Files
r_e_c_u_r/plugins/MidiFeedbackAPCKey25Plugin.py
Ryan Jarvis 81a37df50e Whitespace
2020-05-01 11:28:50 -07:00

246 lines
11 KiB
Python

import mido
from data_centre.plugin_collection import MidiFeedbackPlugin
class MidiFeedbackAPCKey25Plugin(MidiFeedbackPlugin):
# disabled = False
status = {}
def __init__(self, plugin_collection):
super().__init__(plugin_collection)
self.description = 'Outputs feedback to APC Key 25'
def get_note(self, action, default):
bind = self.pc.midi_input.find_binding_for_action(action)
if bind is not None and 'note_on' in bind:
return int(bind.split(' ')[1])
else:
print("bind is %s, returning default" % bind)
return default
def stop_plugin(self):
for cmd, content in self.status.items():
content['velocity'] = 0
self.update_device()
super().stop_plugin()
def set_midi_device(self, device):
super().set_midi_device(device)
self.last_state = None
self.init_notes()
def init_notes(self):
self.NOTE_PLAY_SHADER = self.get_note('play_shader_0_0', 32)
self.NOTE_SHADER_FEEDBACK = self.get_note('toggle_feedback', 85)
self.NOTE_SCENE_LAUNCH_COLUMN = self.get_note('toggle_shader_layer_0', 82)
self.NOTE_MODULATION_COLUMN = self.get_note('select_shader_modulation_slot_0', self.NOTE_SCENE_LAUNCH_COLUMN)
self.NOTE_CAPTURE_PREVIEW = self.get_note('toggle_capture_preview', 86)
self.NOTE_CLIP_STATUS_ROW = self.get_note('toggle_automation_clip_0', 8)
self.NOTE_SHADER_PRESET_ROW = self.get_note('select_preset_0', 0)
self.NOTE_SHADER_LAYER_ON = [ # 82, 83, 84
self.get_note('toggle_shader_layer_%i' % i, 82 + i) for i in range(0, 3)
]
def supports_midi_feedback(self, device_name):
supported_devices = ['APC Key 25']
for supported_device in supported_devices:
if device_name.startswith(supported_device):
return True
def set_status(self, command='note_on', note=None, velocity=None):
self.status[note] = {
'command': command,
'note': note,
'velocity': velocity
}
# print("set status to %s: %s" % (note, self.status[note]))
def send_command(self, command='note_on', note=None, velocity=None):
# print("send_command(%s, %s)" % (note, velocity))
self.midi_feedback_device.send(
mido.Message(command, note=note, velocity=velocity)
)
def feedback_shader_feedback(self, on):
self.set_status(note=self.NOTE_SHADER_FEEDBACK, velocity=int(on))
def feedback_capture_preview(self, on):
self.set_status(note=self.NOTE_CAPTURE_PREVIEW, velocity=int(on))
def feedback_shader_on(self, layer, slot, colour=None):
if colour is None:
colour = self.COLOUR_GREEN
self.set_status(note=(self.NOTE_PLAY_SHADER - (layer) * 8) + slot, velocity=int(colour))
def feedback_shader_off(self, layer, slot):
self.set_status(note=(self.NOTE_PLAY_SHADER - (layer) * 8) + slot, velocity=self.COLOUR_OFF)
def feedback_shader_layer_on(self, layer):
self.set_status(note=self.NOTE_SHADER_LAYER_ON[layer], velocity=self.COLOUR_GREEN)
def feedback_shader_layer_off(self, layer):
self.set_status(note=self.NOTE_SHADER_LAYER_ON[layer], velocity=self.COLOUR_OFF)
def feedback_show_layer(self, layer):
self.set_status(note=70, velocity=layer)
def feedback_show_modulation(self, slot):
for i in range(self.NOTE_MODULATION_COLUMN, self.NOTE_MODULATION_COLUMN + 4):
if slot == i - self.NOTE_MODULATION_COLUMN:
self.set_status(note=i, velocity=self.COLOUR_GREEN)
else:
self.set_status(note=i, velocity=self.COLOUR_OFF)
def feedback_plugin_status(self):
from data_centre.plugin_collection import SequencePlugin
try:
from plugins.ShaderLoopRecordPlugin import ShaderLoopRecordPlugin
for plugin in self.pc.get_plugins(SequencePlugin):
if isinstance(plugin, ShaderLoopRecordPlugin):
NOTE_PLAY_STATUS = 65
NOTE_RECORD_STATUS = 66
NOTE_OVERDUB_STATUS = 67
# NOTE_CLIP_STATUS_ROW = 8
colour = self.COLOUR_OFF
if plugin.is_playing():
colour = self.COLOUR_GREEN
if plugin.is_paused():
colour += self.BLINK
self.set_status(command='note_on', note=NOTE_PLAY_STATUS, velocity=colour)
colour = self.COLOUR_OFF
if plugin.recording:
colour = self.COLOUR_GREEN
if plugin.is_ignoring():
colour += self.BLINK
self.set_status(command='note_on', note=NOTE_RECORD_STATUS, velocity=colour)
colour = self.COLOUR_OFF
if plugin.overdub:
colour = self.COLOUR_RED
if plugin.is_paused() or plugin.is_ignoring():
colour += self.BLINK
self.set_status(command='note_on', note=NOTE_OVERDUB_STATUS, velocity=colour)
for i in range(plugin.MAX_CLIPS):
if i in plugin.running_clips:
if plugin.is_playing() and not plugin.is_paused():
colour = self.COLOUR_GREEN
else:
colour = self.COLOUR_AMBER
if plugin.selected_clip == i: # blink if selected
colour += self.BLINK
elif plugin.selected_clip == i:
colour = self.COLOUR_RED_BLINK
else:
colour = self.COLOUR_OFF
self.set_status(command='note_on', note=self.NOTE_CLIP_STATUS_ROW + i, velocity=colour)
""" # doesnt really work well, but shows progress of clip in leds
if plugin.is_playing() and not plugin.is_paused():
for i in range(0,plugin.MAX_CLIPS):
if i==int(plugin.position*plugin.MAX_CLIPS):
self.set_status(command='note_on', note=self.NOTE_CLIP_STATUS_ROW+i, velocity=self.COLOUR_GREEN)
"""
except Exception as e:
pass
# print ("Warning: Failed when running plugin feedback for ShaderLoopRecordPlugin:\t%s" % str(e))
try:
from plugins.ShaderQuickPresetPlugin import ShaderQuickPresetPlugin
# print ("feedback_plugin_status")
for plugin in self.pc.get_plugins(ShaderQuickPresetPlugin):
# print ("for plugin %s" % plugin)
for pad in range(0, 8):
# print ("checking selected_preset %s vs pad %s" % (plugin.selected_preset, pad))
colour = self.COLOUR_OFF
if plugin.presets[pad] is not None:
colour = self.COLOUR_AMBER
if plugin.last_recalled == pad:
colour = self.COLOUR_GREEN
if plugin.selected_preset == pad:
if plugin.presets[pad] is None:
colour = self.COLOUR_RED
colour += self.BLINK
self.set_status(command='note_on', note=self.NOTE_SHADER_PRESET_ROW + pad, velocity=colour)
except Exception as e:
pass
# print ("Warning: Failed when running plugin feedback for ShaderQuickPresetPlugin:\t%s" % str(e))
BLINK = 1
COLOUR_OFF = 0
COLOUR_GREEN = 1
COLOUR_GREEN_BLINK = 2
COLOUR_RED = 3
COLOUR_RED_BLINK = 4
COLOUR_AMBER = 5
COLOUR_AMBER_BLINK = 6
def refresh_midi_feedback(self):
# show which layer is selected (where parameter offset goes to)
self.feedback_show_layer(self.pc.data.shader_layer)
# show if internal feedback (the shader layer kind) is enabled
if self.pc.data.feedback_active and not self.pc.data.function_on:
self.feedback_shader_feedback(self.COLOUR_GREEN)
# elif self.pc.data.settings['shader']['X3_AS_SPEED']['value'] == 'enabled' and self.pc.data.function_on:
# self.feedback_shader_feedback(self.COLOUR_GREEN_BLINK)
else:
self.feedback_shader_feedback(self.COLOUR_OFF)
if self.pc.message_handler.actions.display.capture.is_previewing and not self.pc.data.function_on:
self.feedback_capture_preview(self.COLOUR_GREEN)
else:
self.feedback_capture_preview(self.COLOUR_OFF)
if self.pc.data.function_on:
self.feedback_show_modulation(self.pc.shaders.selected_modulation_slot)
self.feedback_plugin_status()
for n, shader in enumerate(self.pc.message_handler.shaders.selected_shader_list):
# print ("%s: in refresh_midi_feedback, got shader: %s" % (n,shader))
# show if layer is running or not
if not self.pc.data.function_on:
if self.pc.message_handler.shaders.selected_status_list[n] == '':
self.feedback_shader_layer_on(n)
else:
self.feedback_shader_layer_off(n)
for x in range(0, 8):
if 'slot' in shader and shader.get('slot', None) == x:
if self.pc.message_handler.shaders.selected_status_list[n] == '':
# show that slot is selected and running
self.feedback_shader_on(n, x, self.COLOUR_GREEN)
else:
# show that slot is selected but not running
self.feedback_shader_on(n, x, self.COLOUR_AMBER_BLINK)
elif self.pc.data.shader_bank_data[n][x]['path']:
# show that slot is full but not selected
self.feedback_shader_on(n, x, self.COLOUR_AMBER)
else:
# has nothing in slot
self.feedback_shader_off(n, x)
self.update_device()
# print("refresh_midi_feedback")
last_state = None
def update_device(self):
from copy import deepcopy
# print("in update device status is %s" % self.status)
for i, c in self.status.items():
# 'print("comparing\n%s to\n%s" % (c, self.last_state[i]))
if self.last_state is None or (i not in self.last_state or self.last_state[i] != c):
# print("got command: %s: %s" % (i,c))
self.send_command(**c)
self.last_state = deepcopy(self.status)