#include using namespace std; // Desktop OpenGL function loader #include // vmix #include "defines.h" #include "Log.h" #include "Resource.h" #include "Visitor.h" #include "SystemToolkit.h" #include "GlmToolkit.h" #include "MediaPlayer.h" #ifndef NDEBUG #define MEDIA_PLAYER_DEBUG #endif #define USE_GST_APPSINK_CALLBACKS std::list MediaPlayer::registered_; MediaPlayer::MediaPlayer() { // create unique id id_ = GlmToolkit::uniqueId(); uri_ = "undefined"; pipeline_ = nullptr; ready_ = false; failed_ = false; seeking_ = false; enabled_ = true; rate_ = 1.0; position_ = GST_CLOCK_TIME_NONE; desired_state_ = GST_STATE_PAUSED; loop_ = LoopMode::LOOP_REWIND; // start index in frame_ stack write_index_ = 0; last_index_ = 0; // no PBO by default pbo_[0] = pbo_[1] = 0; pbo_size_ = 0; pbo_index_ = 0; pbo_next_index_ = 0; // OpenGL texture textureindex_ = 0; } MediaPlayer::~MediaPlayer() { close(); } void MediaPlayer::accept(Visitor& v) { v.visit(*this); } guint MediaPlayer::texture() const { if (textureindex_ == 0) return Resource::getTextureBlack(); return textureindex_; } static MediaInfo UriDiscoverer_(std::string uri) { #ifdef MEDIA_PLAYER_DEBUG Log::Info("Checking '%s'", uri.c_str()); #endif MediaInfo video_stream_info; /* Instantiate the Discoverer */ GError *err = NULL; GstDiscoverer *discoverer = gst_discoverer_new (15 * GST_SECOND, &err); if (!discoverer) { Log::Warning("MediaPlayer Error creating discoverer instance: %s\n", err->message); g_clear_error (&err); } else { GstDiscovererInfo *info = gst_discoverer_discover_uri (discoverer, uri.c_str(), &err); GstDiscovererResult result = gst_discoverer_info_get_result (info); switch (result) { case GST_DISCOVERER_URI_INVALID: Log::Warning("'%s': Invalid URI", uri.c_str()); break; case GST_DISCOVERER_ERROR: Log::Warning("'%s': %s", uri.c_str(), err->message); break; case GST_DISCOVERER_TIMEOUT: Log::Warning("'%s': Timeout loading", uri.c_str()); break; case GST_DISCOVERER_BUSY: Log::Warning("'%s': Busy", uri.c_str()); break; case GST_DISCOVERER_MISSING_PLUGINS: { const GstStructure *s = gst_discoverer_info_get_misc (info); gchar *str = gst_structure_to_string (s); Log::Warning("'%s': Unknown file format (%s)", uri.c_str(), str); g_free (str); } break; default: case GST_DISCOVERER_OK: break; } // no error, handle information found if ( result == GST_DISCOVERER_OK ) { GList *streams = gst_discoverer_info_get_video_streams(info); GList *tmp; for (tmp = streams; tmp && !video_stream_info.valid; tmp = tmp->next ) { GstDiscovererStreamInfo *tmpinf = (GstDiscovererStreamInfo *) tmp->data; if ( GST_IS_DISCOVERER_VIDEO_INFO(tmpinf) ) { // found a video / image stream : fill-in information GstDiscovererVideoInfo* vinfo = GST_DISCOVERER_VIDEO_INFO(tmpinf); video_stream_info.width = gst_discoverer_video_info_get_width(vinfo); video_stream_info.height = gst_discoverer_video_info_get_height(vinfo); guint parn = gst_discoverer_video_info_get_par_num(vinfo); guint pard = gst_discoverer_video_info_get_par_denom(vinfo); video_stream_info.par_width = (video_stream_info.width * parn) / pard; video_stream_info.interlaced = gst_discoverer_video_info_is_interlaced(vinfo); video_stream_info.bitrate = gst_discoverer_video_info_get_bitrate(vinfo); video_stream_info.isimage = gst_discoverer_video_info_is_image(vinfo); // if its a video, it duration, framerate, etc. if ( !video_stream_info.isimage ) { video_stream_info.timeline.setEnd( gst_discoverer_info_get_duration (info) ); video_stream_info.seekable = gst_discoverer_info_get_seekable (info); guint frn = gst_discoverer_video_info_get_framerate_num(vinfo); guint frd = gst_discoverer_video_info_get_framerate_denom(vinfo); if (frn == 0 || frd == 0) { frn = 25; frd = 1; } video_stream_info.framerate = static_cast(frn) / static_cast(frd); video_stream_info.timeline.setStep( (GST_SECOND * static_cast(frd)) / (static_cast(frn)) ); } // try to fill-in the codec information GstCaps *caps = gst_discoverer_stream_info_get_caps (tmpinf); if (caps) { gchar *codecstring = gst_pb_utils_get_codec_description(caps); video_stream_info.codec_name = std::string( codecstring ); g_free(codecstring); gst_caps_unref (caps); } const GstTagList *tags = gst_discoverer_stream_info_get_tags(tmpinf); if ( tags ) { gchar *container = NULL; if ( gst_tag_list_get_string (tags, GST_TAG_CONTAINER_FORMAT, &container) ) video_stream_info.codec_name += " " + std::string(container); g_free(container); } // exit loop // inform that it succeeded video_stream_info.valid = true; } } gst_discoverer_stream_info_list_free(streams); if (!video_stream_info.valid) { Log::Warning("'%s': No video stream", uri.c_str()); } } g_object_unref (discoverer); } // return the info return video_stream_info; } void MediaPlayer::open(string path) { // set path filename_ = path; // set uri to open gchar *uritmp = gst_filename_to_uri(path.c_str(), NULL); uri_ = string( uritmp ); g_free(uritmp); // reset ready_ = false; // start URI discovering thread: discoverer_ = std::async( UriDiscoverer_, uri_); // wait for discoverer to finish in the future (test in update) } void MediaPlayer::execute_open() { // Create the simplest gstreamer pipeline possible : // " uridecodebin uri=file:///path_to_file/filename.mp4 ! videoconvert ! appsink " // equivalent to gst-launch-1.0 uridecodebin uri=file:///path_to_file/filename.mp4 ! videoconvert ! ximagesink // Build string describing pipeline // video deinterlacing method // tomsmocomp (0) – Motion Adaptive: Motion Search // greedyh (1) – Motion Adaptive: Advanced Detection // greedyl (2) – Motion Adaptive: Simple Detection // vfir (3) – Blur Vertical // linear (4) – Linear // scalerbob (6) – Double lines // video convertion chroma-resampler // Duplicates the samples when upsampling and drops when downsampling 0 // Uses linear interpolation 1 (default) // Uses cubic interpolation 2 // Uses sinc interpolation 3 string description = "uridecodebin uri=" + uri_ + " ! "; if (media_.interlaced) description += "deinterlace method=2 ! "; description += "videoconvert chroma-resampler=2 n-threads=2 ! appsink name=sink"; // parse pipeline descriptor GError *error = NULL; pipeline_ = gst_parse_launch (description.c_str(), &error); if (error != NULL) { Log::Warning("MediaPlayer %s Could not construct pipeline %s:\n%s", std::to_string(id_).c_str(), description.c_str(), error->message); g_clear_error (&error); failed_ = true; return; } g_object_set(G_OBJECT(pipeline_), "name", std::to_string(id_).c_str(), NULL); // GstCaps *caps = gst_static_caps_get (&frame_render_caps); string capstring = "video/x-raw,format=RGBA,width="+ std::to_string(media_.width) + ",height=" + std::to_string(media_.height); GstCaps *caps = gst_caps_from_string(capstring.c_str()); if (!gst_video_info_from_caps (&v_frame_video_info_, caps)) { Log::Warning("MediaPlayer %s Could not configure video frame info", std::to_string(id_).c_str()); failed_ = true; return; } // setup appsink GstElement *sink = gst_bin_get_by_name (GST_BIN (pipeline_), "sink"); if (sink) { // instruct the sink to send samples synched in time gst_base_sink_set_sync (GST_BASE_SINK(sink), true); // instruct sink to use the required caps gst_app_sink_set_caps (GST_APP_SINK(sink), caps); // Instruct appsink to drop old buffers when the maximum amount of queued buffers is reached. gst_app_sink_set_max_buffers( GST_APP_SINK(sink), 50); gst_app_sink_set_drop (GST_APP_SINK(sink), true); #ifdef USE_GST_APPSINK_CALLBACKS // set the callbacks GstAppSinkCallbacks callbacks; callbacks.new_preroll = callback_new_preroll; if (media_.isimage) { callbacks.eos = NULL; callbacks.new_sample = NULL; } else { callbacks.eos = callback_end_of_stream; callbacks.new_sample = callback_new_sample; } gst_app_sink_set_callbacks (GST_APP_SINK(sink), &callbacks, this, NULL); gst_app_sink_set_emit_signals (GST_APP_SINK(sink), false); #else // connect signals callbacks g_signal_connect(G_OBJECT(sink), "new-sample", G_CALLBACK (callback_new_sample), this); g_signal_connect(G_OBJECT(sink), "new-preroll", G_CALLBACK (callback_new_preroll), this); g_signal_connect(G_OBJECT(sink), "eos", G_CALLBACK (callback_end_of_stream), this); gst_app_sink_set_emit_signals (GST_APP_SINK(sink), true); #endif // done with ref to sink gst_object_unref (sink); } else { Log::Warning("MediaPlayer %s Could not configure sink", std::to_string(id_).c_str()); failed_ = true; return; } gst_caps_unref (caps); // capture bus signals to force a unique opengl context for all GST elements //Rendering::LinkPipeline(GST_PIPELINE (pipeline)); // set to desired state (PLAY or PAUSE) GstStateChangeReturn ret = gst_element_set_state (pipeline_, desired_state_); if (ret == GST_STATE_CHANGE_FAILURE) { Log::Warning("MediaPlayer %s Could not open '%s'", std::to_string(id_).c_str(), uri_.c_str()); failed_ = true; return; } // in case discoverer failed to get duration if (media_.timeline.end() == GST_CLOCK_TIME_NONE) { gint64 d = GST_CLOCK_TIME_NONE; if ( gst_element_query_duration(pipeline_, GST_FORMAT_TIME, &d) ) media_.timeline.setEnd(d); } // all good Log::Info("MediaPlayer %s Opened '%s' (%s %d x %d)", std::to_string(id_).c_str(), uri_.c_str(), media_.codec_name.c_str(), media_.width, media_.height); Log::Info("MediaPlayer %s Timeline [%ld %ld] %ld frames, %d gaps", std::to_string(id_).c_str(), media_.timeline.begin(), media_.timeline.end(), media_.timeline.numFrames(), media_.timeline.numGaps()); ready_ = true; // register media player MediaPlayer::registered_.push_back(this); } bool MediaPlayer::isOpen() const { return ready_; } bool MediaPlayer::failed() const { return failed_; } void MediaPlayer::close() { // not openned? if (!ready_ && discoverer_.valid()) { // wait for loading to finish discoverer_.wait(); // nothing else to change return; } // un-ready the media player ready_ = false; // clean up GST if (pipeline_ != nullptr) { GstStateChangeReturn ret = gst_element_set_state (pipeline_, GST_STATE_NULL); if (ret == GST_STATE_CHANGE_ASYNC) { GstState state; gst_element_get_state (pipeline_, &state, NULL, GST_CLOCK_TIME_NONE); } gst_object_unref (pipeline_); pipeline_ = nullptr; } // cleanup eventual remaining frame memory for(guint i = 0; i < N_VFRAME; i++){ if ( frame_[i].full ) { gst_video_frame_unmap(&frame_[i].vframe); frame_[i].status = INVALID; } } // cleanup opengl texture if (textureindex_) glDeleteTextures(1, &textureindex_); textureindex_ = 0; // cleanup picture buffer if (pbo_[0]) glDeleteBuffers(2, pbo_); pbo_size_ = 0; #ifdef MEDIA_PLAYER_DEBUG Log::Info("MediaPlayer %s closed", std::to_string(id_).c_str()); #endif // unregister media player MediaPlayer::registered_.remove(this); } guint MediaPlayer::width() const { return media_.width; } guint MediaPlayer::height() const { return media_.height; } float MediaPlayer::aspectRatio() const { return static_cast(media_.par_width) / static_cast(media_.height); } GstClockTime MediaPlayer::position() { if (position_ == GST_CLOCK_TIME_NONE && pipeline_ != nullptr) { gint64 p = GST_CLOCK_TIME_NONE; if ( gst_element_query_position (pipeline_, GST_FORMAT_TIME, &p) ) position_ = p; } return position_; } void MediaPlayer::enable(bool on) { if ( !ready_ ) return; if ( enabled_ != on ) { enabled_ = on; // default to pause GstState requested_state = GST_STATE_PAUSED; // unpause only if enabled if (enabled_) { requested_state = desired_state_; } // apply state change GstStateChangeReturn ret = gst_element_set_state (pipeline_, requested_state); if (ret == GST_STATE_CHANGE_FAILURE) { Log::Warning("MediaPlayer %s Failed to enable", std::to_string(id_).c_str()); failed_ = true; } } } bool MediaPlayer::isEnabled() const { return enabled_; } bool MediaPlayer::isImage() const { return media_.isimage; } void MediaPlayer::play(bool on) { // ignore if disabled, and cannot play an image if (!enabled_ || media_.isimage) return; // request state GstState requested_state = on ? GST_STATE_PLAYING : GST_STATE_PAUSED; // ignore if requesting twice same state if (desired_state_ == requested_state) return; // accept request to the desired state desired_state_ = requested_state; // if not ready yet, the requested state will be handled later if ( pipeline_ == nullptr ) return; // requesting to play, but stopped at end of stream : rewind first ! if ( desired_state_ == GST_STATE_PLAYING) { if ( ( rate_ < 0.0 && position_ <= media_.timeline.next(0) ) || ( rate_ > 0.0 && position_ >= media_.timeline.previous(media_.timeline.last()) ) ) rewind(); } // all ready, apply state change immediately GstStateChangeReturn ret = gst_element_set_state (pipeline_, desired_state_); if (ret == GST_STATE_CHANGE_FAILURE) { Log::Warning("MediaPlayer %s Failed to play", std::to_string(id_).c_str()); failed_ = true; } #ifdef MEDIA_PLAYER_DEBUG else if (on) Log::Info("MediaPlayer %s Start", std::to_string(id_).c_str()); else Log::Info("MediaPlayer %s Stop [%ld]", std::to_string(id_).c_str(), position()); #endif // reset time counter timecount_.reset(); } bool MediaPlayer::isPlaying(bool testpipeline) const { // image cannot play if (media_.isimage) return false; // if not ready yet, answer with requested state if ( !testpipeline || pipeline_ == nullptr || !enabled_) return desired_state_ == GST_STATE_PLAYING; // if ready, answer with actual state GstState state; gst_element_get_state (pipeline_, &state, NULL, GST_CLOCK_TIME_NONE); return state == GST_STATE_PLAYING; } MediaPlayer::LoopMode MediaPlayer::loop() const { return loop_; } void MediaPlayer::setLoop(MediaPlayer::LoopMode mode) { loop_ = mode; } void MediaPlayer::rewind() { if (!enabled_ || !media_.seekable) return; // playing forward, loop to begin if (rate_ > 0.0) { // begin is the end of a gab which includes the first PTS (if exists) // normal case, begin is zero execute_seek_command( media_.timeline.next(0) ); } // playing backward, loop to endTimeInterval gap; else { // end is the start of a gab which includes the last PTS (if exists) // normal case, end is last frame execute_seek_command( media_.timeline.previous(media_.timeline.last()) ); } } void MediaPlayer::step() { // useful only when Paused if (!enabled_ || isPlaying()) return; if ( ( rate_ < 0.0 && position_ <= media_.timeline.next(0) ) || ( rate_ > 0.0 && position_ >= media_.timeline.previous(media_.timeline.last()) ) ) rewind(); // step gst_element_send_event (pipeline_, gst_event_new_step (GST_FORMAT_BUFFERS, 1, ABS(rate_), TRUE, FALSE)); } bool MediaPlayer::go_to(GstClockTime pos) { bool ret = false; TimeInterval gap; if (pos != GST_CLOCK_TIME_NONE ) { GstClockTime jumpPts = pos; if (media_.timeline.gapAt(pos, gap)) { // if in a gap, find closest seek target if (gap.is_valid()) { // jump in one or the other direction jumpPts = (rate_>0.f) ? gap.end : gap.begin; } } if (ABS_DIFF (position_, jumpPts) > 2 * media_.timeline.step() ) { ret = true; seek( jumpPts ); } } return ret; } void MediaPlayer::seek(GstClockTime pos) { if (!enabled_ || !media_.seekable || seeking_) return; // apply seek GstClockTime target = CLAMP(pos, media_.timeline.begin(), media_.timeline.end()); execute_seek_command(target); } void MediaPlayer::jump() { if (!enabled_ || !isPlaying()) return; gst_element_send_event (pipeline_, gst_event_new_step (GST_FORMAT_BUFFERS, 1, 30.f * ABS(rate_), TRUE, FALSE)); } void MediaPlayer::init_texture(guint index) { glActiveTexture(GL_TEXTURE0); glGenTextures(1, &textureindex_); glBindTexture(GL_TEXTURE_2D, textureindex_); glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, media_.width, media_.height); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, media_.width, media_.height, GL_RGBA, GL_UNSIGNED_BYTE, frame_[index].vframe.data[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); if (!media_.isimage) { // set pbo image size pbo_size_ = media_.height * media_.width * 4; // create pixel buffer objects, if (pbo_[0]) glDeleteBuffers(2, pbo_); glGenBuffers(2, pbo_); for(int i = 0; i < 2; i++ ) { // create 2 PBOs glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo_[i]); // glBufferDataARB with NULL pointer reserves only memory space. glBufferData(GL_PIXEL_UNPACK_BUFFER, pbo_size_, 0, GL_STREAM_DRAW); // fill in with reset picture GLubyte* ptr = (GLubyte*) glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY); if (ptr) { // update data directly on the mapped buffer memmove(ptr, frame_[index].vframe.data[0], pbo_size_); // release pointer to mapping buffer glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); } else { // did not work, disable PBO glDeleteBuffers(2, pbo_); pbo_[0] = pbo_[1] = 0; pbo_size_ = 0; break; } } // should be good to go, wrap it up glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); pbo_index_ = 0; pbo_next_index_ = 1; #ifdef MEDIA_PLAYER_DEBUG Log::Info("MediaPlayer %s Using Pixel Buffer Object texturing.", std::to_string(id_).c_str()); #endif } } void MediaPlayer::fill_texture(guint index) { // is this the first frame ? if (textureindex_ < 1) { // initialize texture init_texture(index); } else { glBindTexture(GL_TEXTURE_2D, textureindex_); // use dual Pixel Buffer Object if (pbo_size_ > 0) { // In dual PBO mode, increment current index first then get the next index pbo_index_ = (pbo_index_ + 1) % 2; pbo_next_index_ = (pbo_index_ + 1) % 2; // bind PBO to read pixels glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo_[pbo_index_]); // copy pixels from PBO to texture object glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, media_.width, media_.height, GL_RGBA, GL_UNSIGNED_BYTE, 0); // bind the next PBO to write pixels glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo_[pbo_next_index_]); // See http://www.songho.ca/opengl/gl_pbo.html#map for more details glBufferData(GL_PIXEL_UNPACK_BUFFER, pbo_size_, 0, GL_STREAM_DRAW); // map the buffer object into client's memory GLubyte* ptr = (GLubyte*) glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY); if (ptr) { // update data directly on the mapped buffer // NB : equivalent but faster (memmove instead of memcpy ?) than // glNamedBufferSubData(pboIds[nextIndex], 0, imgsize, vp->getBuffer()) memmove(ptr, frame_[index].vframe.data[0], pbo_size_); // release pointer to mapping buffer glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); } // done with PBO glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); } else { // without PBO, use standard opengl (slower) glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, media_.width, media_.height, GL_RGBA, GL_UNSIGNED_BYTE, frame_[index].vframe.data[0]); } } } void MediaPlayer::update() { // discard if (failed_) return; // not ready yet if (!ready_ && discoverer_.valid()) { // try to get info from discoverer if (discoverer_.wait_for( std::chrono::milliseconds(4) ) == std::future_status::ready ) { media_ = discoverer_.get(); // if its ok, open the media if (media_.valid) execute_open(); else { Log::Warning("MediaPlayer %s Loading cancelled", std::to_string(id_).c_str()); failed_ = true; } } // wait next frame to display return; } // prevent unnecessary updates: disabled or already filled image if (!enabled_ || (media_.isimage && textureindex_>0 ) ) return; // local variables before trying to update guint read_index = 0; bool need_loop = false; // locked access to current index index_lock_.lock(); // get the last frame filled from fill_frame() read_index = last_index_; // Do NOT miss and jump directly (after seek) to a pre-roll for (guint i = 0; i < N_VFRAME; ++i) { if (frame_[i].status == PREROLL) { read_index = i; break; } } // unlock access to index change index_lock_.unlock(); // lock frame while reading it frame_[read_index].access.lock(); // do not fill a frame twice if (frame_[read_index].status != INVALID ) { // is this an End-of-Stream frame ? if (frame_[read_index].status == EOS ) { // will execute seek command below (after unlock) need_loop = true; } // otherwise just fill non-empty SAMPLE or PREROLL else if (frame_[read_index].full) { // fill the texture with the frame at reading index fill_texture(read_index); // double update for pre-roll frame and dual PBO (ensure frame is displayed now) if (frame_[read_index].status == PREROLL && pbo_size_ > 0) fill_texture(read_index); } // we just displayed a vframe : set position time to frame PTS position_ = frame_[read_index].position; // avoid reading it again frame_[read_index].status = INVALID; // // TODO : try to do something when the update is too slow :( // if ( timecount_.dt() > frame_duration_ * 2) { // Log::Info("frame late %d", 2 * frame_duration_); // } } // unkock frame after reading it frame_[read_index].access.unlock(); // if already seeking (asynch) if (seeking_) { // request status update to pipeline (re-sync gst thread) GstState state; gst_element_get_state (pipeline_, &state, NULL, GST_CLOCK_TIME_NONE); // seek should be resolved next frame seeking_ = false; // do NOT do another seek yet } // otherwise check for need to seek (pipeline management) else { // manage timeline: test if position falls into a gap TimeInterval gap; if (position_ != GST_CLOCK_TIME_NONE && media_.timeline.gapAt(position_, gap)) { // if in a gap, seek to next section if (gap.is_valid()) { // jump in one or the other direction GstClockTime jumpPts = (rate_>0.f) ? gap.end : gap.begin; // seek to next valid time (if not beginnig or end of timeline) if (jumpPts > media_.timeline.first() && jumpPts < media_.timeline.last()) seek( jumpPts ); // otherwise, we should loop else need_loop = true; } } // manage loop mode if (need_loop) { execute_loop_command(); } } } void MediaPlayer::execute_loop_command() { if (loop_==LOOP_REWIND) { rewind(); } else if (loop_==LOOP_BIDIRECTIONAL) { rate_ *= - 1.f; execute_seek_command(); } else { //LOOP_NONE play(false); } } void MediaPlayer::execute_seek_command(GstClockTime target) { if ( pipeline_ == nullptr || !media_.seekable ) return; // seek position : default to target GstClockTime seek_pos = target; // no target given if (target == GST_CLOCK_TIME_NONE) // create seek event with current position (rate changed ?) seek_pos = position_; // target is given but useless else if ( ABS_DIFF(target, position_) < media_.timeline.step()) { // ignore request return; } // seek with flush (always) int seek_flags = GST_SEEK_FLAG_FLUSH; // seek with trick mode if fast speed if ( ABS(rate_) > 1.0 ) seek_flags |= GST_SEEK_FLAG_TRICKMODE; // create seek event depending on direction GstEvent *seek_event = nullptr; if (rate_ > 0) { seek_event = gst_event_new_seek (rate_, GST_FORMAT_TIME, (GstSeekFlags) seek_flags, GST_SEEK_TYPE_SET, seek_pos, GST_SEEK_TYPE_END, 0); } else { seek_event = gst_event_new_seek (rate_, GST_FORMAT_TIME, (GstSeekFlags) seek_flags, GST_SEEK_TYPE_SET, 0, GST_SEEK_TYPE_SET, seek_pos); } // Send the event (ASYNC) if (seek_event && !gst_element_send_event(pipeline_, seek_event) ) Log::Warning("MediaPlayer %s Seek failed", std::to_string(id_).c_str()); else { seeking_ = true; #ifdef MEDIA_PLAYER_DEBUG Log::Info("MediaPlayer %s Seek %ld %.1f", std::to_string(id_).c_str(), seek_pos, rate_); #endif } } void MediaPlayer::setPlaySpeed(double s) { if (media_.isimage) return; // bound to interval [-MAX_PLAY_SPEED MAX_PLAY_SPEED] rate_ = CLAMP(s, -MAX_PLAY_SPEED, MAX_PLAY_SPEED); // skip interval [-MIN_PLAY_SPEED MIN_PLAY_SPEED] if (ABS(rate_) < MIN_PLAY_SPEED) rate_ = SIGN(rate_) * MIN_PLAY_SPEED; // apply with seek execute_seek_command(); } double MediaPlayer::playSpeed() const { return rate_; } Timeline *MediaPlayer::timeline() { return &media_.timeline; } float MediaPlayer::currentTimelineFading() { return media_.timeline.fadingAt(position_); } void MediaPlayer::setTimeline(Timeline tl) { media_.timeline = tl; } //void MediaPlayer::toggleGapInTimeline(GstClockTime from, GstClockTime to) //{ // return media_.timeline.toggleGaps(from, to); //} std::string MediaPlayer::codec() const { return media_.codec_name; } std::string MediaPlayer::uri() const { return uri_; } std::string MediaPlayer::filename() const { return filename_; } double MediaPlayer::frameRate() const { return media_.framerate; } double MediaPlayer::updateFrameRate() const { return timecount_.frameRate(); } // CALLBACKS bool MediaPlayer::fill_frame(GstBuffer *buf, FrameStatus status) { // Do NOT overwrite an unread EOS if ( frame_[write_index_].status == EOS ) write_index_ = (write_index_ + 1) % N_VFRAME; // lock access to frame frame_[write_index_].access.lock(); // always empty frame before filling it again if ( frame_[write_index_].full ) { gst_video_frame_unmap(&frame_[write_index_].vframe); frame_[write_index_].full = false; } // accept status of frame received frame_[write_index_].status = status; // a buffer is given (not EOS) if (buf != NULL) { // get the frame from buffer if ( !gst_video_frame_map (&frame_[write_index_].vframe, &v_frame_video_info_, buf, GST_MAP_READ ) ) { Log::Info("MediaPlayer %s Failed to map the video buffer", std::to_string(id_).c_str()); // free access to frame & exit frame_[write_index_].status = INVALID; frame_[write_index_].access.unlock(); return false; } // successfully filled the frame frame_[write_index_].full = true; // validate frame format if( GST_VIDEO_INFO_IS_RGB(&(frame_[write_index_].vframe).info) && GST_VIDEO_INFO_N_PLANES(&(frame_[write_index_].vframe).info) == 1) { // set presentation time stamp frame_[write_index_].position = buf->pts; // set the start position (i.e. pts of first frame we got) if (media_.timeline.begin() == GST_CLOCK_TIME_NONE) { media_.timeline.setFirst(buf->pts); } } // full but invalid frame : will be deleted next iteration // (should never happen) else frame_[write_index_].status = INVALID; } // else; null buffer for EOS: give a position else { frame_[write_index_].status = EOS; frame_[write_index_].position = rate_ > 0.0 ? media_.timeline.end() : media_.timeline.begin(); } // unlock access to frame frame_[write_index_].access.unlock(); // lock access to change current index (very quick) index_lock_.lock(); // indicate update() that this is the last frame filled (and unlocked) last_index_ = write_index_; // unlock access to index change index_lock_.unlock(); // for writing, we will access the next in stack write_index_ = (write_index_ + 1) % N_VFRAME; // calculate actual FPS of update timecount_.tic(); return true; } void MediaPlayer::callback_end_of_stream (GstAppSink *, gpointer p) { MediaPlayer *m = (MediaPlayer *)p; if (m && m->ready_) { m->fill_frame(NULL, MediaPlayer::EOS); } } GstFlowReturn MediaPlayer::callback_new_preroll (GstAppSink *sink, gpointer p) { GstFlowReturn ret = GST_FLOW_OK; // blocking read pre-roll samples GstSample *sample = gst_app_sink_pull_preroll(sink); // if got a valid sample if (sample != NULL) { // get buffer from sample GstBuffer *buf = gst_sample_get_buffer (sample); // send frames to media player only if ready MediaPlayer *m = (MediaPlayer *)p; if (m && m->ready_) { // fill frame from buffer if ( !m->fill_frame(buf, MediaPlayer::PREROLL) ) ret = GST_FLOW_ERROR; // loop negative rate: emulate an EOS else if (m->playSpeed() < 0.f && !(buf->pts > 0) ) { m->fill_frame(NULL, MediaPlayer::EOS); } } } else ret = GST_FLOW_FLUSHING; // release sample gst_sample_unref (sample); return ret; } GstFlowReturn MediaPlayer::callback_new_sample (GstAppSink *sink, gpointer p) { GstFlowReturn ret = GST_FLOW_OK; // non-blocking read new sample GstSample *sample = gst_app_sink_pull_sample(sink); // if got a valid sample if (sample != NULL && !gst_app_sink_is_eos (sink)) { // get buffer from sample (valid until sample is released) GstBuffer *buf = gst_sample_get_buffer (sample) ; // send frames to media player only if ready MediaPlayer *m = (MediaPlayer *)p; if (m && m->ready_) { // fill frame with buffer if ( !m->fill_frame(buf, MediaPlayer::SAMPLE) ) ret = GST_FLOW_ERROR; // loop negative rate: emulate an EOS else if (m->playSpeed() < 0.f && !(buf->pts > 0) ) { m->fill_frame(NULL, MediaPlayer::EOS); } } } else ret = GST_FLOW_FLUSHING; // release sample gst_sample_unref (sample); return ret; } MediaPlayer::TimeCounter::TimeCounter() { reset(); } void MediaPlayer::TimeCounter::tic () { // how long since last time GstClockTime t = gst_util_get_timestamp (); GstClockTime dt = t - last_time; // one more frame since last time nbFrames++; // calculate instantaneous framerate // Exponential moving averate with previous framerate to filter jitter (50/50) // The divition of frame/time is done on long integer GstClockTime, counting in microsecond // NB: factor 100 to get 0.01 precision fps = 0.5 * fps + 0.005 * static_cast( ( 100 * GST_SECOND * nbFrames ) / dt ); // reset counter every second if ( dt >= GST_SECOND) { last_time = t; nbFrames = 0; } } GstClockTime MediaPlayer::TimeCounter::dt () { GstClockTime t = gst_util_get_timestamp (); GstClockTime dt = t - tic_time; tic_time = t; // return the instantaneous delta t return dt; } void MediaPlayer::TimeCounter::reset () { last_time = gst_util_get_timestamp ();; tic_time = last_time; nbFrames = 0; fps = 0.0; } double MediaPlayer::TimeCounter::frameRate() const { return fps; }