/* * Linux VeeJay * * Copyright(C)2015 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ /* * derived from greyselect.c */ #include "common.h" #include #include "alphaselect.h" vj_effect *alphaselect_init(int w, int h) { vj_effect *ve; ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 6; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->defaults[0] = 4500; /* angle */ ve->defaults[1] = 255; /* r */ ve->defaults[2] = 0; /* g */ ve->defaults[3] = 0; /* b */ ve->defaults[4] = 0; /* swap */ ve->defaults[5] = 0; /* to alpha */ ve->limits[0][0] = 1; ve->limits[1][0] = 9000; ve->limits[0][1] = 0; ve->limits[1][1] = 255; ve->limits[0][2] = 0; ve->limits[1][2] = 255; ve->limits[0][3] = 0; ve->limits[1][3] = 255; ve->limits[0][4] = 0; ve->limits[1][4] = 1; ve->limits[0][5] = 0; ve->limits[1][5] = 1; ve->has_user = 0; ve->parallel = 1; ve->description = "Alpha: Set by chroma key"; ve->extra_frame = 0; ve->sub_format = 1; ve->rgb_conv = 1; ve->alpha = FLAG_ALPHA_OUT | FLAG_ALPHA_OPTIONAL | FLAG_ALPHA_SRC_A; ve->param_description = vje_build_param_list(ve->num_params,"Angle","Red","Green","Blue", "Invert", "To Alpha"); return ve; } void alphaselect_apply(void *ptr, VJFrame *frame, int *args) { int i_angle = args[0]; int r = args[1]; int g = args[2]; int b = args[3]; int swap = args[4]; uint8_t *fg_cb, *fg_cr; int accept_angle_tg; int cb, cr; float kg1, tmp, aa = 255.0f, bb = 255.0f; float angle = (float) i_angle / 100.0f; unsigned int pos; uint8_t val; const int len = frame->len; uint8_t *Y = frame->data[0]; uint8_t *Cb = frame->data[1]; uint8_t *Cr = frame->data[2]; uint8_t *A = frame->data[3]; int iy=0,iu=128,iv=128; _rgb2yuv(r,g,b,iy,iu,iv); aa = (float) iu; bb = (float) iv; tmp = sqrt(((aa * aa) + (bb * bb))); cb = 255 * (aa / tmp); cr = 255 * (bb / tmp); kg1 = tmp; /* obtain coordinate system for cb / cr */ accept_angle_tg = (int)( 15.0f * tanf(M_PI * angle / 180.0f)); /* intialize pointers */ fg_cb = Cb; fg_cr = Cr; if( swap == 0 ) { for (pos = len; pos != 0; pos--) { short xx, yy; xx = (((fg_cb[pos]) * cb) + ((fg_cr[pos]) * cr)) >> 7; yy = (((fg_cr[pos]) * cb) - ((fg_cb[pos]) * cr)) >> 7; val = (xx * accept_angle_tg) >> 4; if(A[pos] == 0 ) continue; if (abs(yy) > val) { A[pos] = 0; Y[pos] = pixel_Y_lo_; Cb[pos] = 128; Cr[pos] = 128; } else { A[pos] = val; } } } else { for (pos = len; pos != 0; pos--) { short xx, yy; xx = (((fg_cb[pos]) * cb) + ((fg_cr[pos]) * cr)) >> 7; yy = (((fg_cr[pos]) * cb) - ((fg_cb[pos]) * cr)) >> 7; val = (xx * accept_angle_tg) >> 4; if( A[pos] == 0 ) continue; if (abs(yy) <= val) { A[pos] = 0; Y[pos] = pixel_Y_lo_; Cb[pos] = 128; Cr[pos] = 128; } else { A[pos] = val; } } } }