/* * Linux VeeJay * * Copyright(C)2002 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ #include #include #include #include "transblend.h" #include vj_effect *transblend_init(int width, int height) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 7; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->defaults[0] = 1; ve->defaults[1] = 50; ve->defaults[2] = 50; ve->defaults[3] = 50; ve->defaults[4] = 50; ve->defaults[5] = 50; ve->defaults[6] = 50; ve->limits[0][0] = 0; ve->limits[1][0] = 30; ve->limits[0][1] = 1; ve->limits[1][1] = width; ve->limits[0][2] = 1; ve->limits[1][2] = height; ve->limits[0][3] = 1; ve->limits[1][3] = width; ve->limits[0][4] = 1; ve->limits[1][4] = height; ve->limits[0][5] = 1; ve->limits[1][5] = width; ve->limits[0][6] = 1; ve->limits[1][6] = height; ve->description = "Transition Translate Blend"; ve->param_description = vje_build_param_list( ve->num_params, "Mode", "Width", "Height", "Ax offset", "Ay offset" , "Bx offset", "By offset"); ve->sub_format = 0; ve->extra_frame = 1; ve->has_user = 0; return ve; } void transblend_apply( VJFrame *frame, VJFrame *frame2, int width, int height, int type, int twidth, int theight, int x1, int y1, int x2, int y2) { int x, y; int p, q; int uv_width = frame->uv_width; int uvy1, uvy2, uvx1, uvx2; uint8_t *Y, *Cb, *Cr, *Y2, *Cb2, *Cr2; pix_func_Y func_y = get_pix_func_Y((const int) type); pix_func_C func_c = get_pix_func_C((const int) type); uvy1 = y1 >> frame->shift_v; uvy2 = y2 >> frame->shift_v; uvx1 = x1 >> frame->shift_h; uvx2 = x2 >> frame->shift_h; Y = frame->data[0]; Cb = frame->data[1]; Cr = frame->data[2]; Y2 = frame2->data[0]; Cb2 = frame2->data[1]; Cr2 = frame2->data[2]; if( (theight + y2) > height ) y2 = (height-theight); if( (twidth + x2) > width) x2 = (width-twidth); for (y = 0; y < theight; y++) { for (x = 0; x < twidth; x++) { p = (y2 + y) * width + x2 + x; q = (y1 + y) * width + x1 + x; Y[p] = func_y(Y[p], Y2[q]); } } for (y = 0; y < (theight >> frame->shift_v); y++) { for (x = 0; x < (twidth / frame->shift_h); x++) { p = (uvy2 + y) * uv_width + uvx2 + x; q = (uvy1 + y) * uv_width + uvx1 + x; Cb[p] = func_c( Cb[p], Cb2[q]); Cr[p] = func_c( Cr[p], Cr2[q]); } } } void transblend_free(){}