mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-07 00:10:00 +01:00
Bugfix view config loading
This commit is contained in:
@@ -29,11 +29,11 @@
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GeometryView::GeometryView() : View(GEOMETRY)
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GeometryView::GeometryView() : View(GEOMETRY)
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{
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{
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scene.root()->scale_ = glm::vec3(GEOMETRY_DEFAULT_SCALE, GEOMETRY_DEFAULT_SCALE, 1.0f);
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// read default settings
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// read default settings
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if ( Settings::application.views[mode_].name.empty() ) {
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if ( Settings::application.views[mode_].name.empty() ) {
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// no settings found: store application default
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// no settings found: store application default
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Settings::application.views[mode_].name = "Geometry";
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Settings::application.views[mode_].name = "Geometry";
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scene.root()->scale_ = glm::vec3(GEOMETRY_DEFAULT_SCALE, GEOMETRY_DEFAULT_SCALE, 1.0f);
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saveSettings();
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saveSettings();
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}
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}
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else
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else
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@@ -25,16 +25,17 @@
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LayerView::LayerView() : View(LAYER), aspect_ratio(1.f)
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LayerView::LayerView() : View(LAYER), aspect_ratio(1.f)
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{
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{
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scene.root()->scale_ = glm::vec3(LAYER_DEFAULT_SCALE, LAYER_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(2.2f, 1.2f, 0.0f);
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// read default settings
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// read default settings
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if ( Settings::application.views[mode_].name.empty() ) {
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if ( Settings::application.views[mode_].name.empty() ) {
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// no settings found: store application default
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// no settings found: store application default
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Settings::application.views[mode_].name = "Layer";
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Settings::application.views[mode_].name = "Layer";
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scene.root()->scale_ = glm::vec3(LAYER_DEFAULT_SCALE, LAYER_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(2.2f, 1.2f, 0.0f);
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saveSettings();
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saveSettings();
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}
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}
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else
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else {
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restoreSettings();
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restoreSettings();
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}
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// Geometry Scene background
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// Geometry Scene background
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frame_ = new Group;
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frame_ = new Group;
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@@ -32,12 +32,12 @@ uint textureMixingQuadratic();
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MixingView::MixingView() : View(MIXING), limbo_scale_(MIXING_LIMBO_SCALE)
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MixingView::MixingView() : View(MIXING), limbo_scale_(MIXING_LIMBO_SCALE)
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{
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{
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scene.root()->scale_ = glm::vec3(MIXING_DEFAULT_SCALE, MIXING_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(0.0f, 0.0f, 0.0f);
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// read default settings
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// read default settings
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if ( Settings::application.views[mode_].name.empty() ) {
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if ( Settings::application.views[mode_].name.empty() ) {
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// no settings found: store application default
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// no settings found: store application default
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Settings::application.views[mode_].name = "Mixing";
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Settings::application.views[mode_].name = "Mixing";
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scene.root()->scale_ = glm::vec3(MIXING_DEFAULT_SCALE, MIXING_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(0.0f, 0.0f, 0.0f);
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saveSettings();
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saveSettings();
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}
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}
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else
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else
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@@ -89,12 +89,12 @@ void SessionCreator::load(const std::string& filename)
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// session file seems legit, create a session
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// session file seems legit, create a session
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session_ = new Session;
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session_ = new Session;
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// load views config (includes resolution of session rendering)
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loadConfig( xmlDoc_.FirstChildElement("Views") );
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// ready to read sources
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// ready to read sources
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SessionLoader::load( xmlDoc_.FirstChildElement("Session") );
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SessionLoader::load( xmlDoc_.FirstChildElement("Session") );
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// load views config (includes resolution of session rendering: todo after load)
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loadConfig( xmlDoc_.FirstChildElement("Views") );
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// create groups
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// create groups
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std::list< SourceList > groups = getMixingGroups();
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std::list< SourceList > groups = getMixingGroups();
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for (auto group_it = groups.begin(); group_it != groups.end(); group_it++)
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for (auto group_it = groups.begin(); group_it != groups.end(); group_it++)
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@@ -343,10 +343,10 @@ void Settings::Load()
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// bloc views
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// bloc views
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{
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{
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application.views.clear(); // trash existing list
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XMLElement * pElement = pRoot->FirstChildElement("Views");
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XMLElement * pElement = pRoot->FirstChildElement("Views");
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if (pElement)
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if (pElement)
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{
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{
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application.views.clear(); // trash existing list
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pElement->QueryIntAttribute("current", &application.current_view);
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pElement->QueryIntAttribute("current", &application.current_view);
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pElement->QueryIntAttribute("workspace", &application.current_workspace);
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pElement->QueryIntAttribute("workspace", &application.current_workspace);
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@@ -28,12 +28,12 @@
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TextureView::TextureView() : View(TEXTURE), edit_source_(nullptr), need_edit_update_(true)
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TextureView::TextureView() : View(TEXTURE), edit_source_(nullptr), need_edit_update_(true)
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{
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{
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scene.root()->scale_ = glm::vec3(APPEARANCE_DEFAULT_SCALE, APPEARANCE_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(0.8f, 0.f, 0.0f);
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// read default settings
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// read default settings
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if ( Settings::application.views[mode_].name.empty() ) {
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if ( Settings::application.views[mode_].name.empty() ) {
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// no settings found: store application default
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// no settings found: store application default
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Settings::application.views[mode_].name = "Texture";
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Settings::application.views[mode_].name = "Texture";
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scene.root()->scale_ = glm::vec3(APPEARANCE_DEFAULT_SCALE, APPEARANCE_DEFAULT_SCALE, 1.0f);
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scene.root()->translation_ = glm::vec3(0.8f, 0.f, 0.0f);
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saveSettings();
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saveSettings();
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}
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}
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else
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else
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@@ -25,27 +25,27 @@ XMLElement *tinyxml2::XMLElementFromGLM(XMLDocument *doc, glm::ivec2 vector)
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XMLElement *tinyxml2::XMLElementFromGLM(XMLDocument *doc, glm::vec2 vector)
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XMLElement *tinyxml2::XMLElementFromGLM(XMLDocument *doc, glm::vec2 vector)
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{
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{
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XMLElement *newelement = doc->NewElement( "vec2" );
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XMLElement *newelement = doc->NewElement( "vec2" );
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newelement->SetAttribute("x", vector.x);
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newelement->SetAttribute("x", (float) vector.x);
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newelement->SetAttribute("y", vector.y);
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newelement->SetAttribute("y", (float) vector.y);
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return newelement;
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return newelement;
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}
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}
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XMLElement *tinyxml2::XMLElementFromGLM(XMLDocument *doc, glm::vec3 vector)
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XMLElement *tinyxml2::XMLElementFromGLM(XMLDocument *doc, glm::vec3 vector)
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{
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{
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XMLElement *newelement = doc->NewElement( "vec3" );
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XMLElement *newelement = doc->NewElement( "vec3" );
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newelement->SetAttribute("x", vector.x);
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newelement->SetAttribute("x", (float) vector.x);
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newelement->SetAttribute("y", vector.y);
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newelement->SetAttribute("y", (float) vector.y);
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newelement->SetAttribute("z", vector.z);
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newelement->SetAttribute("z", (float) vector.z);
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return newelement;
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return newelement;
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}
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}
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XMLElement *tinyxml2::XMLElementFromGLM(XMLDocument *doc, glm::vec4 vector)
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XMLElement *tinyxml2::XMLElementFromGLM(XMLDocument *doc, glm::vec4 vector)
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{
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{
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XMLElement *newelement = doc->NewElement( "vec4" );
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XMLElement *newelement = doc->NewElement( "vec4" );
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newelement->SetAttribute("x", vector.x);
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newelement->SetAttribute("x", (float) vector.x);
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newelement->SetAttribute("y", vector.y);
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newelement->SetAttribute("y", (float) vector.y);
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newelement->SetAttribute("z", vector.z);
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newelement->SetAttribute("z", (float) vector.z);
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newelement->SetAttribute("w", vector.w);
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newelement->SetAttribute("w", (float) vector.w);
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return newelement;
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return newelement;
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}
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}
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