diff --git a/src/RenderingManager.cpp b/src/RenderingManager.cpp index b3ff441..f049368 100644 --- a/src/RenderingManager.cpp +++ b/src/RenderingManager.cpp @@ -1022,7 +1022,10 @@ bool RenderingWindow::init(int index, GLFWwindow *share) glHint(GL_LINE_SMOOTH_HINT, GL_NICEST); // Enable Antialiasing multisampling for main window - if ( openGLExtensionAvailable( "GL_ARB_multisample" ) || openGLExtensionAvailable( "GL_EXT_multisample" )) { + if ( openGLExtensionAvailable( "GL_ARB_multisample" ) || + openGLExtensionAvailable( "GL_ARB_texture_multisample" )|| + openGLExtensionAvailable( "GL_EXT_multisample" )|| + openGLExtensionAvailable( "GL_EXT_framebuffer_multisample" )) { if (Settings::application.render.multisampling > 0 && master_ == NULL) { glEnable(GL_MULTISAMPLE); diff --git a/src/Settings.h b/src/Settings.h index f60f4bc..cf15898 100644 --- a/src/Settings.h +++ b/src/Settings.h @@ -185,7 +185,7 @@ struct RenderConfig RenderConfig() { disabled = false; vsync = 1; - multisampling = 2; + multisampling = 3; ratio = 3; res = 1; custom_width = 1200;