_n_j_u_r")
ofxVideoArtTools_repo = git.Repo(self.data.PATH_TO_OPENFRAMEWORKS + "/addons/ofxVideoArtTools")
current_recur_hash = recur_repo.head.object.hexsha
current_conjur_hash = conjur_repo.head.object.hexsha
current_ofxVideoArtTools_hash = ofxVideoArtTools_repo.head.object.hexsha
self.data.try_remove_file(self.data.PATH_TO_DATA_OBJECTS + self.data.SETTINGS_JSON)
self.data.try_remove_file(self.data.PATH_TO_DEFAULT_CONJUR_DATA)
try:
recur_repo.remotes.origin.pull()
conjur_repo.remotes.origin.pull()
ofxVideoArtTools_repo.remotes.origin.pull()
except git.exc.GitCommandError as e:
if 'unable to access' in str(e):
self.message_handler.set_message('INFO', 'not connected to network')
else:
if hasattr(e, 'message'):
error_info = e.message
else:
error_info = e
self.message_handler.set_message('ERROR', error_info)
return
new_recur_hash = recur_repo.head.object.hexsha
new_conjur_hash = conjur_repo.head.object.hexsha
new_ofxVideoArtTools_hash = ofxVideoArtTools_repo.head.object.hexsha
if current_recur_hash != new_recur_hash or current_conjur_hash != new_conjur_hash or current_ofxVideoArtTools_hash != new_ofxVideoArtTools_hash:
# something has changed!
self.restart_the_program()
else:
self.message_handler.set_message('INFO', 'up to date !')
# def complie_openframeworks(self):
# subprocess.call(['make', '--directory=' + self.data.PATH_TO_OPENFRAMEWORKS + 'apps/myApps/c_o_n_j_u_r' ])
# self.message_handler.set_message('INFO', 'finished compiling!')
# self.restart_the_program()
def shutdown_pi(self):
subprocess.call(['sudo', 'shutdown', '-h', 'now'])
def clear_message(self):
self.message_handler.clear_all_messages()
# """def modulate_param_layer_offset_to_amount(self, param, layer, amount):
# self.shaders.modulate_param_layer_offset_to_amount(param, amount, layer_offset=layer)"""
@staticmethod
def try_remove_file(path):
if os.path.exists(path):
os.remove(path)
def eject_all_usb_drives(self):
for i in range(1, 4):
if os.path.exists('/dev/sda{}'.format(i)):
subprocess.call(['sudo', 'eject', '/dev/sda{}'.format(i)])
self.message_handler.set_message('INFO', 'usb ejected')
# TODO: make this interrogate the various components for available routes to parse
# this would include eg a custom script module..
@property
def parserlist(self):
return {
(r"^play_shader_([0-9])_([0-9])$", self.shaders.play_that_shader),
(r"^toggle_shader_layer_([0-2])$", self.toggle_shader_layer),
(r"^start_shader_layer_([0-2])$", self.shaders.start_shader),
(r"^stop_shader_layer_([0-2])$", self.shaders.stop_shader),
(r"^set_the_shader_param_([0-3])_layer_([0-2])_continuous$", self.shaders.set_param_layer_to_amount),
(r"^modulate_param_([0-3])_to_amount_continuous$", self.shaders.modulate_param_to_amount),
(r"^set_param_([0-3])_layer_([0-2])_modulation_level_continuous$", self.shaders.set_param_layer_modulation_level),
(r"^set_param_([0-3])_layer_offset_([0-2])_modulation_level_continuous$", self.shaders.set_param_layer_offset_modulation_level),
(r"^reset_selected_modulation$", self.shaders.reset_selected_modulation),
(r"^reset_modulation_([0-3])$", self.shaders.reset_modulation),
(r"^select_shader_modulation_slot_([0-3])$", self.shaders.select_shader_modulation_slot),
(r"^select_next_shader_modulation_slot$", self.shaders.select_next_shader_modulation_slot),
(r"^select_previous_shader_modulation_slot$", self.shaders.select_previous_shader_modulation_slot),
(r"^set_shader_speed_layer_offset_([0-2])_amount$", self.shaders.set_speed_offset_to_amount),
(r"^set_shader_speed_layer_([0-2])_amount$", self.shaders.set_speed_layer_to_amount),
(r"^set_display_mode_([a-zA-Z_]*)$", self.set_display_mode)
}
def detect_types(self, args):
a = [int(arg) if str(arg).isnumeric() else str(arg) for arg in list(args)]
return a
def get_callback_for_method(self, method_name, argument):
for a in self.parserlist:
regex = a[0]
me = a[1]
matches = re.search(regex, method_name)
if matches:
found_method = me
parsed_args = self.detect_types(matches.groups()) # list(map(int,matches.groups()))
if argument is not None:
args = parsed_args + [argument]
else:
args = parsed_args
return (found_method, args)
return None, None
def call_method_name(self, method_name, argument=None):
method = None
arguments = None
# first check if we have a native method to handle this for us
# todo: assess whether it would still be performant/desirable to be able to override core actions with plugins?
if hasattr(self, method_name):
method = getattr(self, method_name)
if argument is not None:
arguments = [argument]
# for the case where cc is being used as switch, we ignore note_off
if len(signature(method).parameters) == 0 and not argument:
return
# if not then check if its handled by one of our parserlist dynamic route methods
if method is None:
method, arguments = self.get_callback_for_method(method_name, argument)
# if still nothing then test if a registered plugin handles this for us -- perhaps this ought to go first?
if method is None:
from data_centre.plugin_collection import ActionsPlugin
for plugin in self.data.plugins.get_plugins(ActionsPlugin):
if plugin.is_handled(method_name):
print("Plugin %s is handling %s" % (plugin, method_name))
method, arguments = plugin.get_callback_for_method(method_name, argument)
break # only deal with the first plugin
if method is None:
print("Failed to find a method for '%s'" % method_name)
import traceback
traceback.print_exc()
return
try:
# print ("for method_name %s, arguments is %s and len is %s, got method %s" % (method_name, arguments, len(signature(method).parameters), method))
# for the case where cc is being used as switch, we ignore note_off
# print(type(argument))
if len(signature(method).parameters) == 0 and isinstance(argument, float) and argument == 0:
print('cc off ?')
return
if arguments is not None and len(signature(method).parameters) == len(arguments): # only pass arguments if count matches method sig
method(*arguments)
else:
method()
except:
print("Exception calling action for '%s' with arguments ( %s ) " % (method_name, arguments))
import traceback
traceback.print_exc()