/* * Linux VeeJay * * Copyright(C)2015 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ /* * Add pseudo random noise to image */ #include #include #include #include #include "common.h" #include "randnoise.h" vj_effect *randnoise_init(int w, int h) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 2; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->limits[0][0] = -255; ve->limits[1][0] = 255; ve->limits[0][1] = -255; ve->limits[1][1] = 255; ve->defaults[0] = -16; ve->defaults[1] = 16; ve->description = "Randnoise"; ve->sub_format = -1; ve->extra_frame = 0; ve->parallel = 1; ve->has_user = 0; ve->param_description = vje_build_param_list( ve->num_params, "Min", "Max" ); return ve; } static __thread unsigned long x = 123456789, y = 362436069, z = 521288629; void randnoise_apply( VJFrame *frame, int min, int max) { int i; const unsigned int len = frame->len; uint8_t *Y = frame->data[0]; unsigned long t; for( i = 0; i < len; i ++ ) { //xor shift x ^= x << 16; x ^= x >> 5; x ^= x << 1; t = x; x = y; y = z; z = t ^ x ^ y; //z is the new pseudo random number int rv = (z % max) + min; int y0 = Y[i] + rv; if( y0 > pixel_Y_hi_ ) y0 = pixel_Y_hi_; else if( y0 < pixel_Y_lo_ ) y0 = pixel_Y_lo_; Y[i] = y0; } }