From b72054c2f791674c830251303bf6699aefeca549 Mon Sep 17 00:00:00 2001 From: Bruno Herbelin Date: Sun, 1 Sep 2024 23:43:04 +0200 Subject: [PATCH] BugFix missing window size for Shader Editor --- src/ShaderEditWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ShaderEditWindow.cpp b/src/ShaderEditWindow.cpp index e51b027..60fc024 100644 --- a/src/ShaderEditWindow.cpp +++ b/src/ShaderEditWindow.cpp @@ -133,7 +133,7 @@ void ShaderEditWindow::Render() "Text files", {"*.glsl", "*.txt"} ); - ImGui::SetWindowSize(ImVec2(800, 600), ImGuiCond_FirstUseEver); + ImGui::SetNextWindowSize(ImVec2(800, 600), ImGuiCond_FirstUseEver); if ( !ImGui::Begin(name_, &Settings::application.widget.shader_editor, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse ))