/* * Linux VeeJay * * Copyright(C)2002-2016 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ #include "common.h" #include #include #include "perspective.h" vj_effect *perspective_init(int width , int height) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 9; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->defaults[0] = 30; /* x1, y1 */ ve->defaults[1] = 30; ve->defaults[2] = 70; /* x2, y2 */ ve->defaults[3] = 30; ve->defaults[4] = 70; /* x3, y3 */ ve->defaults[5] = 70; ve->defaults[6] = 30; /* x3, y4 */ ve->defaults[7] = 70; ve->defaults[0] = 0; /* reverse */ int i; for( i = 0; i < 8 ; i ++ ) { ve->limits[0][i] = -100; ve->limits[1][i] = 100; } ve->limits[0][8] = 0; ve->limits[1][8] = 1; ve->description = "Perspective Tool"; ve->sub_format = 1; ve->extra_frame = 0; ve->has_user = 0; ve->param_description = vje_build_param_list( ve->num_params, "Point 1 (X)", "Point 1 (Y)", "Point 2 (X)", "Point 2 (Y)", "Point 3 (X)", "Point 3 (Y)", "Point 4 (X)", "Point 4 (Y)", "Reverse" ); return ve; } typedef struct { int perspective_[9]; void *perspective_vp_; uint8_t *perspective_private_[4]; } perspective_t; void *perspective_malloc(int width, int height) { perspective_t *p = (perspective_t*) vj_calloc( sizeof(perspective_t )); if(!p) { return NULL; } p->perspective_private_[0] = (uint8_t*) vj_malloc( sizeof(uint8_t) * RUP8((width*height+width)*3)); if(!p->perspective_private_[0]) { free(p); return NULL; } p->perspective_private_[1] = p->perspective_private_[0] + RUP8( width * height + width ); p->perspective_private_[2] = p->perspective_private_[1] + RUP8( width * height + width ); return (void*) p; } void perspective_free(void *ptr) { perspective_t *p = (perspective_t*) ptr; free(p->perspective_private_[0] ); viewport_destroy( p->perspective_vp_ ); free(p); } void perspective_apply( void *ptr, VJFrame *frame, int *args ) { int x1 = args[0]; int y1 = args[1]; int x2 = args[2]; int y2 = args[3]; int x3 = args[4]; int y3 = args[5]; int x4 = args[6]; int y4 = args[7]; int reverse = args[8]; perspective_t *p = (perspective_t*) ptr; const unsigned int width = frame->width; const unsigned int height = frame->height; const int len = frame->len; if( x1 != p->perspective_[0] || y1 != p->perspective_[1] || x2 != p->perspective_[2] || y2 != p->perspective_[3] || x3 != p->perspective_[4] || y3 != p->perspective_[5] || x4 != p->perspective_[6] || y4 != p->perspective_[7] || reverse != p->perspective_[8] ) { if( p->perspective_vp_ ) viewport_destroy( p->perspective_vp_ ); p->perspective_vp_ = viewport_fx_init_map( width,height,x1,y1, x2,y2, x3,y3, x4,y4, reverse ); if(!p->perspective_vp_ ) return; p->perspective_[0] = x1; p->perspective_[1] = y1; p->perspective_[2] = x2; p->perspective_[3] = y2; p->perspective_[4] = x3; p->perspective_[5] = y3; p->perspective_[6] = x4; p->perspective_[7] = y4; p->perspective_[8] = reverse; } int strides[4] = { len, len, len, 0 }; vj_frame_copy( frame->data, p->perspective_private_, strides ); viewport_process_dynamic( p->perspective_vp_, p->perspective_private_, frame->data ); }