brunoherbelin
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3b09bc877c
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Introducing Oriented bounding box for GeometryView selection
First implementation of MixingView selection manipulation (scale and
rotate)
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2021-03-15 11:56:16 +01:00 |
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brunoherbelin
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62bc779dee
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Import of SessionSource: the merging of sources in session now applies
transformations of the sessionsource; so visually nothing (almost)
should change on the output.
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2021-01-30 12:26:49 +01:00 |
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brunoherbelin
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233fc64c4e
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Increased size of unique identifier of objects: using uint64 instead of
int. Deep change in all concerned objects (Node, Source, Shader, etc.).
No behavior change, just more robust in duration.
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2020-10-06 22:45:52 +02:00 |
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brunoherbelin
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f32b85a656
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Centralizing and unifying the generator of object identifiers.
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2020-10-03 14:05:28 +02:00 |
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brunoherbelin
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a4ff2a325f
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Improved detection of unplugged device
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2020-09-25 21:44:38 +02:00 |
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brunoherbelin
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59db2cf57c
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Implementation of new type of source: Pattern generator (GUI, icons,
saving). A new class for gstreamer stream (Stream) is defined for
generic pipeline sources; to be integrated (inheritance) into
MediaPlayer.
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2020-09-20 00:26:39 +02:00 |
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brunoherbelin
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e03db22092
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Fixed selection behavior: bounding box now correctly takes into account
transformations of the sources, and selects only those inside the
selection bounding box.
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2020-09-14 23:04:59 +02:00 |
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brunoherbelin
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bcc800e758
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View navigation improvements: drag limits (per view type) and generic
recentering function to restore default view and adjust it to display
the entire scene (right mouse double clic).
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2020-07-12 00:30:32 +02:00 |
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brunoherbelin
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aa211fe39b
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Working on multiple sources selection: created bounding box decoration,
fixed Switch node in Scene, removed Animation node from scene, created
display mode for Source.
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2020-06-13 18:22:32 +02:00 |
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brunoherbelin
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20cafa388f
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Initial implementation of handles on sources to manipulate in geometry
view (only resize implemented so far)
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2020-05-16 12:06:52 +02:00 |
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