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avoid include glm/ext/vector_float
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@@ -20,8 +20,6 @@
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#include <tinyfiledialogs.h>
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#include <glm/glm.hpp>
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#include <glm/ext/vector_float3.hpp>
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#include <glm/ext/matrix_float4x4.hpp>
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#include <glm/ext/matrix_transform.hpp>
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// generic image loader
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