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Stabilized implementation of fading control, with change of view and
trigger of smooth transition. Bugfix with image processing shader change.
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@@ -74,6 +74,6 @@ void ImageShader::operator = (const ImageShader &S )
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void ImageShader::accept(Visitor& v) {
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// Shader::accept(v);
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Shader::accept(v);
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v.visit(*this);
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}
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