/* * Linux VeeJay * * Copyright(C)2004 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ #include "common.h" #include #include "noiseadd.h" typedef struct { uint8_t *Yb_frame; } noiseadd_t; vj_effect *noiseadd_init(int width , int height) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 2; ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); ve->defaults[0] = 0; /* type */ ve->defaults[1] = 1000; ve->limits[0][0] = 0; ve->limits[1][0] = 2; ve->limits[0][1] = 1; ve->limits[1][1] = 5000; ve->description = "Amplify low noise"; ve->extra_frame = 0; ve->sub_format = -1; ve->has_user = 0; ve->param_description = vje_build_param_list( ve->num_params, "Mode", "Amplification"); ve->hints = vje_init_value_hint_list( ve->num_params ); vje_build_value_hint_list( ve->hints, ve->limits[1][0], 0, "1x3 Mask", "3x3 Mask" ,"3x3 Inverted Mask" ); return ve; } void *noiseadd_malloc(int width, int height) { noiseadd_t *n = (noiseadd_t*) vj_calloc(sizeof(noiseadd_t)); if(!n) { return NULL; } n->Yb_frame = (uint8_t *) vj_calloc( sizeof(uint8_t) * RUP8(width * height)); if(!n->Yb_frame) { free(n); return NULL; } return (void*) n; } void noiseadd_free(void *ptr) { noiseadd_t *n = (noiseadd_t*) ptr; free(n->Yb_frame); free(n); } static void noiseblur1x3_maskapply(uint8_t *Yb_frame, VJFrame* frame, int coeef ) { int r, c; double k = (coeef/100.0); uint8_t d; const unsigned int width = frame->width; const int len = frame->len; uint8_t *Y = frame->data[0]; for (r = 0; r < len; r += width) { for (c = 1; c < width-1; c++) { Yb_frame[c + r] = (Y[r + c - 1] + Y[r + c] + Y[r + c + 1] ) / 3; } } for(c=0; c < len; c++) { /* get higher signal frequencies and*/ /* multiply result with coeffcient to get d*/ d = (Yb_frame[c] - Y[c]) * k; Y[c] = d; } } static void noiseblur3x3_maskapply(uint8_t *Yb_frame, VJFrame* frame, int coeef ) { int r, c; const double k = (coeef/1000.0); uint8_t d; const unsigned int width = frame->width; const int len = (frame->len)-width; uint8_t *Y = frame->data[0]; for (r = width; r < len; r += width) { for (c = 1; c < width-1; c++) { Yb_frame[c + r] = (Y[r - width + c - 1] + Y[r - width + c] + Y[r - width + c + 1] + Y[r + width + c - 1] + Y[r + width + c] + Y[r + width + c + 1] + Y[r + c] + Y[r + c + 1] + Y[r + c - 1] ) / 9; } } for(c=width; c < len; c++) { /* get higher signal frequencies and*/ /* multiply result with coeffcient to get d*/ d = (Yb_frame[c] - Y[c]) * k; Y[c] = d; } } static void noiseneg3x3_maskapply(uint8_t *Yb_frame, VJFrame *frame, int coeef ) { int r, c; const double k = (coeef/1000.0); uint8_t d; const unsigned int width = frame->width; const int len = (frame->len)-width; uint8_t *Y = frame->data[0]; for (r = width; r < len; r += width) { for (c = 1; c < width-1; c++) { Yb_frame[c + r] = 255 - ((Y[r - width + c - 1] + Y[r - width + c] + Y[r - width + c + 1] + Y[r + width + c - 1] + Y[r + width + c] + Y[r + width + c + 1] + Y[r + c] + Y[r + c + 1] + Y[r + c - 1] )) / 9; } } for(c=width; c < len; c++) { /* get higher signal frequencies and*/ /* multiply result with coeffcient to get d*/ d = (Y[c] - Yb_frame[c]) * k; Y[c] = d; } } /* static void noiseadd3x3_maskapply(VJFrame *frame, int coeef ) { int r, c; const double k = (coeef/1000.0); uint8_t d; const int width = frame->width; const int len = (frame->len)-width; uint8_t *Y = frame->data[0]; for (r = width; r < len; r += width) { for (c = 1; c < width-1; c++) { Yb_frame[c + r] = (Y[r - width + c - 1] + Y[r - width + c] + Y[r - width + c + 1] + Y[r + width + c - 1] + Y[r + width + c] + Y[r + width + c + 1] + Y[r + c] + Y[r + c + 1] + Y[r + c - 1] ) / 9; } } for(c=width; c < len; c++) { // get higher signal frequencies and // multiply result with coeffcient to get d d = (Y[c] - Yb_frame[c]) * k; Y[c] = d; } } */ void noiseadd_apply( void *ptr, VJFrame *frame, int *args ) { int type = args[0]; int coeef = args[1]; noiseadd_t *n = (noiseadd_t*) ptr; switch(type) { case 0: noiseblur1x3_maskapply(n->Yb_frame, frame, coeef); break; case 1: noiseblur3x3_maskapply(n->Yb_frame, frame, coeef); break; case 2: noiseneg3x3_maskapply(n->Yb_frame, frame, coeef); break; } }