diff --git a/FrameBuffer.cpp b/FrameBuffer.cpp index 6bb2cf4..8511a36 100644 --- a/FrameBuffer.cpp +++ b/FrameBuffer.cpp @@ -14,8 +14,8 @@ const char* FrameBuffer::aspect_ratio_name[5] = { "4:3", "3:2", "16:10", "16:9", "21:9" }; glm::vec2 FrameBuffer::aspect_ratio_size[5] = { glm::vec2(4.f,3.f), glm::vec2(3.f,2.f), glm::vec2(16.f,10.f), glm::vec2(16.f,9.f) , glm::vec2(21.f,9.f) }; -const char* FrameBuffer::resolution_name[4] = { "720", "1080", "1440", "2160" }; -float FrameBuffer::resolution_height[4] = { 720.f, 1080.f, 1440.f, 2160.f }; +const char* FrameBuffer::resolution_name[5] = { "720", "1080", "1200", "1440", "2160" }; +float FrameBuffer::resolution_height[5] = { 720.f, 1080.f, 1200.f, 1440.f, 2160.f }; glm::vec3 FrameBuffer::getResolutionFromParameters(int ar, int h) diff --git a/FrameBuffer.h b/FrameBuffer.h index 8dd2b8d..0079916 100644 --- a/FrameBuffer.h +++ b/FrameBuffer.h @@ -40,8 +40,8 @@ public: // size descriptions static const char* aspect_ratio_name[5]; static glm::vec2 aspect_ratio_size[5]; - static const char* resolution_name[4]; - static float resolution_height[4]; + static const char* resolution_name[5]; + static float resolution_height[5]; static glm::vec3 getResolutionFromParameters(int ar, int h); static glm::ivec2 getParametersFromResolution(glm::vec3 res); // unbind any framebuffer object