/* * Linux VeeJay * * Copyright(C)2004 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ #include "common.h" #include #include "overclock.h" vj_effect *overclock_init(int w, int h) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 2; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->limits[0][0] = 2; ve->limits[1][0] = (h/8); ve->limits[0][1] = 1; ve->limits[1][1] = 90; ve->defaults[0] = 5; ve->defaults[1] = 2; ve->description = "Radial cubics"; ve->sub_format = -1; ve->extra_frame = 0; ve->has_user = 0; ve->param_description = vje_build_param_list(ve->num_params, "Radius", "Value"); return ve; } typedef struct { uint8_t *oc_buf[3]; } overclock_t; void *overclock_malloc(int w, int h) { overclock_t *o = (overclock_t*) vj_calloc(sizeof(overclock_t)); if(!o) { return NULL; } const int len = w* h; o->oc_buf[0] = (uint8_t*) vj_calloc(sizeof(uint8_t) * len ); if(!o->oc_buf[0]) { free(o); return NULL; } return (void*) o; } void overclock_free(void *ptr) { overclock_t *o = (overclock_t*) ptr; free(o->oc_buf[0]); free(o); } void overclock_apply(void *ptr, VJFrame *frame, int *args ) { int n = args[0]; int radius = args[1]; const unsigned int width = frame->width; const unsigned int height = frame->height; int x,y,dx,dy; uint8_t t = 0; int s = 0; int i = 0; int N = ((n==0?1:n) * 2); uint8_t *Y = frame->data[0]; overclock_t *o = (overclock_t*) ptr; uint8_t **oc_buf = o->oc_buf; for ( y = 0 ; y < height ; y ++) { blur2( oc_buf[0] + (y*width),Y + (y*width) ,width, radius,1,1,1); } for( y = N ; y < (height-N); y += (1+rand()%N) ) { int r = 1 + rand() % N; for( x = 0; x < width; x+= r ) { s = 0; for(dy = 0; dy < N; dy++ ) { for(dx = 0; dx < N; dx ++ ) { s += oc_buf[0][(y+dy)*width+x+dx]; } } t = (uint8_t) (s / (N*N)); for(dy = 0; dy < N; dy++ ) { for(dx = 0; dx < N; dx ++ ) { i = (y+dy)*width+x+dx; Y[i] = ( oc_buf[0][i] > Y[i] ? ((Y[i]+t)>>1) : t ); } } } } }