/* * Linux VeeJay * * Copyright(C)2002-2015 Niels Elburg * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License , or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA. */ /* shift pixels in row/column to get a 'bathroom' window look. Use the parameters to set the distance and mode */ #include "common.h" #include #include "bathroom.h" static uint8_t *bathroom_frame[4] = { NULL,NULL,NULL,NULL }; vj_effect *bathroom_init(int width,int height) { vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect)); ve->num_params = 4; ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */ ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */ ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */ ve->limits[0][0] = 0; ve->limits[1][0] = 3; ve->limits[0][1] = 1; ve->limits[1][1] = 64; ve->limits[0][2] = 0; ve->limits[1][2] = width; ve->limits[0][3] = 0; ve->limits[1][3] = width; ve->defaults[0] = 1; ve->defaults[1] = 32; ve->defaults[2] = 0; ve->defaults[3] = width; ve->description = "Bathroom Window"; ve->sub_format = 1; ve->extra_frame = 0; ve->has_user = 0; ve->motion = 1; ve->alpha = FLAG_ALPHA_SRC_A| FLAG_ALPHA_OUT | FLAG_ALPHA_OPTIONAL; ve->param_description = vje_build_param_list( ve->num_params, "Mode", "Distance","X start position", "X end position" ); ve->hints = vje_init_value_hint_list( ve->num_params ); vje_build_value_hint_list( ve->hints, ve->limits[1][0], 0, "Horizontal", "Vertical", "Horizontal (Alpha)", "Vertical (Alpha)" ); return ve; } static int n__ = 0; static int N__ = 0; int bathroom_malloc(int width, int height) { bathroom_frame[0] = (uint8_t*)vj_malloc(sizeof(uint8_t) * RUP8(width*height * 4)); if(!bathroom_frame[0]) return 0; bathroom_frame[1] = bathroom_frame[0] + RUP8(width*height); bathroom_frame[2] = bathroom_frame[1] + RUP8(width*height); bathroom_frame[3] = bathroom_frame[2] + RUP8(width*height); n__ = 0; N__ = 0; return 1; } void bathroom_free() { int i; if(bathroom_frame[0]) free(bathroom_frame[0]); for( i = 0; i < 4; i ++ ) { bathroom_frame[i] = NULL; } } static void bathroom_verti_apply(VJFrame *frame, int val, int x0, int x1) { const unsigned int width = frame->width; const unsigned int height = frame->height; const int len = frame->len; unsigned int y_val = val; unsigned int x,y; uint8_t *Y = frame->data[0]; uint8_t *Cb = frame->data[1]; uint8_t *Cr = frame->data[2]; int strides[4] = { len, len, len, 0 }; int i; vj_frame_copy( frame->data, bathroom_frame, strides ); if( y_val <= 0 ) y_val = 1; for(y=0; y < height;y++) { for(x=x0; x < x1; x++) { i = (x + (x % y_val) - (y_val>>1)) + (y*width); if( i < 0 ) i = 0; else if ( i > len ) i = len; Y[y*width+x] = bathroom_frame[0][i]; Cb[y*width+x] = bathroom_frame[1][i]; Cr[y*width+x] = bathroom_frame[2][i]; } } } static void bathroom_alpha_verti_apply(VJFrame *frame, int val, int x0, int x1) { const unsigned int width = frame->width; const unsigned int height = frame->height; const int len = frame->len; unsigned int y_val = val; unsigned int x,y; uint8_t *Y = frame->data[0]; uint8_t *Cb = frame->data[1]; uint8_t *Cr = frame->data[2]; uint8_t *A = frame->data[3]; int strides[4] = { len, len, len, len }; int i; vj_frame_copy( frame->data, bathroom_frame, strides ); if( y_val <= 0 ) y_val = 1; for(y=0; y < height;y++) { for(x=x0; x < x1; x++) { i = (x + (x % y_val) - (y_val>>1)) + (y*width); if( i < 0 ) i = 0; else if ( i > len ) i = len; Y[y*width+x] = bathroom_frame[0][i]; Cb[y*width+x] = bathroom_frame[1][i]; Cr[y*width+x] = bathroom_frame[2][i]; A[y*width+x] = bathroom_frame[3][i]; } } } static void bathroom_hori_apply(VJFrame *frame, int val, int x0, int x1) { const unsigned int width = frame->width; const unsigned int height = frame->height; const int len = frame->len; unsigned int y_val = val; uint8_t *Y = frame->data[0]; uint8_t *Cb = frame->data[1]; uint8_t *Cr = frame->data[2]; unsigned int x,y; int i; int strides[4] = { len, len, len, 0 }; vj_frame_copy( frame->data, bathroom_frame, strides ); for(y=0; y < height;y++) { for(x=x0; x < x1; x++) { i = ((y*width) + (y % y_val) - (y_val>>1)) + x; if( i < 0 ) i = 0; else if ( i > len ) i = len; Y[(y*width)+x] = bathroom_frame[0][i]; Cb[(y*width)+x] = bathroom_frame[1][i]; Cr[(y*width)+x] = bathroom_frame[2][i]; } } } static void bathroom_alpha_hori_apply(VJFrame *frame, int val, int x0, int x1) { const unsigned int width = frame->width; const unsigned int height = frame->height; const int len = frame->len; unsigned int y_val = val; uint8_t *Y = frame->data[0]; uint8_t *Cb = frame->data[1]; uint8_t *Cr = frame->data[2]; uint8_t *A = frame->data[3]; unsigned int x,y; int strides[4] = { len, len, len, len }; int i; vj_frame_copy( frame->data, bathroom_frame, strides ); for(y=0; y < height;y++) { for(x=x0; x < x1; x++) { i = ((y*width) + (y % y_val) - (y_val>>1)) + x; if( i < 0 ) i = 0; else if ( i > len ) i = len; Y[(y*width)+x] = bathroom_frame[0][i]; Cb[(y*width)+x] = bathroom_frame[1][i]; Cr[(y*width)+x] = bathroom_frame[2][i]; A[(y*width)+x] = bathroom_frame[3][i]; } } } void bathroom_apply(VJFrame *frame, int mode, int val, int x0, int x1) { int interpolate = 1; int tmp1 = val; int tmp2 = 0; int motion = 0; if(motionmap_active()) { motionmap_scale_to( 64, 64, 1, 1, &tmp1, &tmp2, &n__, &N__ ); motion = 1; } else { N__ = 0; n__ = 0; } if( n__ == N__ || n__ == 0 ) interpolate = 0; switch(mode) { case 1: bathroom_hori_apply(frame,tmp1,x0,x1); break; case 0: bathroom_verti_apply(frame,tmp1,x0,x1); break; case 2: bathroom_alpha_hori_apply(frame,tmp1,x0,x1); break; case 3: bathroom_alpha_verti_apply(frame,tmp1,x0,x1); break; } if( interpolate ) { motionmap_interpolate_frame( frame, N__,n__ ); } if(motion) { motionmap_store_frame( frame ); } }