/* * Linux VeeJay * * Copyright(C)2004 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ /* Nervous is loosly based on Kentaro's Nervous effect, found in EffecTV ( http://effectv.sf.net ). */ #include "common.h" #include #include "nervous.h" #define N_MAX 100 typedef struct { uint8_t *nervous_buf[4]; int frames_elapsed; } nervous_t; vj_effect *nervous_init(int w, int h) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 1; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->limits[0][0] = 0; ve->limits[1][0] = N_MAX; ve->defaults[0] = N_MAX; ve->description = "Nervous"; ve->sub_format = -1; ve->extra_frame = 0; ve->has_user = 0; ve->param_description = vje_build_param_list( ve->num_params, "Buffer length"); return ve; } void *nervous_malloc(int w, int h ) { nervous_t *n = (nervous_t*) vj_calloc(sizeof(nervous_t)); if(!n) { return NULL; } size_t total_len = RUP8(w * h * N_MAX * 4); n->nervous_buf[0] = (uint8_t*) vj_malloc(sizeof(uint8_t) * total_len); if(!n->nervous_buf[0]) { free(n); return NULL; } n->nervous_buf[1] = n->nervous_buf[0] + RUP8(w*h*N_MAX); n->nervous_buf[2] = n->nervous_buf[1] + RUP8(w*h*N_MAX); n->nervous_buf[3] = n->nervous_buf[2] + RUP8(w*h*N_MAX); n->frames_elapsed = 0; vj_frame_clear1( n->nervous_buf[0], 0, (w*h) * N_MAX ); vj_frame_clear1( n->nervous_buf[1], 128, (w*h) * N_MAX ); vj_frame_clear1( n->nervous_buf[2], 128, (w*h) * N_MAX ); vj_frame_clear1( n->nervous_buf[3], 0, (w*h) * N_MAX ); return (void*) n; } void nervous_free(void *ptr) { nervous_t *n = (nervous_t*) ptr; free(n->nervous_buf[0]); free(n); } void nervous_apply( void *ptr, VJFrame *frame, int *args ) { int length = args[0]; nervous_t *n = (nervous_t*) ptr; const int len = frame->len; int uv_len = (frame->ssm == 1 ? len : frame->uv_len); uint8_t *NY = n->nervous_buf[0] + (len * n->frames_elapsed ); uint8_t *NCb= n->nervous_buf[1] + (uv_len * n->frames_elapsed ); uint8_t *NCr= n->nervous_buf[2] + (uv_len * n->frames_elapsed ); uint8_t *NA = n->nervous_buf[3] + (len * n->frames_elapsed); uint8_t *dest[4] = { NY, NCb, NCr, NA }; int strides[4] = { len, uv_len,uv_len, len }; // copy original into nervous buf vj_frame_copy( frame->data, dest, strides ); if(n->frames_elapsed > 0) { // take a random frame unsigned int index = (unsigned int) ((double)n->frames_elapsed * rand() / (RAND_MAX+1.0) ); // setup pointers uint8_t *sY = n->nervous_buf[0] + (len * index); uint8_t *sCb = n->nervous_buf[1] + (uv_len * index); uint8_t *sCr = n->nervous_buf[2] + (uv_len * index); uint8_t *sA = n->nervous_buf[3] + (len * index); // copy it to dst dest[0] = sY; dest[1] = sCb; dest[2] = sCr; dest[3] = sA; vj_frame_copy( dest, frame->data, strides ); } n->frames_elapsed ++; if( n->frames_elapsed == length ) n->frames_elapsed = 0; }