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3.1 KiB
3.1 KiB
lsd_feedback
Description
Applies a psychedelic recursive feedback effect inspired by analog video feedback loops and LSD-style visual hallucination.
The effect blends delayed frames into the live frame stream, producing spiraling trails, melting motion, neon echoes, and evolving kaleidoscopic distortions.
Purpose
lsd_feedback is designed for creators who want to:
- introduce trippy, hallucinogenic motion smearing,
- simulate analog CRT feedback loops,
- create spirals, streaks, or self-replicating visual echoes,
- build evolving feedback tunnels reminiscent of VHS/CRT experiments,
- produce psychedelic or surreal video art without patching hardware feedback systems.
How It Works
- Frame Recursion
A portion of each delayed frame is reinjected back into the live image, similar to pointing a camera at a monitor. - Temporal Drift
Past frames influence future frames with increasing distortion as the effect accumulates. - Color Expansion
Depending on implementation, colors may bloom or smear into neon gradients. - Motion Hallucination
The viewer perceives warped, melting, or pulsating motion as feedback compounds over time. - Encoding
Output is written using global Videobeaux settings (codec, pixel format, CRF).
Program Template
videobeaux -P lsd_feedback -i input.mp4 -o output.mp4
Arguments
- (No additional program-specific arguments; uses global videobeaux options only.)
Real World Example
videobeaux -P lsd_feedback \
-i myvideo.mp4 \
-o lsd_feedback_styled.mp4
Program Output
Technical Notes
- Feedback strength increases over time, making long clips more intense than short ones.
- Works especially well with neon lighting, strong edges, and symmetrical compositions.
- Compression interacts with feedback recursion — higher CRF values may create chaotic noise patterns.
- Because feedback accumulates, even subtle parameter changes (in underlying implementation) can produce drastically different visuals.
Recommended Usage
- Psychedelic music videos, rave visuals, and festival projections.
- VJ loops with evolving feedback tunnels.
- Experimental films exploring self-referential distortion.
- Visualizers for ambient, drone, or improvisational electronic music.
- Motion graphics sequences requiring surreal deformation.
Quality Tips
- For smoother feedback gradients, use lower CRF (higher quality).
- For chaotic glitch spirals, render at higher CRF or degrade using
bad_contrastafterward. - Combine with
frame_delay_pro1orframe_delay_pro2to produce layered temporal echoes. - Pre-process with
convert_dimsto square formats (e.g., 1080×1080) for symmetrical feedback structures. - Pair with
double_cuporghosteefor dreamlike, syrupy hallucination trails.