/*
* Copyright (C) 2021 Splash authors
*
* This file is part of Splash.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Splash is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Splash. If not, see .
*/
#include
#include
#include
#include
#include
#include
#include
#include
zmq::context_t zmqContext(2);
zmq::socket_t zmqBufferOut(zmqContext, ZMQ_PUB);
zmq::socket_t zmqBufferIn(zmqContext, ZMQ_SUB);
const int outHighWaterMark = 0;
const int inHighWaterMark = 0;
const std::string socketPath = "ipc:///tmp/perf_zmq_socket";
const size_t bufferSize = 1 << 28;
const size_t loopCount = 1 << 6;
std::vector srcData((size_t)bufferSize);
std::vector sinkData((size_t)bufferSize);
std::atomic_int bufferCount{0};
std::mutex copyMutex{};
std::condition_variable copyCondition{};
void nop(void*, void*) {}
int main()
{
zmqBufferOut.set(zmq::sockopt::sndhwm, outHighWaterMark);
zmqBufferIn.set(zmq::sockopt::sndhwm, inHighWaterMark);
std::cout << "Connecting socket output to " << socketPath << "\n";
zmqBufferOut.connect(socketPath);
bool continueThread = true;
bool threadRunning = false;
std::thread bufferInThread([&]() {
std::cout << "Launching buffer input thread...\n";
zmqBufferIn.bind(socketPath);
zmqBufferIn.set(zmq::sockopt::subscribe, "");
threadRunning = true;
while (continueThread)
{
zmq::message_t message;
if (!zmqBufferIn.recv(message, zmq::recv_flags::dontwait))
continue;
std::unique_lock lock(copyMutex);
std::copy(static_cast(message.data()), static_cast(message.data()) + message.size(), sinkData.data());
std::cout << bufferCount << " received\n";
bufferCount++;
copyCondition.notify_all();
}
});
for (size_t i = 0; i < bufferSize; ++i)
srcData[i] = static_cast(i % 256);
while (!threadRunning)
std::this_thread::sleep_for(std::chrono::milliseconds(10));
std::this_thread::sleep_for(std::chrono::seconds(1));
const auto start = std::chrono::steady_clock::now();
for (size_t loopId = 0; loopId < loopCount; ++loopId)
{
std::unique_lock lock(copyMutex);
zmq::message_t message;
message.rebuild(srcData.data(), srcData.size(), nop, nullptr);
std::cout << "Sending buffer " << loopId << "... ";
zmqBufferOut.send(message, zmq::send_flags::none);
while (true)
{
copyCondition.wait(lock);
if (static_cast(bufferCount) > loopId)
break;
}
}
const auto end = std::chrono::steady_clock::now();
const auto duration = std::chrono::duration_cast(end - start).count();
std::cout << "Sent " << loopCount << " buffers of size " << static_cast(bufferSize) / static_cast(1 << 20) << " MB through zmq, in " << duration << " us\n";
std::cout << "Bandwidth : " << (static_cast(loopCount * bufferSize) / static_cast(1 << 20)) / (static_cast(duration) / 1000000.0) << " MB/sec\n";
continueThread = false;
bufferInThread.join();
}