#include #include #include "./core/world.h" using namespace Splash; using namespace std::chrono; /*************/ TEST_CASE("Testing creating a World and running it") { auto context = RootObject::Context(); context.spawnSubprocesses = false; context.configurationFile = ""; context.unitTest = true; World world(context); auto worldThread = std::thread([&]() { world.run(); }); std::this_thread::sleep_for(2s); world.setAttribute("quit", {}); worldThread.join(); }