/* * Linux VeeJay * * Copyright(C)2002 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ #include #include #include #include #include "common.h" #include "chromascratcher.h" #include "chromamagick.h" static uint8_t *cframe[3]; static int cnframe = 0; static int cnreverse = 0; static int chroma_restart = 0; static VJFrame *_tmp; vj_effect *chromascratcher_init(int w, int h) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 4; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->limits[0][0] = 0; ve->limits[1][0] = 25; /* uses the chromamagick effect for scratchign */ ve->limits[0][1] = 0; ve->limits[1][1] = 255; ve->limits[0][2] = 0; ve->limits[1][2] = 25; ve->limits[0][3] = 0; ve->limits[1][3] = 1; ve->defaults[0] = 1; ve->defaults[1] = 150; ve->defaults[2] = 8; ve->defaults[3] = 1; ve->description = "Matte Scratcher"; ve->sub_format = 1; ve->extra_frame = 0; ve->has_user =0; ve->param_description = vje_build_param_list(ve->num_params, "Mode", "Value", "Length", "Pingpong" ); return ve; } // FIXME private int chromascratcher_malloc(int w, int h) { cframe[0] = (uint8_t *) vj_malloc(w * h * sizeof(uint8_t) * 25 * 3 ); if(!cframe[0]) return 0; _tmp = (VJFrame*) vj_calloc(sizeof(VJFrame)); cframe[1] = cframe[0] + ( w * h * 25 ); cframe[2] = cframe[1] + ( w * h * 25 ); veejay_memset( cframe[0], 0, (w*h*25)); veejay_memset( cframe[1], 128,(w*h*25)); veejay_memset( cframe[2], 128,(w*h*25)); return 1; } void chromascratcher_free() { if(cframe[0]) free(cframe[0]); if(_tmp) free(_tmp); cframe[0] = NULL; cframe[1] = NULL; cframe[2] = NULL; _tmp = NULL; } void chromastore_frame(uint8_t * yuv1[3], int w, int h, int n, int no_reverse) { if (cnreverse) cnframe--; else cnframe++; if (cnframe >= n) { if (no_reverse == 0) { cnreverse = 1; cnframe = n - 1; } else { cnframe = 0; } } if (cnframe == 0) cnreverse = 0; if (!cnreverse) { veejay_memcpy(cframe[0] + (w * h * cnframe), yuv1[0], (w * h)); veejay_memcpy(cframe[1] + (w * h * cnframe), yuv1[1], (w * h)); veejay_memcpy(cframe[2] + (w * h * cnframe), yuv1[2], (w * h)); } else { veejay_memcpy(yuv1[0], cframe[0] + (w * h * cnframe), (w * h)); veejay_memcpy(yuv1[1], cframe[1] + (w * h * cnframe), (w * h)); veejay_memcpy(yuv1[2], cframe[2] + (w * h * cnframe), (w * h)); } } void chromascratcher_apply(VJFrame *frame, int width, int height, int mode, int opacity, int n, int no_reverse) { int i; const int len = frame->len; const unsigned int op_a = (opacity > 255) ? 255 : opacity; const unsigned int op_b = 255 - op_a; const int offset = len * cnframe; uint8_t *Y = frame->data[0]; uint8_t *Cb = frame->data[1]; uint8_t *Cr = frame->data[2]; veejay_memcpy( _tmp, frame, (sizeof(VJFrame))); _tmp->data[0] = cframe[0]; _tmp->data[1] = cframe[1]; _tmp->data[2] = cframe[2]; if(no_reverse != chroma_restart) { chroma_restart = no_reverse; cnframe = n; } if (cnframe == 0) { veejay_memcpy(cframe[0] + (len * cnframe), Y, len); veejay_memcpy(cframe[1] + (len * cnframe), Cb, len); veejay_memcpy(cframe[2] + (len * cnframe), Cr, len); } if(mode>3) { mode-=3; chromamagick_apply( frame,_tmp,width, height,mode,opacity); } else { switch (mode) { /* scratching with a sequence of frames (no scene changes) */ case 0: /* moving parts will dissapear over time */ for (i = 0; i < len; i++) { if (cframe[0][offset + i] < Y[i]) { Y[i] = cframe[0][offset + i]; Cb[i] = cframe[1][offset + i]; Cr[i] = cframe[2][offset + i]; } } break; case 1: for (i = 0; i < len; i++) { /* moving parts will remain visible */ if (cframe[0][offset + i] > Y[i]) { Y[i] = cframe[0][offset + i]; Cb[i] = cframe[1][offset + i]; Cr[i] = cframe[2][offset + i]; } } break; case 2: for (i = 0; i < len; i++) { if ((cframe[0][offset + i] * op_a) < (Y[i] * op_b)) { Y[i] = cframe[0][offset + i]; Cb[i] = cframe[1][offset + i]; Cr[i] = cframe[2][offset + i]; } } break; case 3: for (i = 0; i < len; i++) { /* moving parts will remain visible */ if ((cframe[0][offset + i] * op_a) > (Y[i] * op_b)) { Y[i] = cframe[0][offset + i]; Cb[i] = cframe[1][offset + i]; Cr[i] = cframe[2][offset + i]; } } break; } } // else chromastore_frame(frame->data, width, height, n, no_reverse); }