/* * Linux VeeJay * * Copyright(C)2015 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ #include "common.h" #include #include "lumakeyalpha.h" vj_effect *lumakeyalpha_init(int width, int height) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 2; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->limits[0][0] = 0; /* type */ ve->limits[1][0] = 7; ve->limits[0][1] = 0; /* opacity */ ve->limits[1][1] = 255; ve->defaults[0] = 0; ve->defaults[1] = 150; ve->description = "Alpha: Luma Key Matte"; ve->extra_frame = 1; ve->sub_format = 1; ve->parallel = 1; ve->has_user = 0; ve->param_description = vje_build_param_list(ve->num_params, "Selector Mode", "Opacity" ); ve->hints = vje_init_value_hint_list( ve->num_params ); ve->alpha = FLAG_ALPHA_SRC_A | FLAG_ALPHA_SRC_B; vje_build_value_hint_list( ve->hints, ve->limits[1][0],0, "Alpha-IN (premul B)", "Alpha-IN A (premul B)", "Alpha-IN A or B (premul B)", "Alpha-IN A and B (premul B)", "Alpha-IN B (premul A)","Alpha-IN A (premul A)", "Alpha-IN A or B (premul A)", "Alpha-IN A and B (premul B)" ); return ve; } void lumakeyalpha_apply( void *ptr, VJFrame *frame, VJFrame *frame2, int *args ) { int type = args[0]; int opacity = args[1]; unsigned int i; const int len = frame->len; unsigned int op1 = (opacity > 255) ? 255 : opacity; unsigned int op0 = 255 - op1; uint8_t *Y = frame->data[0]; uint8_t *Y2 = frame2->data[0]; uint8_t *aA = frame->data[3]; uint8_t *aB = frame2->data[3]; uint8_t *Cb = frame->data[1]; uint8_t *Cb2 =frame2->data[1]; uint8_t *Cr = frame->data[2]; uint8_t *Cr2= frame2->data[2]; switch( type ) { case 0: for( i = 0; i < len; i ++ ) { if( aB[i] == 0 ) continue; Y[i] = FEATHER( Y[i],op0,aB[i],Y2[i],op1 ); Cb[i]= FEATHER(Cb[i],op0,aB[i],Cb2[i],op1 ); Cr[i]= FEATHER(Cr[i],op0,aB[i],Cr2[i],op1 ); } break; case 1: for( i = 0; i < len; i ++ ) { if( aA[i] == 0 ) continue; Y[i] = FEATHER( Y[i],op0,aB[i],Y2[i],op1 ); Cb[i]= FEATHER(Cb[i],op0,aB[i],Cb2[i],op1 ); Cr[i]= FEATHER(Cr[i],op0,aB[i],Cr2[i],op1 ); } break; case 2: for( i = 0; i < len; i ++ ) { if( aB[i] == 0 || aA[i] == 0 ) continue; Y[i] = FEATHER( Y[i],op0,aB[i],Y2[i],op1 ); Cb[i]= FEATHER(Cb[i],op0,aB[i],Cb2[i],op1 ); Cr[i]= FEATHER(Cr[i],op0,aB[i],Cr2[i],op1 ); } break; case 3: for( i = 0; i < len; i ++ ) { if( aB[i] == 0 && aA[i] == 0 ) continue; Y[i] = FEATHER( Y[i],op0,aB[i],Y2[i],op1 ); Cb[i]= FEATHER(Cb[i],op0,aB[i],Cb2[i],op1 ); Cr[i]= FEATHER(Cr[i],op0,aB[i],Cr2[i],op1 ); } break; case 4: for( i = 0; i < len; i ++ ) { if( aB[i] == 0 ) continue; Y[i] = FEATHER( Y[i],op0,aA[i],Y2[i],op1 ); Cb[i]= FEATHER(Cb[i],op0,aA[i],Cb2[i],op1 ); Cr[i]= FEATHER(Cr[i],op0,aA[i],Cr2[i],op1 ); } break; case 5: for( i = 0; i < len; i ++ ) { if( aA[i] == 0 ) continue; Y[i] = FEATHER( Y[i],op0,aA[i],Y2[i],op1 ); Cb[i]= FEATHER(Cb[i],op0,aA[i],Cb2[i],op1 ); Cr[i]= FEATHER(Cr[i],op0,aA[i],Cr2[i],op1 ); } break; case 6: for( i = 0; i < len; i ++ ) { if( aB[i] == 0 || aA[i] == 0 ) continue; Y[i] = FEATHER( Y[i],op0,aA[i],Y2[i],op1 ); Cb[i]= FEATHER(Cb[i],op0,aA[i],Cb2[i],op1 ); Cr[i]= FEATHER(Cr[i],op0,aA[i],Cr2[i],op1 ); } break; case 7: for( i = 0; i < len; i ++ ) { if( aB[i] == 0 && aA[i] == 0 ) continue; Y[i] = FEATHER( Y[i],op0,aA[i],Y2[i],op1 ); Cb[i]= FEATHER(Cb[i],op0,aA[i],Cb2[i],op1 ); Cr[i]= FEATHER(Cr[i],op0,aA[i],Cr2[i],op1 ); } break; default: break; } }