#include #include #include "./core/scene.h" using namespace Splash; using namespace std::chrono; /*************/ TEST_CASE("Testing creating a Scene") { auto context = RootObject::Context(); context.unitTest = true; Scene scene(context); auto sceneThread = std::thread([&]() { scene.run(); }); std::this_thread::sleep_for(2s); scene.setAttribute("quit", {}); sceneThread.join(); }