#ifndef SESSIONSOURCE_H #define SESSIONSOURCE_H #include #include "Source.h" class SessionSource : public Source { public: SessionSource(); ~SessionSource(); // implementation of source API void render() override; void accept (Visitor& v) override; bool failed() const override; // Session Source specific interface void load(const std::string &p); Session *detach(); inline std::string path() const { return path_; } inline Session *session() const { return session_; } protected: void init() override; static void loadSession(const std::string& filename, SessionSource *source); Surface *sessionsurface_; std::string path_; Session *session_; std::atomic loadFailed_; std::atomic loadFinished_; }; #endif // SESSIONSOURCE_H