Player timeline for selection

Selection of media sources now displays in a list with proportional timelines, showing actual play time and cursor on effective timeline with opacity curve.
This commit is contained in:
Bruno
2021-06-13 00:24:45 +02:00
parent cd40d6d7e8
commit ad36ac5cd9
7 changed files with 590 additions and 460 deletions

View File

@@ -435,240 +435,19 @@ void ImGuiToolkit::HelpIcon(const char* desc, int i, int j, const char* shortcut
#define NUM_MARKS 10
#define LARGE_TICK_INCREMENT 1
#define LABEL_TICK_INCREMENT 3
static guint64 optimal_tick_marks[NUM_MARKS + LABEL_TICK_INCREMENT] = { 100 * MILISECOND, 500 * MILISECOND, 1 * SECOND, 2 * SECOND, 5 * SECOND, 10 * SECOND, 20 * SECOND, 1 * MINUTE, 2 * MINUTE, 5 * MINUTE, 10 * MINUTE, 60 * MINUTE, 60 * MINUTE };
bool ImGuiToolkit::TimelineSlider(const char* label, guint64 *time, guint64 start, guint64 end, guint64 step, const float width)
void ImGuiToolkit::RenderTimeline (ImGuiWindow* window, ImRect timeline_bbox, guint64 start, guint64 end, guint64 step, bool verticalflip)
{
// get window
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
static guint64 optimal_tick_marks[NUM_MARKS + LABEL_TICK_INCREMENT] = { 100 * MILISECOND, 500 * MILISECOND, 1 * SECOND, 2 * SECOND, 5 * SECOND, 10 * SECOND, 20 * SECOND, 1 * MINUTE, 2 * MINUTE, 5 * MINUTE, 10 * MINUTE, 60 * MINUTE, 60 * MINUTE };
// get style & id
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const float fontsize = g.FontSize;
const ImGuiID id = window->GetID(label);
const ImU32 text_color = ImGui::GetColorU32(ImGuiCol_Text);
//
// FIRST PREPARE ALL data structures
//
// widget bounding box
const float height = 2.f * (fontsize + style.FramePadding.y);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = ImVec2(width, height);
ImRect bbox(pos, pos + size);
ImGui::ItemSize(size, style.FramePadding.y);
if (!ImGui::ItemAdd(bbox, id))
return false;
// cursor size
const float cursor_scale = 1.f;
const float cursor_width = 0.5f * fontsize * cursor_scale;
// TIMELINE is inside the bbox, in a slightly smaller bounding box
ImRect timeline_bbox(bbox);
timeline_bbox.Expand( ImVec2(-cursor_width, -style.FramePadding.y) );
// SLIDER is inside the timeline
ImRect slider_bbox( timeline_bbox.GetTL() + ImVec2(-cursor_width + 2.f, cursor_width + 4.f ), timeline_bbox.GetBR() + ImVec2( cursor_width - 2.f, 0.f ) );
// units conversion: from time to float (calculation made with higher precision first)
guint64 duration = end - start;
float time_ = static_cast<float> ( static_cast<double>(*time - start) / static_cast<double>(duration) );
float step_ = static_cast<float> ( static_cast<double>(step) / static_cast<double>(duration) );
//
// SECOND GET USER INPUT AND PERFORM CHANGES AND DECISIONS
//
// read user input from system
bool left_mouse_press = false;
const bool hovered = ImGui::ItemHoverable(bbox, id);
bool temp_input_is_active = ImGui::TempInputIsActive(id);
if (!temp_input_is_active)
{
const bool focus_requested = ImGui::FocusableItemRegister(window, id);
left_mouse_press = hovered && ImGui::IsMouseDown(ImGuiMouseButton_Left);
if (focus_requested || left_mouse_press || g.NavActivateId == id || g.NavInputId == id)
{
ImGui::SetActiveID(id, window);
ImGui::SetFocusID(id, window);
ImGui::FocusWindow(window);
}
}
// time Slider behavior
ImRect grab_slider_bb;
ImU32 grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrab);
float time_slider = time_ * 10.f; // x 10 precision on grab
float time_zero = 0.f;
float time_end = 10.f;
bool value_changed = ImGui::SliderBehavior(slider_bbox, id, ImGuiDataType_Float, &time_slider, &time_zero,
&time_end, "%.2f", 1.f, ImGuiSliderFlags_None, &grab_slider_bb);
if (value_changed){
// g_print("slider %f %ld \n", time_slider, static_cast<guint64> ( static_cast<double>(time_slider) * static_cast<double>(duration) ));
*time = static_cast<guint64> ( 0.1 * static_cast<double>(time_slider) * static_cast<double>(end) ) + start;
grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrabActive);
}
//
// THIRD RENDER
//
// Render the bounding box
const ImU32 frame_col = ImGui::GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
ImGui::RenderFrame(bbox.Min, bbox.Max, frame_col, true, style.FrameRounding);
// by default, put a tick mark at every frame step and a large mark every second
guint64 tick_step = step;
guint64 large_tick_step = optimal_tick_marks[1+LARGE_TICK_INCREMENT];
guint64 label_tick_step = optimal_tick_marks[1+LABEL_TICK_INCREMENT];
// how many pixels to represent one frame step?
float tick_step_pixels = timeline_bbox.GetWidth() * step_;
// tick at each step: add a label every 0 frames
if (tick_step_pixels > 5.f)
{
large_tick_step = 10 * step;
// try to put a label every second
if ( 1000000000 % step < 1000)
label_tick_step = (1000000000 / step) * step;
// not a round framerate: probalby best to use 10 frames interval
else
label_tick_step = 10 * step;
}
else {
// while there is less than 5 pixels between two tick marks (or at last optimal tick mark)
for ( int i=0; i<10 && tick_step_pixels < 5.f; ++i )
{
// try to use the optimal tick marks pre-defined
tick_step = optimal_tick_marks[i];
large_tick_step = optimal_tick_marks[i+LARGE_TICK_INCREMENT];
label_tick_step = optimal_tick_marks[i+LABEL_TICK_INCREMENT];
tick_step_pixels = timeline_bbox.GetWidth() * static_cast<float> ( static_cast<double>(tick_step) / static_cast<double>(duration) );
}
}
// render the tick marks along TIMELINE
ImU32 color = ImGui::GetColorU32( style.Colors[ImGuiCol_Text] );
pos = timeline_bbox.GetTL();
guint64 tick = 0;
char overlay_buf[24];
// render text duration
ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s",
GstToolkit::time_to_string(end, GstToolkit::TIME_STRING_MINIMAL).c_str());
ImVec2 overlay_size = ImGui::CalcTextSize(overlay_buf, NULL);
ImVec2 duration_label = bbox.GetBR() - overlay_size - ImVec2(3.f, 3.f);
if (overlay_size.x > 0.0f)
ImGui::RenderTextClipped( duration_label, bbox.Max, overlay_buf, NULL, &overlay_size);
// render tick marks
while ( tick < duration )
{
// large tick mark
float tick_length = !(tick%large_tick_step) ? fontsize - style.FramePadding.y : style.FramePadding.y;
// label tick mark
if ( !(tick%label_tick_step) ) {
tick_length = fontsize;
guint64 ticklabel = 100 * (guint64) round( (double)( tick + start ) / 100.0); // round value to avoid '0.99' and alike
ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s",
GstToolkit::time_to_string(ticklabel, GstToolkit::TIME_STRING_MINIMAL).c_str());
overlay_size = ImGui::CalcTextSize(overlay_buf, NULL);
ImVec2 mini = ImVec2( pos.x - overlay_size.x / 2.f, pos.y + tick_length );
ImVec2 maxi = ImVec2( pos.x + overlay_size.x / 2.f, pos.y + tick_length + overlay_size.y );
// do not overlap with label for duration
if (maxi.x < duration_label.x)
ImGui::RenderTextClipped(mini, maxi, overlay_buf, NULL, &overlay_size);
}
// draw the tick mark each step
window->DrawList->AddLine( pos, pos + ImVec2(0.f, tick_length), color);
// next tick
tick += tick_step;
float tick_percent = static_cast<float> ( static_cast<double>(tick) / static_cast<double>(duration) );
pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), tick_percent);
}
// tick EOF
window->DrawList->AddLine( timeline_bbox.GetTR(), timeline_bbox.GetTR() + ImVec2(0.f, fontsize), color);
// disabled: render position
// ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(*time).c_str());
// overlay_size = ImGui::CalcTextSize(overlay_buf, NULL);
// overlay_size = ImVec2(3.f, -3.f - overlay_size.y);
// if (overlay_size.x > 0.0f)
// ImGui::RenderTextClipped( bbox.GetBL() + overlay_size, bbox.Max, overlay_buf, NULL, &overlay_size);
// draw slider grab handle
if (grab_slider_bb.Max.x > grab_slider_bb.Min.x) {
window->DrawList->AddRectFilled(grab_slider_bb.Min, grab_slider_bb.Max, grab_slider_color, style.GrabRounding);
}
// draw the cursor
color = ImGui::GetColorU32(style.Colors[ImGuiCol_SliderGrab]);
pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), time_) - ImVec2(cursor_width, 2.f);
ImGui::RenderArrow(window->DrawList, pos, color, ImGuiDir_Up, cursor_scale);
return left_mouse_press;
}
void ImGuiToolkit::Timeline (const char* label, guint64 time, guint64 start, guint64 end, guint64 step, const float width)
{
// get window
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
// get style & id
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const float fontsize = g.FontSize;
const ImGuiID id = window->GetID(label);
//
// FIRST PREPARE ALL data structures
//
// widget bounding box
const float height = 2.f * (fontsize + style.FramePadding.y);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = ImVec2(width, height);
ImRect bbox(pos, pos + size);
ImGui::ItemSize(size, style.FramePadding.y);
if (!ImGui::ItemAdd(bbox, id))
return;
// cursor size
const float cursor_scale = 1.f;
const float cursor_width = 0.5f * fontsize * cursor_scale;
// TIMELINE is inside the bbox, in a slightly smaller bounding box
ImRect timeline_bbox(bbox);
timeline_bbox.Expand( ImVec2(-cursor_width, -style.FramePadding.y) );
// SLIDER is inside the timeline
// ImRect slider_bbox( timeline_bbox.GetTL() + ImVec2(-cursor_width + 2.f, cursor_width + 4.f ), timeline_bbox.GetBR() + ImVec2( cursor_width - 2.f, 0.f ) );
// units conversion: from time to float (calculation made with higher precision first)
guint64 duration = end - start;
float time_ = static_cast<float> ( static_cast<double>(time - start) / static_cast<double>(duration) );
float step_ = static_cast<float> ( static_cast<double>(step) / static_cast<double>(duration) );
//
// THIRD RENDER
//
// Render the bounding box
const ImU32 frame_col = ImGui::GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
ImGui::RenderFrame(bbox.Min, bbox.Max, frame_col, true, style.FrameRounding);
// by default, put a tick mark at every frame step and a large mark every second
guint64 tick_step = step;
guint64 large_tick_step = optimal_tick_marks[1+LARGE_TICK_INCREMENT];
@@ -701,73 +480,239 @@ void ImGuiToolkit::Timeline (const char* label, guint64 time, guint64 start, gui
}
}
// render the tick marks along TIMELINE
ImU32 color = ImGui::GetColorU32( style.Colors[ImGuiCol_Text] );
pos = timeline_bbox.GetTL();
guint64 tick = 0;
char overlay_buf[24];
// render tics and text
char text_buf[24];
// render text duration
ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s",
ImGuiToolkit::PushFont(ImGuiToolkit::FONT_BOLD);
// render tick and text START
ImFormatString(text_buf, IM_ARRAYSIZE(text_buf), "%s",
GstToolkit::time_to_string(start, GstToolkit::TIME_STRING_MINIMAL).c_str());
ImVec2 beginning_label_size = ImGui::CalcTextSize(text_buf, NULL);
ImVec2 beginning_label_pos = timeline_bbox.GetTL() + ImVec2(3.f, fontsize);
if (verticalflip)
beginning_label_pos.y -= fontsize;
ImGui::RenderTextClipped( beginning_label_pos, beginning_label_pos + beginning_label_size,
text_buf, NULL, &beginning_label_size);
window->DrawList->AddLine( timeline_bbox.GetTL(), timeline_bbox.GetBL(), text_color, 1.5f);
// render tick and text END
ImFormatString(text_buf, IM_ARRAYSIZE(text_buf), "%s",
GstToolkit::time_to_string(end, GstToolkit::TIME_STRING_MINIMAL).c_str());
ImVec2 overlay_size = ImGui::CalcTextSize(overlay_buf, NULL);
ImVec2 duration_label = bbox.GetBR() - overlay_size - ImVec2(3.f, 5.f);
if (overlay_size.x > 0.0f)
ImGui::RenderTextClipped( duration_label, bbox.Max, overlay_buf, NULL, &overlay_size);
ImVec2 duration_label_size = ImGui::CalcTextSize(text_buf, NULL);
ImVec2 duration_label_pos = timeline_bbox.GetTR() + ImVec2( -2.f -duration_label_size.x, fontsize);
if (verticalflip)
duration_label_pos.y -= fontsize;
ImGui::RenderTextClipped( duration_label_pos, duration_label_pos + duration_label_size,
text_buf, NULL, &duration_label_size);
window->DrawList->AddLine( timeline_bbox.GetTR(), timeline_bbox.GetBR(), text_color, 1.5f);
// render tick marks
ImGui::PopFont();
// render the tick marks along TIMELINE
ImGui::PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_Text] -ImVec4(0.f,0.f,0.f,0.4f));
ImVec2 pos = verticalflip ? timeline_bbox.GetBL() : timeline_bbox.GetTL();
guint64 tick = 0;
while ( tick < duration )
{
// large tick mark
float tick_length = !(tick%large_tick_step) ? fontsize - style.FramePadding.y : style.FramePadding.y;
float tick_length = (tick%large_tick_step) ? style.FramePadding.y : fontsize - style.FramePadding.y;
// label tick mark
if ( !(tick%label_tick_step) ) {
tick_length = fontsize;
guint64 ticklabel = 100 * (guint64) round( (double)( tick + start) / 100.0); // round value to avoid '0.99' and alike
ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s",
ImFormatString(text_buf, IM_ARRAYSIZE(text_buf), "%s",
GstToolkit::time_to_string(ticklabel, GstToolkit::TIME_STRING_MINIMAL).c_str());
overlay_size = ImGui::CalcTextSize(overlay_buf, NULL);
ImVec2 mini = ImVec2( pos.x - overlay_size.x / 2.f, pos.y + tick_length );
ImVec2 maxi = ImVec2( pos.x + overlay_size.x / 2.f, pos.y + tick_length + overlay_size.y );
// do not overlap with label for duration
if (maxi.x < duration_label.x)
ImGui::RenderTextClipped(mini, maxi, overlay_buf, NULL, &overlay_size);
}
ImVec2 label_size = ImGui::CalcTextSize(text_buf, NULL);
ImVec2 mini = ImVec2( pos.x - label_size.x / 2.f, pos.y);
ImVec2 maxi = ImVec2( pos.x + label_size.x / 2.f, pos.y);
// draw the tick mark each step
window->DrawList->AddLine( pos, pos + ImVec2(0.f, tick_length), color);
if (verticalflip) {
mini.y -= tick_length + label_size.y;
maxi.y -= tick_length;
}
else {
mini.y += tick_length;
maxi.y += tick_length + label_size.y;
}
// do not overlap with labels for beginning and duration
if (mini.x - style.ItemSpacing.x > (beginning_label_pos.x + beginning_label_size.x) && maxi.x + style.ItemSpacing.x < duration_label_pos.x)
ImGui::RenderTextClipped(mini, maxi, text_buf, NULL, &label_size);
}
// next tick
tick += tick_step;
float tick_percent = static_cast<float> ( static_cast<double>(tick) / static_cast<double>(duration) );
pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), tick_percent);
// draw the tick mark each step
if (verticalflip) {
window->DrawList->AddLine( pos, pos - ImVec2(0.f, tick_length), text_color);
pos = ImLerp(timeline_bbox.GetBL(), timeline_bbox.GetBR(), tick_percent);
}
else {
window->DrawList->AddLine( pos, pos + ImVec2(0.f, tick_length), text_color);
pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), tick_percent);
}
}
ImGui::PopStyleColor(1);
}
bool ImGuiToolkit::TimelineSlider(const char* label, guint64 *time, guint64 start, guint64 end, guint64 step, const float width)
{
// get window
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
// get style & id
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const float fontsize = g.FontSize;
const ImGuiID id = window->GetID(label);
//
// FIRST PREPARE ALL data structures
//
// widget bounding box
const float height = 2.f * (fontsize + style.FramePadding.y);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = ImVec2(width, height);
ImRect bbox(pos, pos + size);
ImGui::ItemSize(size, style.FramePadding.y);
if (!ImGui::ItemAdd(bbox, id))
return false;
// cursor size
const float cursor_width = 0.5f * fontsize;
// TIMELINE is inside the bbox, in a slightly smaller bounding box
ImRect timeline_bbox(bbox);
timeline_bbox.Expand( ImVec2() - style.FramePadding );
// SLIDER is inside the timeline
ImRect slider_bbox( timeline_bbox.GetTL() + ImVec2(-cursor_width + 2.f, cursor_width + 4.f ), timeline_bbox.GetBR() + ImVec2( cursor_width - 2.f, 0.f ) );
// units conversion: from time to float (calculation made with higher precision first)
float time_ = static_cast<float> ( static_cast<double>(*time - start) / static_cast<double>(end - start) );
//
// SECOND GET USER INPUT AND PERFORM CHANGES AND DECISIONS
//
// read user input from system
bool left_mouse_press = false;
const bool hovered = ImGui::ItemHoverable(bbox, id);
bool temp_input_is_active = ImGui::TempInputIsActive(id);
if (!temp_input_is_active)
{
const bool focus_requested = ImGui::FocusableItemRegister(window, id);
left_mouse_press = hovered && ImGui::IsMouseDown(ImGuiMouseButton_Left);
if (focus_requested || left_mouse_press || g.NavActivateId == id || g.NavInputId == id)
{
ImGui::SetActiveID(id, window);
ImGui::SetFocusID(id, window);
ImGui::FocusWindow(window);
}
}
// tick EOF
window->DrawList->AddLine( timeline_bbox.GetTR(), timeline_bbox.GetTR() + ImVec2(0.f, fontsize), color);
// time Slider behavior
ImRect grab_slider_bb;
ImU32 grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrab);
float time_slider = time_ * 10.f; // x 10 precision on grab
float time_zero = 0.f;
float time_end = 10.f;
bool value_changed = ImGui::SliderBehavior(slider_bbox, id, ImGuiDataType_Float, &time_slider, &time_zero,
&time_end, "%.2f", 1.f, ImGuiSliderFlags_None, &grab_slider_bb);
if (value_changed){
// g_print("slider %f %ld \n", time_slider, static_cast<guint64> ( static_cast<double>(time_slider) * static_cast<double>(duration) ));
*time = static_cast<guint64> ( 0.1 * static_cast<double>(time_slider) * static_cast<double>(end - start) ) + start;
grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrabActive);
}
// disabled: render position
// ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(*time).c_str());
// overlay_size = ImGui::CalcTextSize(overlay_buf, NULL);
// overlay_size = ImVec2(3.f, -3.f - overlay_size.y);
// if (overlay_size.x > 0.0f)
// ImGui::RenderTextClipped( bbox.GetBL() + overlay_size, bbox.Max, overlay_buf, NULL, &overlay_size);
//
// THIRD RENDER
//
// // draw slider grab handle
// if (grab_slider_bb.Max.x > grab_slider_bb.Min.x) {
// window->DrawList->AddRectFilled(grab_slider_bb.Min, grab_slider_bb.Max, grab_slider_color, style.GrabRounding);
// }
// Render the bounding box
const ImU32 frame_col = ImGui::GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
ImGui::RenderFrame(bbox.Min, bbox.Max, frame_col, true, style.FrameRounding);
// render the timeline
RenderTimeline(window, timeline_bbox, start, end, step);
// draw slider grab handle
if (grab_slider_bb.Max.x > grab_slider_bb.Min.x) {
window->DrawList->AddRectFilled(grab_slider_bb.Min, grab_slider_bb.Max, grab_slider_color, style.GrabRounding);
}
// draw the cursor
pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), time_) - ImVec2(cursor_width, 2.f);
ImGui::RenderArrow(window->DrawList, pos, ImGui::GetColorU32(ImGuiCol_SliderGrab), ImGuiDir_Up);
return left_mouse_press;
}
void ImGuiToolkit::Timeline (const char* label, guint64 time, guint64 start, guint64 end, guint64 step, const float width)
{
// get window
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
// get style & id
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const float fontsize = g.FontSize;
const ImGuiID id = window->GetID(label);
//
// FIRST PREPARE ALL data structures
//
// widget bounding box
const float height = 2.f * (fontsize + style.FramePadding.y);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = ImVec2(width, height);
ImRect bbox(pos, pos + size);
ImGui::ItemSize(size, style.FramePadding.y);
if (!ImGui::ItemAdd(bbox, id))
return;
// cursor size
const float cursor_width = 0.5f * fontsize;
// TIMELINE is inside the bbox, in a slightly smaller bounding box
ImRect timeline_bbox(bbox);
timeline_bbox.Expand( ImVec2() - style.FramePadding );
// units conversion: from time to float (calculation made with higher precision first)
guint64 duration = end - start;
float time_ = static_cast<float> ( static_cast<double>(time - start) / static_cast<double>(duration) );
//
// THIRD RENDER
//
// Render the bounding box
ImGui::RenderFrame(bbox.Min, bbox.Max, ImGui::GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
// render the timeline
RenderTimeline(window, timeline_bbox, start, end, step);
// draw the cursor
if ( time_ > -FLT_EPSILON && time_ < 1.f ) {
color = ImGui::GetColorU32(style.Colors[ImGuiCol_SliderGrab]);
pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), time_) - ImVec2(cursor_width, 2.f);
ImGui::RenderArrow(window->DrawList, pos, color, ImGuiDir_Up, cursor_scale);
ImGui::RenderArrow(window->DrawList, pos, ImGui::GetColorU32(ImGuiCol_SliderGrab), ImGuiDir_Up);
}
}
//bool ImGuiToolkit::InvisibleSliderInt(const char* label, guint64 *index, guint64 min, guint64 max, ImVec2 size)
bool ImGuiToolkit::InvisibleSliderInt(const char* label, uint *index, uint min, uint max, ImVec2 size)
{
// get window
@@ -908,31 +853,10 @@ bool ImGuiToolkit::EditPlotLines(const char* label, float *array, int values_cou
return array_changed;
}
// Function to create Gaussian filter
void FilterCreation(float GKernel[], int N)
{
// intialising standard deviation to 1.0
float sigma = N * 0.25f;
float s = 2.0 * sigma * sigma;
// sum is for normalization
float max = 0.0;
// generating 5x5 kernel
for (int x = 0 ; x < N; x++) {
float r = x;
GKernel[x] = (exp(-(r * r) / s)) / sqrt(M_PI * 2.0 * sigma);
max = MAX(max, GKernel[x]);
}
// normalising the Kernel
for (int i = 0; i < N; ++i)
GKernel[i] /= max;
}
bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array,
int values_count, float values_min, float values_max, bool edit_histogram, bool *released, const ImVec2 size)
int values_count, float values_min, float values_max, guint64 start, guint64 end,
bool edit_histogram, bool *released, const ImVec2 size)
{
bool array_changed = false;
@@ -942,7 +866,7 @@ bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array,
return false;
// capture coordinates before any draw or action
ImVec2 canvas_pos = ImGui::GetCursorScreenPos();
const ImVec2 canvas_pos = ImGui::GetCursorScreenPos();
ImVec2 mouse_pos_in_canvas = ImVec2(ImGui::GetIO().MousePos.x - canvas_pos.x, ImGui::GetIO().MousePos.y - canvas_pos.y);
// get id
@@ -976,9 +900,17 @@ bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array,
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const float _h_space = g.Style.WindowPadding.x;
const float _h_space = style.WindowPadding.x;
ImVec4 bg_color = hovered ? style.Colors[ImGuiCol_FrameBgHovered] : style.Colors[ImGuiCol_FrameBg];
// prepare index
double x = (mouse_pos_in_canvas.x - _h_space) / (size.x - 2.f * _h_space);
size_t index = CLAMP( (int) floor(static_cast<double>(values_count) * x), 0, values_count);
char cursor_text[64];
guint64 time = start + (index * end) / static_cast<guint64>(values_count);
ImFormatString(cursor_text, IM_ARRAYSIZE(cursor_text), "%s",
GstToolkit::time_to_string(time, GstToolkit::TIME_STRING_MINIMAL).c_str());
// enter edit if widget is active
if (ImGui::GetActiveID() == id) {
@@ -989,12 +921,8 @@ bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array,
static size_t previous_index = UINT32_MAX;
if (mouse_press)
{
float x = (float) values_count * (mouse_pos_in_canvas.x - _h_space) / (size.x - 2.f * _h_space);
size_t index = CLAMP( (int) floor(x), 0, values_count);
float y = mouse_pos_in_canvas.y / bbox.GetHeight();
y = CLAMP( (y * (values_max-values_min)) + values_min, values_min, values_max);
float val = mouse_pos_in_canvas.y / bbox.GetHeight();
val = CLAMP( (val * (values_max-values_min)) + values_min, values_min, values_max);
if (previous_index == UINT32_MAX)
previous_index = index;
@@ -1015,7 +943,7 @@ bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array,
histogram_array[i] = target_value;
}
else {
const float target_value = values_max - y;
const float target_value = values_max - val;
for (size_t i = left; i < right; ++i)
lines_array[i] = target_value;
@@ -1038,9 +966,9 @@ bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array,
// back to draw
ImGui::SetCursorScreenPos(canvas_pos);
// plot transparent histogram
// plot histogram (with frame)
ImGui::PushStyleColor(ImGuiCol_FrameBg, bg_color);
ImGui::PushStyleColor(ImGuiCol_PlotHistogram, style.Colors[ImGuiCol_TitleBg]);
ImGui::PushStyleColor(ImGuiCol_PlotHistogram, style.Colors[ImGuiCol_TitleBg]); // a dark color
char buf[128];
sprintf(buf, "##Histo%s", label);
ImGui::PlotHistogram(buf, histogram_array, values_count, 0, NULL, values_min, values_max, size);
@@ -1048,21 +976,40 @@ bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array,
ImGui::SetCursorScreenPos(canvas_pos);
// plot lines
// plot (transparent) lines
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0,0,0,0));
sprintf(buf, "##Lines%s", label);
ImGui::PlotLines(buf, lines_array, values_count, 0, NULL, values_min, values_max, size);
ImGui::PopStyleColor(1);
// draw the cursor bar
// draw the cursor
if (hovered) {
const ImU32 cur_color = ImGui::GetColorU32( style.Colors[ImGuiCol_CheckMark] );
// prepare color and text
const ImU32 cur_color = ImGui::GetColorU32(ImGuiCol_CheckMark);
ImGui::PushStyleColor(ImGuiCol_Text, cur_color);
ImVec2 label_size = ImGui::CalcTextSize(cursor_text, NULL);
// render cursor depending on action
mouse_pos_in_canvas.x = CLAMP(mouse_pos_in_canvas.x, _h_space, size.x - _h_space);
if (edit_histogram)
window->DrawList->AddLine( canvas_pos + ImVec2(mouse_pos_in_canvas.x, 4.f), canvas_pos + ImVec2(mouse_pos_in_canvas.x, size.y - 4.f), cur_color);
else {
window->DrawList->AddCircleFilled(canvas_pos + mouse_pos_in_canvas, 3.f, cur_color, 8);
ImVec2 cursor_pos = canvas_pos;
if (edit_histogram) {
cursor_pos = cursor_pos + ImVec2(mouse_pos_in_canvas.x, 4.f);
window->DrawList->AddLine( cursor_pos, cursor_pos + ImVec2(0.f, size.y - 8.f), cur_color);
}
else {
cursor_pos = cursor_pos + mouse_pos_in_canvas;
window->DrawList->AddCircleFilled( cursor_pos, 3.f, cur_color, 8);
}
// draw text
cursor_pos.y = canvas_pos.y + size.y - label_size.y - 1.f;
if (mouse_pos_in_canvas.x + label_size.x < size.x - 2.f * _h_space)
cursor_pos.x += _h_space;
else
cursor_pos.x -= label_size.x + _h_space;
ImGui::RenderTextClipped(cursor_pos, cursor_pos + label_size, cursor_text, NULL, &label_size);
ImGui::PopStyleColor(1);
}
return array_changed;

View File

@@ -5,7 +5,7 @@
#include <string>
#include <list>
#include <vector>
#include <utility>
#include "rsc/fonts/IconsFontAwesome5.h"
namespace ImGuiToolkit
@@ -13,7 +13,7 @@ namespace ImGuiToolkit
// Icons from resource icon.dds
void Icon (int i, int j, bool enabled = true);
bool IconButton (int i, int j, const char *tooltips = nullptr);
bool IconButton (const char* icon = ICON_FA_EXCLAMATION_CIRCLE, const char *tooltips = nullptr);
bool IconButton (const char* icon, const char *tooltips = nullptr);
bool IconToggle (int i, int j, int i_toggle, int j_toggle, bool* toggle, const char *tooltips[] = nullptr);
void ShowIconsWindow(bool* p_open);
@@ -23,21 +23,23 @@ namespace ImGuiToolkit
bool ButtonIconMultistate (std::vector<std::pair<int, int> > icons, int* state);
bool ComboIcon (std::vector<std::pair<int, int> > icons, std::vector<std::string> labels, int* state);
// utility buttons
// buttons
bool ButtonToggle (const char* label, bool* toggle);
bool ButtonSwitch (const char* label, bool* toggle , const char *help = nullptr);
void ButtonOpenUrl (const char* label, const char* url, const ImVec2& size_arg = ImVec2(0,0));
// tooltip and mouse over
void ToolTip (const char* desc, const char* shortcut = nullptr);
void HelpMarker (const char* desc, const char* icon = ICON_FA_QUESTION_CIRCLE, const char* shortcut = nullptr);
void HelpIcon (const char* desc, int i = 19, int j = 5, const char* shortcut = nullptr);
// utility sliders
// sliders
bool TimelineSlider (const char* label, guint64 *time, guint64 start, guint64 end, guint64 step, const float width);
void RenderTimeline (struct ImGuiWindow* window, struct ImRect timeline_bbox, guint64 start, guint64 end, guint64 step, bool verticalflip = false);
void Timeline (const char* label, guint64 time, guint64 start, guint64 end, guint64 step, const float width);
bool InvisibleSliderInt(const char* label, uint *index, uint min, uint max, const ImVec2 size);
bool EditPlotLines(const char* label, float *array, int values_count, float values_min, float values_max, const ImVec2 size);
bool EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, bool cut, bool *released, const ImVec2 size);
bool EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, guint64 start, guint64 end, bool cut, bool *released, const ImVec2 size);
void ShowPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, const ImVec2 size);
// fonts from ressources 'fonts/'
@@ -51,12 +53,11 @@ namespace ImGuiToolkit
void SetFont (font_style type, const std::string &ttf_font_name, int pointsize, int oversample = 2);
void PushFont (font_style type);
void WindowText(const char* window_name, ImVec2 window_pos, const char* text);
bool WindowButton(const char* window_name, ImVec2 window_pos, const char* text);
void WindowDragFloat(const char* window_name, ImVec2 window_pos, float* v, float v_speed, float v_min, float v_max, const char* format);
// text input
bool InputText(const char* label, std::string* str);
bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), int linesize = 0);
// color of gui items
// accent color of UI
typedef enum {
ACCENT_BLUE =0,
ACCENT_ORANGE,
@@ -65,8 +66,11 @@ namespace ImGuiToolkit
void SetAccentColor (accent_color color);
struct ImVec4 HighlightColor (bool active = true);
bool InputText(const char* label, std::string* str);
bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), int linesize = 0);
// varia
void WindowText(const char* window_name, ImVec2 window_pos, const char* text);
bool WindowButton(const char* window_name, ImVec2 window_pos, const char* text);
void WindowDragFloat(const char* window_name, ImVec2 window_pos, float* v, float v_speed, float v_min, float v_max, const char* format);
}
#endif // __IMGUI_TOOLKIT_H_

View File

@@ -142,6 +142,40 @@ bool Timeline::addGap(GstClockTime begin, GstClockTime end)
return addGap( TimeInterval(begin, end) );
}
bool Timeline::cut(GstClockTime t)
{
bool ret = false;
if (timing_.includes(t))
{
TimeIntervalSet::iterator g = std::find_if(gaps_.begin(), gaps_.end(), includesTime(t));
// cut a gap
if ( g != gaps_.end() )
{
GstClockTime b = g->begin;
gaps_.erase(g);
ret = addGap(b, t);
}
// create a gap
else {
TimeIntervalSet::iterator previous = gaps_.end();
for (g = gaps_.begin(); g != gaps_.end(); previous = g++) {
if ( g->begin > t)
break;
}
if (previous == gaps_.end())
ret = addGap( TimeInterval(timing_.begin, t) );
else {
GstClockTime b = previous->begin;
gaps_.erase(previous);
ret = addGap(b, t);
}
}
}
return ret;
}
bool Timeline::addGap(TimeInterval s)
{
if ( s.is_valid() ) {
@@ -180,6 +214,7 @@ GstClockTime Timeline::sectionsDuration() const
for (auto it = gaps_.begin(); it != gaps_.end(); ++it)
d += (*it).end - (*it).begin;
// remove sum of gaps from actual duration
return duration() - d;
}
@@ -304,6 +339,13 @@ float Timeline::fadingAt(const GstClockTime t) const
return v;
}
size_t Timeline::fadingIndexAt(const GstClockTime t) const
{
double true_index = (static_cast<double>(MAX_TIMELINE_ARRAY) * static_cast<double>(t)) / static_cast<double>(timing_.end);
double previous_index = floor(true_index);
return MINI( static_cast<size_t>(previous_index), MAX_TIMELINE_ARRAY-1);
}
void Timeline::clearFading()
{
// fill static with 1 (only once)

View File

@@ -62,6 +62,10 @@ struct TimeInterval
{
return (is_valid() && t != GST_CLOCK_TIME_NONE && !(t < this->begin) && !(t > this->end) );
}
inline bool includes(const TimeInterval& b) const
{
return (is_valid() && b.is_valid() && includes(b.begin) && includes(b.end) );
}
};
@@ -69,7 +73,7 @@ struct order_comparator
{
inline bool operator () (const TimeInterval a, const TimeInterval b) const
{
return (a < b);
return (a < b || a.begin < b.begin);
}
};
@@ -114,11 +118,13 @@ public:
void setGaps(const TimeIntervalSet &g);
bool addGap(TimeInterval s);
bool addGap(GstClockTime begin, GstClockTime end);
bool cut(GstClockTime t);
bool removeGaptAt(GstClockTime t);
bool gapAt(const GstClockTime t, TimeInterval &gap) const;
// Manipulation of Fading
float fadingAt(const GstClockTime t) const;
size_t fadingIndexAt(const GstClockTime t) const;
inline float *fadingArray() { return fadingArray_; }
void clearFading();

View File

@@ -2113,6 +2113,136 @@ void SourceController::Render()
}
void DrawTimeScale(const char* label, guint64 duration, double width_ratio)
{
// get window
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
// get style & id
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 timeline_size( static_cast<float>( static_cast<double>(duration) * width_ratio ), 2.f * g.FontSize);
const ImVec2 pos = window->DC.CursorPos;
const ImVec2 frame_size( timeline_size.x + 2.f * style.FramePadding.x, timeline_size.y + style.FramePadding.y);
const ImRect bbox(pos, pos + frame_size);
ImGui::ItemSize(frame_size, style.FramePadding.y);
if (!ImGui::ItemAdd(bbox, id))
return;
const ImVec2 timescale_pos = pos + ImVec2(style.FramePadding.x, 0.f);
const ImRect timescale_bbox( timescale_pos, timescale_pos + timeline_size);
ImGuiToolkit::RenderTimeline(window, timescale_bbox, 0, duration, 1000, true);
}
void DrawTimeline(const char* label, Timeline *timeline, guint64 time, double width_ratio, float height)
{
// get window
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
// get style & id
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const float fontsize = g.FontSize;
const ImGuiID id = window->GetID(label);
//
// FIRST PREPARE ALL data structures
//
// fixed elements of timeline
float *lines_array = timeline->fadingArray();
const guint64 duration = timeline->sectionsDuration();
TimeIntervalSet se = timeline->sections();
const ImVec2 timeline_size( static_cast<float>( static_cast<double>(duration) * width_ratio ), 2.f * fontsize);
// widget bounding box
const ImVec2 frame_pos = window->DC.CursorPos;
const ImVec2 frame_size( timeline_size.x + 2.f * style.FramePadding.x, height);
const ImRect bbox(frame_pos, frame_pos + frame_size);
ImGui::ItemSize(frame_size, style.FramePadding.y);
if (!ImGui::ItemAdd(bbox, id))
return;
// capture hover to avoid tooltip on plotlines
ImGui::ItemHoverable(bbox, id);
// cursor size
const float cursor_width = 0.5f * fontsize;
// TIMELINE is inside the bbox, at the bottom
const ImVec2 timeline_pos = frame_pos + ImVec2(style.FramePadding.x, frame_size.y - timeline_size.y -style.FramePadding.y);
const ImRect timeline_bbox( timeline_pos, timeline_pos + timeline_size);
// PLOT of opacity is inside the bbox, at the top
const ImVec2 plot_pos = frame_pos + style.FramePadding;
const ImRect plot_bbox( plot_pos, plot_pos + ImVec2(timeline_size.x, frame_size.y - 2.f * style.FramePadding.y - timeline_size.y));
//
// THIRD RENDER
//
// Render the bounding box frame
ImGui::RenderFrame(bbox.Min, bbox.Max, ImGui::GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
// loop over sections of sources' timelines
guint64 d = 0;
guint64 e = 0;
ImVec2 section_bbox_min = timeline_bbox.Min;
for (auto section = se.begin(); section != se.end(); ++section) {
// increment duration to adjust horizontal position
d += section->duration();
e = section->end;
const float percent = static_cast<float>(d) / static_cast<float>(duration) ;
ImVec2 section_bbox_max = ImLerp(timeline_bbox.GetBL(), timeline_bbox.GetBR(), percent);
// adjust bbox of section and render a timeline
ImRect section_bbox(section_bbox_min, section_bbox_max);
ImGuiToolkit::RenderTimeline(window, section_bbox, section->begin, section->end, timeline->step());
// draw the cursor
float time_ = static_cast<float> ( static_cast<double>(time - section->begin) / static_cast<double>(section->duration()) );
if ( time_ > -FLT_EPSILON && time_ < 1.f ) {
ImVec2 pos = ImLerp(section_bbox.GetTL(), section_bbox.GetTR(), time_) - ImVec2(cursor_width, 2.f);
ImGui::RenderArrow(window->DrawList, pos, ImGui::GetColorU32(ImGuiCol_SliderGrab), ImGuiDir_Up);
}
// draw plot of lines
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0,0,0,0));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.f, 0.f));
ImGui::SetCursorScreenPos(ImVec2(section_bbox_min.x, plot_bbox.Min.y));
// find the index in timeline array of the section start time
size_t i = timeline->fadingIndexAt(section->begin);
// number of values is the index after end time of section (+1), minus the start index
size_t values_count = 1 + timeline->fadingIndexAt(section->end) - i;
ImGui::PlotLines("##linessection", lines_array + i, values_count, 0, NULL, 0.f, 1.f, ImVec2(section_bbox.GetWidth(), plot_bbox.GetHeight()));
ImGui::PopStyleColor(1);
ImGui::PopStyleVar(1);
// detect if there was a gap before
if (i > 0)
window->DrawList->AddRectFilled(ImVec2(section_bbox_min.x -2.f, plot_bbox.Min.y), ImVec2(section_bbox_min.x + 2.f, plot_bbox.Max.y), ImGui::GetColorU32(ImGuiCol_TitleBg));
// iterate: next bbox of section starts at end of current
section_bbox_min.x = section_bbox_max.x;
}
// detect if there is a gap after
if (e < timeline->duration())
window->DrawList->AddRectFilled(ImVec2(section_bbox_min.x -2.f, plot_bbox.Min.y), ImVec2(section_bbox_min.x + 2.f, plot_bbox.Max.y), ImGui::GetColorU32(ImGuiCol_TitleBg));
}
void SourceController::RenderSelection(size_t i)
{
ImVec2 top = ImGui::GetCursorScreenPos();
@@ -2121,7 +2251,6 @@ void SourceController::RenderSelection(size_t i)
selection_ = Mixer::manager().session()->playGroup(i);
int numsources = selection_.size();
bool buttons_enabled = false;
// no source selected
if (numsources < 1)
@@ -2140,27 +2269,38 @@ void SourceController::RenderSelection(size_t i)
}
else {
///
/// Sources grid
/// Sources LIST
///
///
// get max duration
// get max duration and max frame width
GstClockTime maxduration = 0;
float maxframewidth = 0.f;
for (auto source = selection_.begin(); source != selection_.end(); ++source) {
MediaSource *ms = dynamic_cast<MediaSource *>(*source);
if (ms != nullptr) {
GstClockTime d = ((double) ms->mediaplayer()->timeline()->sectionsDuration() / ms->mediaplayer()->playSpeed());
GstClockTime d = (static_cast<double>(ms->mediaplayer()->timeline()->sectionsDuration()) / ms->mediaplayer()->playSpeed());
if ( d > maxduration )
maxduration = d;
}
float w = 1.5f * _timeline_height * (*source)->frame()->aspectRatio();
if ( w > maxframewidth)
maxframewidth = w;
}
// compute the ratio for timeline rendering : width (pixel) per time unit (ms)
const float w = rendersize.x -maxframewidth - 3.f * _h_space - _scrollbar;
const double width_ratio = static_cast<double>(w) / static_cast<double>(maxduration);
// draw list
ImGui::BeginChild("##v_scroll2", rendersize, false, ImGuiWindowFlags_AlwaysVerticalScrollbar);
// draw list in a scroll area
ImGui::BeginChild("##v_scroll2", rendersize, false);
{
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, _v_space));
// draw play time scale if a duration is set
if (maxduration > 0) {
ImGui::SetCursorPos(ImGui::GetCursorPos() + ImVec2( maxframewidth + _h_space, 0));
DrawTimeScale("##timescale", maxduration, width_ratio);
}
// loop over all sources
for (auto source = selection_.begin(); source != selection_.end(); ++source) {
ImVec2 framesize(1.5f * _timeline_height * (*source)->frame()->aspectRatio(), 1.5f * _timeline_height);
@@ -2171,52 +2311,25 @@ void SourceController::RenderSelection(size_t i)
UserInterface::manager().showSourceEditor(*source);
// text below thumbnail to show status
const char *icon = ICON_FA_SNOWFLAKE;
if ((*source)->active()) {
icon = (*source)->playing() ? ICON_FA_PLAY : ICON_FA_PAUSE;
buttons_enabled = true;
}
ImGui::Text("%s %s", icon, GstToolkit::time_to_string((*source)->playtime()).c_str() );
ImGui::Text(" %s %s", SourcePlayIcon(*source), GstToolkit::time_to_string((*source)->playtime()).c_str() );
// get media source
MediaSource *ms = dynamic_cast<MediaSource *>(*source);
if (ms != nullptr) {
ImGui::SetCursorPos(image_top + ImVec2( framesize.x + _h_space, 0));
// ok, get the media player of the media source
MediaPlayer *mp = ms->mediaplayer();
Timeline *tl = mp->timeline();
// cut gaps
// // timeline of MediaSource to the right
// static float gaps[MAX_TIMELINE_ARRAY];
// static float fade[MAX_TIMELINE_ARRAY];
// size_t numsteps = tl->fillSectionsArrays(gaps, fade) - 1;
// start to draw timeline aligned at maximum frame width + horizontal space
ImGui::SetCursorPos(image_top + ImVec2( maxframewidth + _h_space, 0));
ImVec2 size(rendersize.x - framesize.x - _h_space - _scrollbar, 1.5f * _timeline_height);
// draw the mediaplayer's timeline, with the indication of cursor position
// NB: use the same width/time ratio for all to ensure timing vertical correspondance
DrawTimeline("##timeline_mediaplayer", mp->timeline(), mp->position(), width_ratio / fabs(mp->playSpeed()), framesize.y);
// GstClockTime d = tl->sectionsDuration();
// size.x = size.x * d / ( maxduration * mp->playSpeed() );
// ImGuiToolkit::ShowPlotHistoLines("##TimelineArray2", gaps, fade, numsteps, 0.f, 1.f, size);
TimeIntervalSet se = tl->sections();
GstClockTime playtime = tl->sectionsDuration();
for (auto section = se.begin(); section != se.end(); ++section) {
GstClockTime d = section->duration();
float w = size.x * d / ( maxduration * mp->playSpeed() );
ImGuiToolkit::Timeline("##timeline2", mp->position(), section->begin, section->end, tl->step(), w);
ImGui::SameLine(0,1);
}
// ImGuiToolkit::Timeline("##timeline2", mp->position(), tl->begin(), tl->end(), tl->step(), size.x);
// text below timeline to show info
ImGui::SetCursorPos(image_top + ImVec2( framesize.x + _h_space, 1.5f * _timeline_height + _v_space));
GstClockTime t = (GstClockTime) ( (double) playtime / mp->playSpeed() );
ImGui::Text("%d sections, %s play time / %.2f speed = %s (effective duration)",
se.size(), GstToolkit::time_to_string(playtime).c_str(),
mp->playSpeed(), GstToolkit::time_to_string(t).c_str());
ImGui::SetCursorPos(image_top + ImVec2( maxframewidth + _h_space, framesize.y + _v_space));
ImGui::Text("%s play time @ %.2f speed / %s (max duration)",
GstToolkit::time_to_string(mp->timeline()->sectionsDuration()).c_str(),
mp->playSpeed(), GstToolkit::time_to_string(maxduration).c_str());
}
// next line position
@@ -2224,52 +2337,15 @@ void SourceController::RenderSelection(size_t i)
// ImGui::Spacing();
}
ImGui::PopStyleVar();
}
ImGui::EndChild();
// ImGui::BeginChild("##v_scroll", rendersize, false, ImGuiWindowFlags_AlwaysVerticalScrollbar);
// {
// ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, _v_space));
// // area horizontal pack
// int numcolumns = CLAMP( int(ceil(1.0f * rendersize.x / rendersize.y)), 1, numsources );
// ImGui::Columns( numcolumns, "##selectiongrid", false);
// for (auto source = selection_.begin(); source != selection_.end(); ++source) {
// ImVec2 framesize(ImGui::GetColumnWidth(), ImGui::GetColumnWidth() / (*source)->frame()->aspectRatio());
// framesize.x -= _h_space;
// ImVec2 image_top = ImGui::GetCursorPos();
// if (SourceButton(*source, framesize))
// UserInterface::manager().showSourceEditor(*source);
// // Play icon lower left corner
// ImGuiToolkit::PushFont(framesize.x > 350.f ? ImGuiToolkit::FONT_LARGE : ImGuiToolkit::FONT_MONO);
// float h = ImGui::GetTextLineHeightWithSpacing();
// ImGui::SetCursorPos(image_top + ImVec2( _h_space, framesize.y - h));
// if ((*source)->active())
// ImGui::Text("%s %s", (*source)->playing() ? ICON_FA_PLAY : ICON_FA_PAUSE, GstToolkit::time_to_string((*source)->playtime()).c_str() );
// else
// ImGui::Text("%s %s", ICON_FA_SNOWFLAKE, GstToolkit::time_to_string((*source)->playtime()).c_str() );
// ImGui::PopFont();
// ImGui::Spacing();
// ImGui::NextColumn();
// }
// ImGui::Columns(1);
// ImGui::PopStyleVar();
// }
// ImGui::EndChild();
}
///
/// Play button bar
///
DrawButtonBar(bottom, rendersize.x, buttons_enabled);
DrawButtonBar(bottom, rendersize.x);
///
/// Selection of sources
@@ -2368,42 +2444,43 @@ void SourceController::RenderSelectedSources()
ImGui::Text("Nothing to play");
ImGui::PopFont();
ImGui::PopStyleColor(1);
///
/// Play button bar
/// Play button bar (automatically disabled)
///
DrawButtonBar(bottom, rendersize.x, false);
DrawButtonBar(bottom, rendersize.x);
}
// single source selected
else if (numsources < 2)
{
///
/// Sources display
/// Single Source display
///
RenderSingleSource( selection_.front() );
}
// Several sources selected
else {
///
/// Sources grid
///
///
bool buttons_enabled = false;
ImGui::BeginChild("##v_scroll", rendersize, false, ImGuiWindowFlags_AlwaysVerticalScrollbar);
ImGui::BeginChild("##v_scroll", rendersize, false);
{
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, _v_space));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, 2.f * _v_space));
// area horizontal pack
int numcolumns = CLAMP( int(ceil(1.0f * rendersize.x / rendersize.y)), 1, numsources );
ImGui::Columns( numcolumns, "##selectiongrid", false);
float widthcolumn = rendersize.x / static_cast<float>(numcolumns);
widthcolumn -= _scrollbar;
// loop over sources in grid
for (auto source = selection_.begin(); source != selection_.end(); ++source) {
ImVec2 framesize(ImGui::GetColumnWidth(), ImGui::GetColumnWidth() / (*source)->frame()->aspectRatio());
framesize.x -= _h_space;
///
/// Source Image Button
///
ImVec2 image_top = ImGui::GetCursorPos();
ImVec2 framesize(widthcolumn, widthcolumn / (*source)->frame()->aspectRatio());
if (SourceButton(*source, framesize))
UserInterface::manager().showSourceEditor(*source);
@@ -2411,12 +2488,7 @@ void SourceController::RenderSelectedSources()
ImGuiToolkit::PushFont(framesize.x > 350.f ? ImGuiToolkit::FONT_LARGE : ImGuiToolkit::FONT_MONO);
float h = ImGui::GetTextLineHeightWithSpacing();
ImGui::SetCursorPos(image_top + ImVec2( _h_space, framesize.y - h));
if ((*source)->active()) {
ImGui::Text("%s %s", (*source)->playing() ? ICON_FA_PLAY : ICON_FA_PAUSE, GstToolkit::time_to_string((*source)->playtime()).c_str() );
buttons_enabled = true;
}
else
ImGui::Text(ICON_FA_SNOWFLAKE " %s", GstToolkit::time_to_string((*source)->playtime()).c_str() );
ImGui::Text("%s %s", SourcePlayIcon(*source), GstToolkit::time_to_string((*source)->playtime()).c_str() );
ImGui::PopFont();
ImGui::Spacing();
@@ -2431,10 +2503,10 @@ void SourceController::RenderSelectedSources()
///
/// Play button bar
///
DrawButtonBar(bottom, rendersize.x, buttons_enabled);
DrawButtonBar(bottom, rendersize.x);
///
/// New Selection from active sources
/// Menu to store Selection from current sources
///
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.00f, 0.00f, 0.00f, 0.00f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.14f, 0.14f, 0.14f, 0.5f));
@@ -2491,10 +2563,16 @@ void SourceController::RenderSingleSource(Source *s)
framesize.x = tmp.x;
}
///
/// Image
///
top += corner;
ImGui::SetCursorScreenPos(top);
ImGui::Image((void*)(uintptr_t) s->texture(), framesize);
///
/// Info overlays
///
ImGui::SetCursorScreenPos(top + ImVec2(framesize.x - ImGui::GetTextLineHeightWithSpacing(), _v_space));
ImGui::Text(ICON_FA_INFO_CIRCLE);
if (ImGui::IsItemHovered()){
@@ -2516,17 +2594,13 @@ void SourceController::RenderSingleSource(Source *s)
// Play icon lower left corner
ImGuiToolkit::PushFont(ImGuiToolkit::FONT_LARGE);
ImGui::SetCursorScreenPos(bottom + ImVec2(_h_space, -ImGui::GetTextLineHeightWithSpacing()));
if (s->active())
ImGui::Text("%s %s", s->playing() ? ICON_FA_PLAY : ICON_FA_PAUSE, GstToolkit::time_to_string(s->playtime()).c_str() );
else
ImGui::Text("%s %s", ICON_FA_SNOWFLAKE, GstToolkit::time_to_string(s->playtime()).c_str() );
ImGui::Text("%s %s", SourcePlayIcon(s), GstToolkit::time_to_string(s->playtime()).c_str() );
ImGui::PopFont();
///
/// Play source button bar
/// Play button bar
///
DrawButtonBar(bottom, rendersize.x, s->active());
DrawButtonBar(bottom, rendersize.x);
}
}
@@ -2555,10 +2629,16 @@ void SourceController::RenderMediaPlayer(MediaPlayer *mp)
framesize.x = tmp.x;
}
///
/// Image
///
top += corner;
ImGui::SetCursorScreenPos(top);
ImGui::Image((void*)(uintptr_t) mp->texture(), framesize);
///
/// Info overlays
///
ImGui::SetCursorScreenPos(top + ImVec2(framesize.x - ImGui::GetTextLineHeightWithSpacing(), _v_space));
ImGui::Text(ICON_FA_INFO_CIRCLE);
if (ImGui::IsItemHovered()){
@@ -2588,11 +2668,11 @@ void SourceController::RenderMediaPlayer(MediaPlayer *mp)
if (mp->isEnabled())
ImGui::Text("%s %s", mp->isPlaying() ? ICON_FA_PLAY : ICON_FA_PAUSE, GstToolkit::time_to_string(mp->position()).c_str() );
else
ImGui::Text(ICON_FA_SNOWFLAKE " %s", GstToolkit::time_to_string(mp->position()).c_str() );
ImGui::Text( ICON_FA_SNOWFLAKE " %s", GstToolkit::time_to_string(mp->position()).c_str() );
ImGui::PopFont();
///
/// media player buttons bar
/// media player buttons bar (custom)
///
draw_list->AddRectFilled(bottom, bottom + ImVec2(rendersize.x, _buttons_height), ImGui::GetColorU32(ImGuiCol_FrameBg), _h_space);
@@ -2651,6 +2731,9 @@ void SourceController::RenderMediaPlayer(MediaPlayer *mp)
mp->setPlaySpeed( static_cast<double>(speed) );
}
///
/// Media Player context menu
///
ImGui::SameLine();
ImGui::SetCursorPosX(rendersize.x - _buttons_height / 1.5f);
@@ -2659,11 +2742,11 @@ void SourceController::RenderMediaPlayer(MediaPlayer *mp)
ImGui::OpenPopup( "MenuTimeline" );
if (ImGui::BeginPopup( "MenuTimeline" ))
{
if (ImGui::MenuItem(UNICODE_MULTIPLY " " ICON_FA_CARET_RIGHT " Reset Speed" )){
if (ImGui::MenuItem(UNICODE_MULTIPLY " " ICON_FA_CARET_RIGHT " Reset speed" )){
speed = 1.f;
mp->setPlaySpeed( static_cast<double>(speed) );
}
if (ImGui::MenuItem(ICON_FA_WINDOW_CLOSE " Reset Timeline" )){
if (ImGui::MenuItem(ICON_FA_WINDOW_CLOSE " Reset timeline" )){
timeline_zoom = 1.f;
mp->timeline()->clearFading();
mp->timeline()->clearGaps();
@@ -2681,7 +2764,14 @@ void SourceController::RenderMediaPlayer(MediaPlayer *mp)
}
ImGui::EndMenu();
}
if (Settings::application.render.gpu_decoding && ImGui::BeginMenu(ICON_FA_MICROCHIP " Hardware Decoding"))
if (ImGui::BeginMenu(ICON_FA_CUT " Auto cut" )){
if (ImGui::MenuItem("Cut faded areas"))
if (mp->timeline()->autoCut())
Action::manager().store("Timeline Auto cut");
ImGui::EndMenu();
}
if (Settings::application.render.gpu_decoding && ImGui::BeginMenu(ICON_FA_MICROCHIP " Hardware decoding"))
{
bool hwdec = !mp->softwareDecodingForced();
if (ImGui::MenuItem("Auto", "", &hwdec ))
@@ -2723,7 +2813,7 @@ void SourceController::RenderMediaPlayer(MediaPlayer *mp)
{
bool released = false;
if ( ImGuiToolkit::EditPlotHistoLines("##TimelineArray", tl->gapsArray(), tl->fadingArray(),
MAX_TIMELINE_ARRAY, 0.f, 1.f,
MAX_TIMELINE_ARRAY, 0.f, 1.f, tl->begin(), tl->end(),
Settings::application.widget.timeline_editmode, &released, size) ) {
tl->update();
}
@@ -2745,15 +2835,15 @@ void SourceController::RenderMediaPlayer(MediaPlayer *mp)
bottom += ImVec2(scrollwindow.x + 2.f, 0.f);
draw_list->AddRectFilled(bottom, bottom + ImVec2(slider_zoom_width, _timeline_height -1.f), ImGui::GetColorU32(ImGuiCol_FrameBg));
ImGui::SetCursorScreenPos(bottom + ImVec2(1.f, 0.f));
const char *tooltip[2] = {"Draw opacity", "Cut sections"};
const char *tooltip[2] = {"Draw opacity tool", "Cut tool"};
ImGuiToolkit::IconToggle(7,4,8,3, &Settings::application.widget.timeline_editmode, tooltip);
ImGui::SetCursorScreenPos(bottom + ImVec2(1.f, 0.5f * _timeline_height));
if (Settings::application.widget.timeline_editmode) {
// action auto cut
if (ImGuiToolkit::IconButton(14, 12, "Auto cut")) {
if (mp->timeline()->autoCut())
Action::manager().store("Timeline Auto cut");
if (ImGuiToolkit::IconButton(9, 3, "Cut at cursor")) {
if (mp->timeline()->cut(mp->position()))
Action::manager().store("Timeline Cut");
}
}
else {
@@ -2780,9 +2870,9 @@ void SourceController::RenderMediaPlayer(MediaPlayer *mp)
ImGui::PopStyleVar(2);
///
/// media player actions
///
/// media player timeline actions
///
// request seek (ASYNC)
if ( slider_pressed_ && mp->go_to(seek_t) )
slider_pressed_ = false;
@@ -2797,41 +2887,81 @@ void SourceController::RenderMediaPlayer(MediaPlayer *mp)
}
}
void SourceController::DrawButtonBar(ImVec2 bottom, float width, bool enabled)
const char *SourceController::SourcePlayIcon(Source *s)
{
if (s->active()) {
if ( s->playing() )
return ICON_FA_PLAY;
else
return ICON_FA_PAUSE;
}
else
return ICON_FA_SNOWFLAKE;
}
void SourceController::DrawButtonBar(ImVec2 bottom, float width)
{
// draw box
ImDrawList* draw_list = ImGui::GetWindowDrawList();
draw_list->AddRectFilled(bottom, bottom + ImVec2(width, _buttons_height), ImGui::GetColorU32(ImGuiCol_FrameBg), _h_space);
// buttons style: inactive if no source in selection
if (!enabled || selection_.empty()) {
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.6, 0.6, 0.6, 0.5f));
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.00f, 0.00f, 0.00f, 0.00f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.00f, 0.00f, 0.00f, 0.00f));
// prepare position to draw text
ImGui::SetCursorScreenPos(bottom + ImVec2(_h_space, _v_space) );
// play bar is enabled if only one source selected is enabled
bool enabled = false;
for (auto source = selection_.begin(); source != selection_.end(); ++source){
if ( (*source)->active() ) {
enabled = true;
break;
}
}
else {
// buttons style for disabled / enabled bar
if (enabled) {
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.00f, 0.00f, 0.00f, 0.00f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.14f, 0.14f, 0.14f, 0.5f));
}
else {
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.6, 0.6, 0.6, 0.5f));
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.00f, 0.00f, 0.00f, 0.00f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.00f, 0.00f, 0.00f, 0.00f));
}
ImGui::SetCursorScreenPos(bottom + ImVec2(_h_space, _v_space) );
// Always the rewind button
if (ImGui::Button(ICON_FA_FAST_BACKWARD) && enabled) {
for (auto source = selection_.begin(); source != selection_.end(); ++source)
(*source)->replay();
}
ImGui::SameLine(0, _h_space);
if (ImGui::Button(ICON_FA_PLAY) && enabled) {
for (auto source = selection_.begin(); source != selection_.end(); ++source)
(*source)->play(true);
// unique play / pause button for single source
if (selection_.size() == 1) {
Source *s = selection_.front();
if (s->playing()) {
if (ImGui::Button(ICON_FA_PAUSE) && enabled)
(s)->play(false);
} else {
if (ImGui::Button(ICON_FA_PLAY) && enabled)
(s)->play(true);
}
}
ImGui::SameLine(0, _h_space);
if (ImGui::Button(ICON_FA_PAUSE) && enabled) {
for (auto source = selection_.begin(); source != selection_.end(); ++source)
(*source)->play(false);
// separate play & pause buttons for multiple sources (or none)
else {
if (ImGui::Button(ICON_FA_PLAY) && enabled) {
for (auto source = selection_.begin(); source != selection_.end(); ++source)
(*source)->play(true);
}
ImGui::SameLine(0, _h_space);
if (ImGui::Button(ICON_FA_PAUSE) && enabled) {
for (auto source = selection_.begin(); source != selection_.end(); ++source)
(*source)->play(false);
}
}
ImGui::SameLine(0, _h_space);
// restore
// restore style
ImGui::PopStyleColor(3);
}
@@ -2958,7 +3088,7 @@ void Navigator::Render()
ImDrawList* draw_list = ImGui::GetWindowDrawList();
ImVec2 p1 = ImGui::GetCursorScreenPos() + ImVec2(icon_width, 0.5f * icon_width);
ImVec2 p2 = ImVec2(p1.x + 2.f, p1.y + 2.f);
const ImU32 color = ImGui::GetColorU32( style.Colors[ImGuiCol_Text] );
const ImU32 color = ImGui::GetColorU32(ImGuiCol_Text);
if ((*iter)->mode() == Source::CURRENT) {
p1 = ImGui::GetCursorScreenPos() + ImVec2(icon_width, 0);
p2 = ImVec2(p1.x + 2.f, p1.y + icon_width);

View File

@@ -118,9 +118,10 @@ class SourceController
std::string active_label_;
int active_selection_;
InfoVisitor info_;
SourceList selection_;
void DrawButtonBar(ImVec2 bottom, float width, bool enabled = true);
void DrawButtonBar(ImVec2 bottom, float width);
const char *SourcePlayIcon(Source *s);
bool SourceButton(Source *s, ImVec2 framesize);
void RenderSelectedSources();

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