diff --git a/src/SessionSource.cpp b/src/SessionSource.cpp index 08f8ef8..e57f886 100644 --- a/src/SessionSource.cpp +++ b/src/SessionSource.cpp @@ -240,11 +240,15 @@ SessionFileSource::SessionFileSource(uint64_t id) : SessionSource(id), path_("") groups_[View::TRANSITION]->translation_ = glm::vec3(-1.f, 0.f, 0.f); frames_[View::TRANSITION] = new Switch; - Frame *frame = new Frame(Frame::ROUND, Frame::THIN, Frame::DROP); + Frame *frame = new Frame(Frame::ROUND, Frame::THIN, Frame::DROP); // visible frame->translation_.z = 0.1; - frame->color = glm::vec4( COLOR_DEFAULT_SOURCE, 0.95f); + frame->color = glm::vec4( COLOR_DEFAULT_SOURCE, 0.85f); frames_[View::TRANSITION]->attach(frame); - frame = new Frame(Frame::ROUND, Frame::LARGE, Frame::DROP); + frame = new Frame(Frame::ROUND, Frame::THIN, Frame::DROP); // selected + frame->translation_.z = 0.1; + frame->color = glm::vec4( COLOR_DEFAULT_SOURCE, 1.f); + frames_[View::TRANSITION]->attach(frame); + frame = new Frame(Frame::ROUND, Frame::LARGE, Frame::DROP); // current frame->translation_.z = 0.01; frame->color = glm::vec4( COLOR_TRANSITION_SOURCE, 1.f); frames_[View::TRANSITION]->attach(frame); diff --git a/src/Source.cpp b/src/Source.cpp index 77beaae..d8639d3 100644 --- a/src/Source.cpp +++ b/src/Source.cpp @@ -133,11 +133,15 @@ Source::Source(uint64_t id) : SourceCore(), id_(id), ready_(false), symbol_(null groups_[View::MIXING]->translation_ = glm::vec3(DEFAULT_MIXING_TRANSLATION, 0.f); frames_[View::MIXING] = new Switch; - Frame *frame = new Frame(Frame::ROUND, Frame::THIN, Frame::DROP); + Frame *frame = new Frame(Frame::ROUND, Frame::THIN, Frame::DROP); // visible frame->translation_.z = 0.1; - frame->color = glm::vec4( COLOR_DEFAULT_SOURCE, 0.95f); + frame->color = glm::vec4( COLOR_DEFAULT_SOURCE, 0.85f); frames_[View::MIXING]->attach(frame); - frame = new Frame(Frame::ROUND, Frame::LARGE, Frame::DROP); + frame = new Frame(Frame::ROUND, Frame::THIN, Frame::DROP); // selected + frame->translation_.z = 0.1; + frame->color = glm::vec4( COLOR_HIGHLIGHT_SOURCE, 0.95f); + frames_[View::MIXING]->attach(frame); + frame = new Frame(Frame::ROUND, Frame::LARGE, Frame::DROP); // current frame->translation_.z = 0.01; frame->color = glm::vec4( COLOR_HIGHLIGHT_SOURCE, 1.f); frames_[View::MIXING]->attach(frame); @@ -174,11 +178,15 @@ Source::Source(uint64_t id) : SourceCore(), id_(id), ready_(false), symbol_(null // default geometry nodes frames_[View::GEOMETRY] = new Switch; - frame = new Frame(Frame::SHARP, Frame::THIN, Frame::NONE); + frame = new Frame(Frame::SHARP, Frame::THIN, Frame::NONE); // visible frame->translation_.z = 0.1; - frame->color = glm::vec4( COLOR_DEFAULT_SOURCE, 0.8f); + frame->color = glm::vec4( COLOR_DEFAULT_SOURCE, 0.85f); frames_[View::GEOMETRY]->attach(frame); - frame = new Frame(Frame::SHARP, Frame::LARGE, Frame::GLOW); + frame = new Frame(Frame::SHARP, Frame::THIN, Frame::NONE); // selected + frame->translation_.z = 0.1; + frame->color = glm::vec4( COLOR_HIGHLIGHT_SOURCE, 0.95f); + frames_[View::GEOMETRY]->attach(frame); + frame = new Frame(Frame::SHARP, Frame::LARGE, Frame::GLOW); // current frame->translation_.z = 0.1; frame->color = glm::vec4( COLOR_HIGHLIGHT_SOURCE, 1.f); frames_[View::GEOMETRY]->attach(frame); @@ -226,11 +234,15 @@ Source::Source(uint64_t id) : SourceCore(), id_(id), ready_(false), symbol_(null groups_[View::LAYER]->translation_.z = -1.f; frames_[View::LAYER] = new Switch; - frame = new Frame(Frame::ROUND, Frame::THIN, Frame::PERSPECTIVE); + frame = new Frame(Frame::ROUND, Frame::THIN, Frame::PERSPECTIVE); // visible frame->translation_.z = 0.1; - frame->color = glm::vec4( COLOR_DEFAULT_SOURCE, 0.95f); + frame->color = glm::vec4( COLOR_DEFAULT_SOURCE, 0.85f); frames_[View::LAYER]->attach(frame); - frame = new Frame(Frame::ROUND, Frame::LARGE, Frame::PERSPECTIVE); + frame = new Frame(Frame::ROUND, Frame::THIN, Frame::PERSPECTIVE); // selected + frame->translation_.z = 0.1; + frame->color = glm::vec4( COLOR_HIGHLIGHT_SOURCE, 0.95f); + frames_[View::LAYER]->attach(frame); + frame = new Frame(Frame::ROUND, Frame::LARGE, Frame::PERSPECTIVE); // current frame->translation_.z = 0.1; frame->color = glm::vec4( COLOR_HIGHLIGHT_SOURCE, 1.f); frames_[View::LAYER]->attach(frame); @@ -246,11 +258,15 @@ Source::Source(uint64_t id) : SourceCore(), id_(id), ready_(false), symbol_(null // default appearance node frames_[View::TEXTURE] = new Switch; - frame = new Frame(Frame::SHARP, Frame::THIN, Frame::NONE); + frame = new Frame(Frame::SHARP, Frame::THIN, Frame::NONE); // visible + frame->translation_.z = 0.1; + frame->color = glm::vec4( COLOR_APPEARANCE_SOURCE, 0.2f); + frames_[View::TEXTURE]->attach(frame); + frame = new Frame(Frame::SHARP, Frame::THIN, Frame::NONE); // selected frame->translation_.z = 0.1; frame->color = glm::vec4( COLOR_APPEARANCE_SOURCE, 0.7f); frames_[View::TEXTURE]->attach(frame); - frame = new Frame(Frame::SHARP, Frame::LARGE, Frame::NONE); + frame = new Frame(Frame::SHARP, Frame::LARGE, Frame::NONE); // current frame->translation_.z = 0.1; frame->color = glm::vec4( COLOR_APPEARANCE_SOURCE, 1.f); frames_[View::TEXTURE]->attach(frame); @@ -390,13 +406,13 @@ void Source::setMode(Source::Mode m) (*g).second->visible_ = true; } - // choose frame 0 if visible, 1 if selected - uint index_frame = m == Source::VISIBLE ? 0 : 1; + // Switch frame between visible, selected and current modes + const uint index_frame = MAX(m, 1) - 1; for (auto f = frames_.begin(); f != frames_.end(); ++f) (*f).second->setActive(index_frame); - // show overlay if current - bool current = m >= Source::CURRENT; + // Switch overlay if current + const bool current = m >= Source::CURRENT; for (auto o = overlays_.begin(); o != overlays_.end(); ++o) (*o).second->visible_ = (current && !locked_); @@ -412,7 +428,7 @@ void Source::setMode(Source::Mode m) overlay_mixinggroup_->visible_ = mixinggroup_!= nullptr && !locked_; overlay_mixinggroup_->setActive(current); - // show in appearance view if current + // show in texturing view if selected or current groups_[View::TEXTURE]->visible_ = m > Source::VISIBLE; mode_ = m;