/* * Linux VeeJay * * Copyright(C)2002 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ #include "common.h" #include #include "motionblur.h" vj_effect *motionblur_init(int width, int height) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 1; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->defaults[0] = 15; ve->limits[0][0] = 0; ve->limits[1][0] = 1000; /* time in frames */ ve->description = "Motion blur"; ve->sub_format = 0; ve->extra_frame = 0; ve->has_user = 0; ve->parallel = 0; ve->param_description = vje_build_param_list( ve->num_params, "Frames" ); return ve; } typedef struct { uint8_t *previous_frame[3]; int last_max; int n_motion_frames; } motionblur_t; void *motionblur_malloc(int width, int height) { motionblur_t *m = (motionblur_t*) vj_calloc(sizeof(motionblur_t)); if(!m) { return NULL; } m->previous_frame[0] = (uint8_t*) vj_malloc(sizeof(uint8_t) * RUP8(width * height *3)); if(!m->previous_frame[0]) { free(m); return NULL; } m->previous_frame[1] = m->previous_frame[0] + RUP8(width*height); m->previous_frame[2] = m->previous_frame[1] + RUP8(width*height); return (void*) m; } void motionblur_free(void *ptr) { motionblur_t *m = (motionblur_t*) ptr; free(m->previous_frame[0]); free(m); } void motionblur_apply( void *ptr, VJFrame *frame, int *args ) { int n = args[0]; const int len = frame->len; const int uv_len = frame->uv_len; motionblur_t *m = (motionblur_t*) ptr; unsigned int i; uint8_t *Y = frame->data[0]; uint8_t *Cb= frame->data[1]; uint8_t *Cr= frame->data[2]; uint8_t **previous_frame = m->previous_frame; if(m->n_motion_frames > 0) { for(i=0; i < len; i++) { Y[i] = (Y[i] + previous_frame[0][i])>>1; previous_frame[0][i] = Y[i]; } for(i=0; i < uv_len; i++) { Cb[i] = (Cb[i] + previous_frame[1][i])>>1; Cr[i] = (Cr[i] + previous_frame[2][i])>>1; previous_frame[1][i] = Cb[i]; previous_frame[2][i] = Cr[i]; } } else { for( i = 0; i < len ; i ++ ) { previous_frame[0][i] = Y[i]; } for( i = 0; i < uv_len ; i ++ ) { previous_frame[1][i] = Cb[i]; previous_frame[2][i] = Cr[i]; } } m->n_motion_frames ++; if( m->last_max != n ) { m->last_max = n; if( m->n_motion_frames > m->last_max ) { m->n_motion_frames = 1; } } }