Files
r_e_c_u_r/display_centre/menu.py
2019-07-09 18:53:27 +02:00

210 lines
9.0 KiB
Python

import os
class Menu(object):
def __init__(self, data, message_handler, menu_height):
self.data = data
self.message_handler = message_handler
self.open_folders = []
self.menu_list = []
self.menu_height = menu_height
self.top_menu_index = 0
self.selected_list_index = 0
def navigate_menu_up(self):
if self.selected_list_index != 0:
if self.selected_list_index == self.top_menu_index:
self.top_menu_index -= 1
self.selected_list_index -= 1
else:
last_list_index = len(self.menu_list) - 1
self.selected_list_index = last_list_index
self.top_menu_index = last_list_index - (self.menu_height - 1)
if self.top_menu_index < 0:
self.top_menu_index = 0
def navigate_menu_down(self):
last_list_index = len(self.menu_list) - 1
if self.selected_list_index != last_list_index:
bot_menu_index = self.top_menu_index + self.menu_height - 1
if self.selected_list_index == bot_menu_index:
self.top_menu_index += 1
self.selected_list_index += 1
else:
self.top_menu_index = 0
self.selected_list_index = self.top_menu_index
def update_open_folders(self, folder_name):
if folder_name not in self.open_folders:
self.open_folders.append(folder_name)
else:
self.open_folders.remove(folder_name)
def _check_folder_state(self, folder_name):
######## used for displaying folders as open or closed ########
if folder_name in self.open_folders:
return True, '/'
else:
return False, '|'
@staticmethod
def extract_file_type_and_name_from_menu_format(dir_name):
# removes whitespace and folder state from display item ########
if dir_name.endswith('|') or dir_name.endswith('/'):
return False, dir_name.lstrip()[:-1]
else:
return True, dir_name.lstrip()
class BrowserMenu(Menu):
def __init__(self, data, message_handler, menu_height):
Menu.__init__(self, data, message_handler, menu_height)
self.generate_browser_list()
def generate_browser_list(self):
######## starts the recursive process of listing all folders and video files to display ########
self.menu_list = []
for path in self.data.PATHS_TO_BROWSER:
self._add_folder_to_browser_list(path, 0)
for browser_line in self.menu_list:
is_file, name = self.extract_file_type_and_name_from_menu_format(browser_line['name'])
if is_file:
is_slotted, bankslot_number = self._is_file_in_bank_data(name)
if is_slotted:
browser_line['slot'] = bankslot_number
def _add_folder_to_browser_list(self, current_path, current_level):
######## adds the folders and mp4 files at the current level to the results list. recursively recalls at deeper level if folder is open ########
# TODO make note of / investigate what happens with multiple folders of same name
root, dirs, files = next(os.walk(current_path))
indent = ' ' * 4 * (current_level)
for folder in dirs:
is_open, char = self._check_folder_state(folder)
self.menu_list.append(dict(name='{}{}{}'.format(indent, folder, char), slot='x'))
if (is_open):
next_path = '{}/{}'.format(root, folder)
next_level = current_level + 1
self._add_folder_to_browser_list(next_path, next_level)
for f in files:
split_name = os.path.splitext(f)
if (split_name[1].lower() in ['.mp4', '.mkv', '.avi', '.mov']):
self.menu_list.append(dict(name='{}{}'.format(indent, f), slot='-'))
def _is_file_in_bank_data(self, file_name):
######## used for displaying the mappings in browser view ########
for bank_index, bank in enumerate(self.data.bank_data):
for slot_index, slot in enumerate(bank):
if file_name == slot['name']:
return True, '{}-{}'.format(bank_index,slot_index)
return False, ''
def enter_on_browser_selection(self):
is_file, name = self.extract_file_type_and_name_from_menu_format(
self.menu_list[self.selected_list_index]['name'])
if is_file:
is_successful = self.data.create_new_slot_mapping_in_first_open(name)
if not is_successful:
self.message_handler.set_message('INFO', 'current bank is full')
else:
self.update_open_folders(name)
self.generate_browser_list()
class SettingsMenu(Menu):
FOLDER_ORDER = ['video', 'sampler', 'user_input', 'capture', 'shader', 'detour', 'system' ]
SAMPLER_ORDER = ['LOAD_NEXT', 'RAND_START_MODE', 'FIXED_LENGTH_MODE', 'FIXED_LENGTH' ]
VIDEO_ORDER = ['OUTPUT', 'SCREEN_MODE']
USER_INPUT_ORDER = ['MIDI_INPUT', 'MIDI_STATUS', 'CYCLE_MIDI_PORT']
CAPTURE_ORDER = ['DEVICE']
SHADER_ORDER = []
DETOUR_ORDER = []
SYSTEM_ORDER = []
def __init__(self, data, message_handler, menu_height):
Menu.__init__(self, data, message_handler, menu_height)
self.generate_settings_list()
def generate_settings_list(self):
self.menu_list = []
ordered_folders = self.order_keys_from_list(self.data.settings, self.FOLDER_ORDER)
for (setting_folder_key, setting_folder_item) in ordered_folders:
if setting_folder_key in self.open_folders:
self.menu_list.append(dict(name='{}/'.format(setting_folder_key), value=''))
order_list_name = '{}_ORDER'.format(setting_folder_key.upper())
ordered_value = self.order_keys_from_list(setting_folder_item, getattr(self,order_list_name))
for (setting_details_key, setting_details_item) in ordered_value:
self.menu_list.append(dict(name=' {}'.format(setting_details_key), value=self.data.make_empty_if_none(setting_details_item['value'])))
else:
self.menu_list.append(dict(name='{}|'.format(setting_folder_key), value=''))
def enter_on_setting_selection(self):
is_file, name = self.extract_file_type_and_name_from_menu_format(
self.menu_list[self.selected_list_index]['name'])
if is_file:
folder, setting_name, setting_details = self.data.get_setting_and_folder_from_name(name)
if setting_details['value'] in setting_details['options']:
current_value_index = setting_details['options'].index(setting_details['value'])
new_value_index = (current_value_index + 1) % len(setting_details['options'])
setting_details = self.data.update_setting_value(folder, setting_name, setting_details['options'][new_value_index])
self.generate_settings_list()
return True, setting_details
else:
self.update_open_folders(name)
self.generate_settings_list()
return False, ''
@staticmethod
def order_keys_from_list(dictionary, order_list):
ordered_tuple_list = []
for order_key in order_list:
if order_key in dictionary:
ordered_tuple_list.append((order_key, dictionary[order_key]))
for other_key in sorted(dictionary):
if other_key not in [i[0] for i in ordered_tuple_list]:
ordered_tuple_list.append((other_key, dictionary[other_key]))
return ordered_tuple_list
class ShadersMenu(Menu):
def __init__(self, data, message_handler, menu_height):
Menu.__init__(self, data, message_handler, menu_height)
#self.top_menu_index = 1
#self.selected_list_index = 1
def generate_raw_shaders_list(self):
######## starts the recursive process of listing all folders and shader files to display ########
self.menu_list = []
for path in self.data.PATHS_TO_SHADERS:
self._add_folder_to_shaders_list(path, 0)
return self.menu_list
def _add_folder_to_shaders_list(self, current_path, current_level):
######## adds the folders and shader files at the current level to the results list. recursively recalls at deeper level if folder is open ########
root, dirs, files = next(os.walk(current_path))
indent = ' ' * 4 * (current_level)
for folder in dirs:
is_open, char = self._check_folder_state(folder)
self.menu_list.append(dict(name='{}{}{}'.format(indent, folder, char), is_shader=False))
if (is_open):
next_path = '{}/{}'.format(root, folder)
next_level = current_level + 1
self._add_folder_to_shaders_list(next_path, next_level)
for f in files:
split_name = os.path.splitext(f)
if (split_name[1].lower() in ['.frag', '.shader', '.glsl', '.glslf', '.fsh']):
self.menu_list.append(dict(name='{}{}'.format(indent, f), is_shader=True))