/* * Linux VeeJay * * Copyright(C)2004 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ #include #include #include #include #include #include "noiseadd.h" static uint8_t *Yb_frame; vj_effect *noiseadd_init(int width , int height) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 2; ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); ve->defaults[0] = 0; /* type */ ve->defaults[1] = 1000; ve->limits[0][0] = 0; ve->limits[1][0] = 2; ve->limits[0][1] = 1; ve->limits[1][1] = 5000; ve->description = "Amplify low noise"; ve->extra_frame = 0; ve->sub_format = -1; ve->has_user = 0; ve->param_description = vje_build_param_list( ve->num_params, "Mode", "Amplification"); return ve; } int noiseadd_malloc(int width, int height) { Yb_frame = (uint8_t *) vj_calloc( sizeof(uint8_t) * width * height); if(!Yb_frame) return 0; return 1; } void noiseadd_free() { if(Yb_frame) free(Yb_frame); Yb_frame = NULL; } void noiseblur1x3_maskapply(uint8_t *src[3], int width, int height, int coeef ) { int r, c; double k = (coeef/100.0); uint8_t d; const int len = (width*height); for (r = 0; r < len; r += width) { for (c = 1; c < width-1; c++) { Yb_frame[c + r] = (src[0][r + c - 1] + src[0][r + c] + src[0][r + c + 1] ) / 3; } } for(c=0; c < len; c++) { /* get higher signal frequencies and*/ /* multiply result with coeffcient to get d*/ d = (Yb_frame[c] - src[0][c]) * k; src[0][c] = d; } } void noiseblur3x3_maskapply(uint8_t *src[3], int width, int height, int coeef ) { int r, c; const double k = (coeef/1000.0); uint8_t d; const int len = (width*height)-width; for (r = width; r < len; r += width) { for (c = 1; c < width-1; c++) { Yb_frame[c + r] = (src[0][r - width + c - 1] + src[0][r - width + c] + src[0][r - width + c + 1] + src[0][r + width + c - 1] + src[0][r + width + c] + src[0][r + width + c + 1] + src[0][r + c] + src[0][r + c + 1] + src[0][r + c - 1] ) / 9; } } for(c=width; c < len; c++) { /* get higher signal frequencies and*/ /* multiply result with coeffcient to get d*/ d = (Yb_frame[c] - src[0][c]) * k; src[0][c] = d; } } void noiseneg3x3_maskapply(uint8_t *src[3], int width, int height, int coeef ) { int r, c; const double k = (coeef/1000.0); uint8_t d; int len = (width*height)-width; for (r = width; r < len; r += width) { for (c = 1; c < width-1; c++) { Yb_frame[c + r] = 255 - ((src[0][r - width + c - 1] + src[0][r - width + c] + src[0][r - width + c + 1] + src[0][r + width + c - 1] + src[0][r + width + c] + src[0][r + width + c + 1] + src[0][r + c] + src[0][r + c + 1] + src[0][r + c - 1] )) / 9; } } for(c=width; c < len; c++) { /* get higher signal frequencies and*/ /* multiply result with coeffcient to get d*/ d = (src[0][c] - Yb_frame[c]) * k; src[0][c] = d; } } void noiseadd3x3_maskapply(uint8_t *src[3], int width, int height, int coeef ) { int r, c; const double k = (coeef/1000.0); uint8_t d; const int len = (width*height)-width; for (r = width; r < len; r += width) { for (c = 1; c < width-1; c++) { Yb_frame[c + r] = (src[0][r - width + c - 1] + src[0][r - width + c] + src[0][r - width + c + 1] + src[0][r + width + c - 1] + src[0][r + width + c] + src[0][r + width + c + 1] + src[0][r + c] + src[0][r + c + 1] + src[0][r + c - 1] ) / 9; } } for(c=width; c < len; c++) { /* get higher signal frequencies and*/ /* multiply result with coeffcient to get d*/ d = (src[0][c] - Yb_frame[c]) * k; src[0][c] = d; } } void noiseadd_apply( VJFrame *frame, int width, int height, int type, int coeef) { switch(type) { case 0: noiseblur1x3_maskapply(frame->data,width,height,coeef); break; case 1: noiseblur3x3_maskapply(frame->data,width,height,coeef); break; case 2: noiseneg3x3_maskapply(frame->data,width,height,coeef); break; } }