#include #ifdef _WIN32 # include # include #endif #include "imgui.h" #ifndef IMGUI_DEFINE_MATH_OPERATORS #define IMGUI_DEFINE_MATH_OPERATORS #endif #include "imgui_internal.h" #define MILISECOND 1000000L #define SECOND 1000000000L #define MINUTE 60000000000L #include "Resource.h" #include "ImGuiToolkit.h" #include "GstToolkit.h" unsigned int textureicons = 0; std::map fontmap; void ImGuiToolkit::OpenWebpage( const char* url ) { #ifdef _WIN32 ShellExecuteA( nullptr, nullptr, url, nullptr, nullptr, 0 ); #elif defined __APPLE__ char buf[1024]; sprintf( buf, "open %s", url ); system( buf ); #else char buf[1024]; sprintf( buf, "xdg-open %s", url ); system( buf ); #endif } void ImGuiToolkit::Icon(int i, int j) { // icons.dds is a 20 x 20 grid of icons if (textureicons == 0) textureicons = Resource::getTextureDDS("images/icons.dds"); ImVec2 uv0( static_cast(i) * 0.05, static_cast(j) * 0.05 ); ImVec2 uv1( uv0.x + 0.05, uv0.y + 0.05 ); ImGui::Image((void*)(intptr_t)textureicons, ImVec2(24, 24), uv0, uv1); } bool ImGuiToolkit::ButtonIcon(int i, int j) { // icons.dds is a 20 x 20 grid of icons if (textureicons == 0) textureicons = Resource::getTextureDDS("images/icons.dds"); ImVec2 uv0( static_cast(i) * 0.05, static_cast(j) * 0.05 ); ImVec2 uv1( uv0.x + 0.05, uv0.y + 0.05 ); ImGui::PushID( i*20 + j); bool ret = ImGui::ImageButton((void*)(intptr_t)textureicons, ImVec2(24,24), uv0, uv1, 3); ImGui::PopID(); return ret; } void ImGuiToolkit::ShowIconsWindow(bool* p_open) { if (textureicons == 0) textureicons = Resource::getTextureDDS("images/icons.dds"); ImGuiIO& io = ImGui::GetIO(); float my_tex_w = 640.0; float my_tex_h = 640.0; ImGui::Begin("Icons", p_open); ImVec2 pos = ImGui::GetCursorScreenPos(); ImGui::Image((void*)(intptr_t)textureicons, ImVec2(640, 640)); if (ImGui::IsItemHovered()) { float zoom = 4.0f; float region_sz = 32.0f; // 64 x 64 icons float region_x = io.MousePos.x - pos.x - region_sz * 0.5f; if (region_x < 0.0f) region_x = 0.0f; else if (region_x > my_tex_w - region_sz) region_x = my_tex_w - region_sz; float region_y = io.MousePos.y - pos.y - region_sz * 0.5f; if (region_y < 0.0f) region_y = 0.0f; else if (region_y > my_tex_h - region_sz) region_y = my_tex_h - region_sz; ImGui::BeginTooltip(); int i = (int) ( (region_x + region_sz * 0.5f) / region_sz); int j = (int) ( (region_y + region_sz * 0.5f)/ region_sz); ImGuiToolkit::Icon(i, j); ImGui::SameLine(); ImGui::Text(" Icon (%d, %d)", i, j); ImVec2 uv0 = ImVec2((region_x) / my_tex_w, (region_y) / my_tex_h); ImVec2 uv1 = ImVec2((region_x + region_sz) / my_tex_w, (region_y + region_sz) / my_tex_h); ImGui::Image((void*)(intptr_t)textureicons, ImVec2(region_sz * zoom, region_sz * zoom), uv0, uv1, ImVec4(1.0f, 1.0f, 1.0f, 1.0f), ImVec4(1.0f, 1.0f, 1.0f, 0.5f)); ImGui::EndTooltip(); } ImGui::End(); } // Draws a timeline showing // 1) a cursor at position *time in the range [0 duration] // 2) a line of tick marks indicating time, every step if possible // 3) a slider handle below the cursor: user can move the slider // Behavior // a) Returns TRUE if the left mouse button LMB is pressed over the timeline // b) the value of *time is changed to the position of the slider handle from user input (LMB) bool ImGuiToolkit::TimelineSlider(const char* label, guint64 *time, guint64 duration, guint64 step) { static guint64 optimal_tick_marks[12] = { 100 * MILISECOND, 500 * MILISECOND, 1 * SECOND, 2 * SECOND, 5 * SECOND, 10 * SECOND, 20 * SECOND, 1 * MINUTE, 2 * MINUTE, 5 * MINUTE, 10 * MINUTE, 60 * MINUTE }; // get window ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return false; // get style & id const ImGuiStyle& style = ImGui::GetStyle(); const float fontsize = ImGui::GetFontSize(); ImGuiContext& g = *GImGui; const ImGuiID id = window->GetID(label); // // FIRST PREPARE ALL data structures // // widget bounding box const float height = 2.f * (fontsize + style.FramePadding.y); ImVec2 pos = window->DC.CursorPos; ImVec2 size = ImGui::CalcItemSize(ImVec2(-FLT_MIN, 0.0f), ImGui::CalcItemWidth(), height); ImRect bbox(pos, pos + size); ImGui::ItemSize(size, style.FramePadding.y); if (!ImGui::ItemAdd(bbox, id)) return false; // cursor size const float cursor_scale = 1.f; const float cursor_width = 0.5f * fontsize * cursor_scale; // TIMELINE is inside the bbox, in a slightly smaller bounding box ImRect timeline_bbox(bbox); timeline_bbox.Expand( ImVec2(-cursor_width, -style.FramePadding.y) ); // SLIDER is inside the timeline ImRect slider_bbox( timeline_bbox.GetTL() + ImVec2(-cursor_width + 2.f, cursor_width + 4.f ), timeline_bbox.GetBR() + ImVec2( cursor_width - 2.f, 0.f ) ); // units conversion: from time to float (calculation made with higher precision first) float time_ = static_cast ( static_cast(*time) / static_cast(duration) ); float step_ = static_cast ( static_cast(step) / static_cast(duration) ); // // SECOND GET USER INPUT AND PERFORM CHANGES AND DECISIONS // // read user input from system bool left_mouse_press = false; const bool hovered = ImGui::ItemHoverable(bbox, id); bool temp_input_is_active = ImGui::TempInputIsActive(id); if (!temp_input_is_active) { const bool focus_requested = ImGui::FocusableItemRegister(window, id); left_mouse_press = hovered && ImGui::IsMouseDown(ImGuiMouseButton_Left); if (focus_requested || left_mouse_press || g.NavActivateId == id || g.NavInputId == id) { ImGui::SetActiveID(id, window); ImGui::SetFocusID(id, window); ImGui::FocusWindow(window); } } // time Slider behavior ImRect grab_slider_bb; ImU32 grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrab); float time_slider = time_ * 10.f; // x 10 precision on grab float time_zero = 0.f; float time_end = 10.f; bool value_changed = ImGui::SliderBehavior(slider_bbox, id, ImGuiDataType_Float, &time_slider, &time_zero, &time_end, "%.2f", 1.f, ImGuiSliderFlags_None, &grab_slider_bb); if (value_changed){ // g_print("slider %f %ld \n", time_slider, static_cast ( static_cast(time_slider) * static_cast(duration) )); *time = static_cast ( 0.1 * static_cast(time_slider) * static_cast(duration) ); grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrabActive); } // // THIRD RENDER // // Render the bounding box const ImU32 frame_col = ImGui::GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); ImGui::RenderFrame(bbox.Min, bbox.Max, frame_col, true, style.FrameRounding); // by default, put a tick mark at every frame step and a large mark every second guint64 tick_step = step; guint64 large_tick_step = SECOND; // how many pixels to represent one frame step? float tick_step_pixels = timeline_bbox.GetWidth() * step_; // while there is less than 3 pixels between two tick marks (or at last optimal tick mark) for ( int i=0; i<10 && tick_step_pixels < 5.f; ++i ) { // try to use the optimal tick marks pre-defined tick_step = optimal_tick_marks[i]; large_tick_step = optimal_tick_marks[i+1]; tick_step_pixels = timeline_bbox.GetWidth() * static_cast ( static_cast(tick_step) / static_cast(duration) ); } // render the tick marks along TIMELINE ImU32 color = ImGui::GetColorU32( style.Colors[ImGuiCol_Text] ); pos = timeline_bbox.GetTL(); guint64 tick = 0; float tick_percent = 0.f; while ( tick < duration) { // large tick mark every large tick float tick_length = !(tick%large_tick_step) ? fontsize : style.FramePadding.y; // draw a tick mark each step window->DrawList->AddLine( pos, pos + ImVec2(0.f, tick_length), color); // next tick tick += tick_step; tick_percent = static_cast ( static_cast(tick) / static_cast(duration) ); pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), tick_percent); } // tick EOF window->DrawList->AddLine( timeline_bbox.GetTR(), timeline_bbox.GetTR() + ImVec2(0.f, fontsize), color); // render text : duration and current time char overlay_buf[24]; ImVec2 overlay_size = ImVec2(0.f, 0.f); ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(duration).c_str()); overlay_size = ImGui::CalcTextSize(overlay_buf, NULL); overlay_size += ImVec2(3.f, 3.f); if (overlay_size.x > 0.0f) ImGui::RenderTextClipped( bbox.GetBR() - overlay_size, bbox.Max, overlay_buf, NULL, &overlay_size); ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(*time).c_str()); overlay_size = ImGui::CalcTextSize(overlay_buf, NULL); overlay_size = ImVec2(3.f, -3.f - overlay_size.y); if (overlay_size.x > 0.0f) ImGui::RenderTextClipped( bbox.GetBL() + overlay_size, bbox.Max, overlay_buf, NULL, &overlay_size); // draw slider grab handle if (grab_slider_bb.Max.x > grab_slider_bb.Min.x) { window->DrawList->AddRectFilled(grab_slider_bb.Min, grab_slider_bb.Max, grab_slider_color, style.GrabRounding); } // draw the cursor color = ImGui::GetColorU32(style.Colors[ImGuiCol_SliderGrab]); pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), time_) - ImVec2(cursor_width, 2.f); ImGui::RenderArrow(window->DrawList, pos, color, ImGuiDir_Up, cursor_scale); return left_mouse_press; } // Draws a timeline showing // 1) a cursor at position *time in the range [0 duration] // 2) a line of tick marks indicating time, every step if possible // 3) a slider handle below the cursor: user can move the slider // 4) different blocs for each time segment [first second] of the list of segments // Behavior // a) Returns TRUE if the left mouse button LMB is pressed over the timeline // b) the value of *time is changed to the position of the slider handle from user input (LMB) // c) the list segments is replaced with the list of new segments created by user (empty list otherwise) bool ImGuiToolkit::TimelineSliderEdit(const char* label, guint64 *time, guint64 duration, guint64 step, std::list >& segments) { static guint64 optimal_tick_marks[12] = { 100 * MILISECOND, 500 * MILISECOND, 1 * SECOND, 2 * SECOND, 5 * SECOND, 10 * SECOND, 20 * SECOND, 1 * MINUTE, 2 * MINUTE, 5 * MINUTE, 10 * MINUTE, 60 * MINUTE }; // get window ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return false; // get style & id const ImGuiStyle& style = ImGui::GetStyle(); const float fontsize = ImGui::GetFontSize(); ImGuiContext& g = *GImGui; const ImGuiID id = window->GetID(label); // // FIRST PREPARE ALL data structures // // widget bounding box const float height = 2.f * (fontsize + style.FramePadding.y); ImVec2 pos = window->DC.CursorPos; ImVec2 size = ImGui::CalcItemSize(ImVec2(-FLT_MIN, 0.0f), ImGui::CalcItemWidth(), height); ImRect bbox(pos, pos + size); ImGui::ItemSize(size, style.FramePadding.y); if (!ImGui::ItemAdd(bbox, id)) return false; // cursor size const float cursor_scale = 1.f; const float cursor_width = 0.5f * fontsize * cursor_scale; // TIMELINE is inside the bbox, in a slightly smaller bounding box ImRect timeline_bbox(bbox); timeline_bbox.Expand( ImVec2(-cursor_width, -style.FramePadding.y) ); // SLIDER is inside the timeline ImRect slider_bbox( timeline_bbox.GetTL() + ImVec2(-cursor_width + 2.f, cursor_width + 4.f ), timeline_bbox.GetBR() + ImVec2( cursor_width - 2.f, 0.f ) ); // units conversion: from time to float (calculation made with higher precision first) float time_ = static_cast ( static_cast(*time) / static_cast(duration) ); float step_ = static_cast ( static_cast(step) / static_cast(duration) ); // // SECOND GET USER INPUT AND PERFORM CHANGES AND DECISIONS // // read user input from system bool left_mouse_press = false; bool right_mouse_press = false; const bool hovered = ImGui::ItemHoverable(bbox, id); bool temp_input_is_active = ImGui::TempInputIsActive(id); if (!temp_input_is_active) { const bool focus_requested = ImGui::FocusableItemRegister(window, id); left_mouse_press = hovered && ImGui::IsMouseDown(ImGuiMouseButton_Left); right_mouse_press = hovered && ImGui::IsMouseDown(ImGuiMouseButton_Right); if (focus_requested || left_mouse_press || right_mouse_press || g.NavActivateId == id || g.NavInputId == id) { ImGui::SetActiveID(id, window); ImGui::SetFocusID(id, window); ImGui::FocusWindow(window); } } // active slider if inside bb ImRect grab_slider_bb; ImU32 grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrab); ImGuiID slider_id = window->GetID("werwerwsdvcsdgfdghdfsgagewrgsvdfhfdghkjfghsdgsdtgewfszdvgfkjfg"); // FIXME: cleaner way to create a valid but useless id that is never active if ( slider_bbox.Contains(g.IO.MousePos) ) { slider_id = id; // active id grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrabActive); } // time Slider behavior float time_slider = time_ * 10.f; // x 10 precision on grab float time_zero = 0.f; float time_end = 10.f; bool value_changed = ImGui::SliderBehavior(slider_bbox, slider_id, ImGuiDataType_Float, &time_slider, &time_zero, &time_end, "%.2f", 1.f, ImGuiSliderFlags_None, &grab_slider_bb); if (value_changed){ // g_print("slider %f %ld \n", time_slider, static_cast ( static_cast(time_slider) * static_cast(duration) )); *time = static_cast ( 0.1 * static_cast(time_slider) * static_cast(duration) ); } // segments behavior float time_segment_begin = 0.f; float time_segment_end = 0.f; if (right_mouse_press) { time_segment_begin = 0.f; } // // THIRD RENDER // // Render the bounding box const ImU32 frame_col = ImGui::GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); ImGui::RenderFrame(bbox.Min, bbox.Max, frame_col, true, style.FrameRounding); // by default, put a tick mark at every frame step and a large mark every second guint64 tick_step = step; guint64 large_tick_step = SECOND; // how many pixels to represent one frame step? float tick_step_pixels = timeline_bbox.GetWidth() * step_; // while there is less than 3 pixels between two tick marks (or at last optimal tick mark) for ( int i=0; i<10 && tick_step_pixels < 3.f; ++i ) { // try to use the optimal tick marks pre-defined tick_step = optimal_tick_marks[i]; large_tick_step = optimal_tick_marks[i+1]; tick_step_pixels = timeline_bbox.GetWidth() * static_cast ( static_cast(tick_step) / static_cast(duration) ); } // render the tick marks along TIMELINE ImU32 color_in = ImGui::GetColorU32( style.Colors[ImGuiCol_Text] ); ImU32 color_out = ImGui::GetColorU32( style.Colors[ImGuiCol_TextDisabled] ); ImU32 color = color_in; pos = timeline_bbox.GetTL(); guint64 tick = 0; float tick_percent = 0.f; std::list< std::pair >::iterator it = segments.begin(); while ( tick < duration) { // large tick mark every large tick float tick_length = !(tick%large_tick_step) ? fontsize : style.FramePadding.y; // different colors for inside and outside [begin end] of segments if ( it != segments.end() ) { if ( tick < it->first ) color = color_out; else if ( tick > it->second ){ color = color_out; it ++; } else color = color_in; } // draw a tick mark each step window->DrawList->AddLine( pos, pos + ImVec2(0.f, tick_length), color); // next tick tick += tick_step; tick_percent = static_cast ( static_cast(tick) / static_cast(duration) ); pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), tick_percent); } // loop over segments and EMPTY the list // ticks for segments begin & end for (std::list< std::pair >::iterator s = segments.begin(); s != segments.end(); s++){ tick_percent = static_cast ( static_cast(s->first) / static_cast(duration) ); pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), tick_percent); window->DrawList->AddLine( pos, pos + ImVec2(0.f, timeline_bbox.GetHeight()), color_in); tick_percent = static_cast ( static_cast(s->second) / static_cast(duration) ); pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), tick_percent); window->DrawList->AddLine( pos, pos + ImVec2(0.f, timeline_bbox.GetHeight()), color_in); } segments.clear(); // tick EOF window->DrawList->AddLine( timeline_bbox.GetTR(), timeline_bbox.GetTR() + ImVec2(0.f, fontsize), color_in); // render text : duration and current time char overlay_buf[24]; ImVec2 overlay_size = ImVec2(0.f, 0.f); ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(duration).c_str()); overlay_size = ImGui::CalcTextSize(overlay_buf, NULL); overlay_size += ImVec2(3.f, 3.f); if (overlay_size.x > 0.0f) ImGui::RenderTextClipped( bbox.GetBR() - overlay_size, bbox.Max, overlay_buf, NULL, &overlay_size); ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(*time).c_str()); overlay_size = ImGui::CalcTextSize(overlay_buf, NULL); overlay_size = ImVec2(3.f, -3.f - overlay_size.y); if (overlay_size.x > 0.0f) ImGui::RenderTextClipped( bbox.GetBL() + overlay_size, bbox.Max, overlay_buf, NULL, &overlay_size); // draw slider grab handle if (grab_slider_bb.Max.x > grab_slider_bb.Min.x) { window->DrawList->AddRectFilled(grab_slider_bb.Min, grab_slider_bb.Max, grab_slider_color, style.GrabRounding); } // draw the cursor color = ImGui::GetColorU32(style.Colors[ImGuiCol_SliderGrab]); pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), time_) - ImVec2(cursor_width, 2.f); ImGui::RenderArrow(window->DrawList, pos, color, ImGuiDir_Up, cursor_scale); return left_mouse_press; } void ImGuiToolkit::Bar(float value, float in, float out, float min, float max, const char* title, bool expand) { ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return; ImGuiContext& g = *GImGui; const ImGuiStyle& style = g.Style; ImVec2 size_arg = expand ? ImVec2(-FLT_MIN, 0.0f) : ImVec2(0.0f, 0.0f); ImVec2 pos = window->DC.CursorPos; ImVec2 size = ImGui::CalcItemSize(size_arg, ImGui::CalcItemWidth(), (g.FontSize + style.FramePadding.y)* 2.0f); ImRect bb(pos, pos + size); ImGui::ItemSize(size, style.FramePadding.y); if (!ImGui::ItemAdd(bb, 0)) return; // calculations float range_in = in / (max - min) + min; float range_out = out / (max - min) + min; float slider = value / (max - min) + min; slider = ImSaturate(slider); // Render ImGui::RenderFrame(bb.Min, bb.Max, ImGui::GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); // tics const ImU32 col_base = ImGui::GetColorU32( ImGuiCol_PlotLines ); ImVec2 pos0 = ImLerp(bb.Min, bb.Max, 0.1); ImVec2 pos1 = ImLerp(bb.Min, bb.Max, 0.2); float step = (bb.Max.x - bb.Min.x) / 100.f; int i = 0; for (float tic = bb.Min.x; tic < bb.Max.x; tic += step, ++i) { float tic_lengh = i % 10 ? style.FramePadding.y : g.FontSize; window->DrawList->AddLine( ImVec2(tic, bb.Min.y), ImVec2(tic, bb.Min.y + tic_lengh), col_base); } bb.Min.y += g.FontSize; bb.Expand(ImVec2(-style.FrameBorderSize, -style.FrameBorderSize)); const ImVec2 fill_br = ImVec2(ImLerp(bb.Min.x, bb.Max.x, slider), bb.Max.y); ImGui::RenderRectFilledRangeH(window->DrawList, bb, ImGui::GetColorU32(ImGuiCol_CheckMark), range_in, range_out, style.FrameRounding); char overlay_buf[32]; ImVec2 overlay_size = ImVec2(0.f, 0.f); ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%.0f", in); overlay_size = ImGui::CalcTextSize(overlay_buf, NULL); if (overlay_size.x > 0.0f) ImGui::RenderTextClipped(ImVec2( ImClamp(fill_br.x + style.ItemSpacing.x,bb.Min.x, bb.Max.x - overlay_size.x - style.ItemInnerSpacing.x), bb.Min.y), bb.Max, title, NULL, &overlay_size, ImVec2(0.0f,0.5f), &bb); // Draw handle to move cursor (seek position) // ImRect grab_bb; // grab_bb.Min.x = // window->DrawList->AddRectFilled(grab_bb.Min, grab_bb.Max, ImGui::GetColorU32(ImGuiCol_SliderGrabActive), style.GrabRounding); // Draw cursor (actual position) ImU32 color = ImGui::GetColorU32(1 ? ImGuiCol_Text : ImGuiCol_TextDisabled); ImGui::RenderArrow(window->DrawList, pos0, color, ImGuiDir_Up); // window->DrawList->AddRectFilled(grab_bb.Min, grab_bb.Max, ImGui::GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding); // Default displaying the fraction as percentage string, but user can override it // char overlay_buf[32]; // if (!title) // { // ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%.0f", fraction*100+0.01f); // title = overlay_buf; // } // ImVec2 overlay_size = ImGui::CalcTextSize(title, NULL); // if (overlay_size.x > 0.0f) // ImGui::RenderTextClipped(ImVec2( ImClamp(fill_br.x + style.ItemSpacing.x,bb.Min.x, bb.Max.x - overlay_size.x - style.ItemInnerSpacing.x), bb.Min.y), // bb.Max, title, NULL, &overlay_size, ImVec2(0.0f,0.5f), &bb); } void ImGuiToolkit::SetFont(ImGuiToolkit::font_style style, const std::string &ttf_font_name, int pointsize) { // Font Atlas ImGui Management ImGuiIO& io = ImGui::GetIO(); const ImWchar* glyph_ranges = io.Fonts->GetGlyphRangesDefault(); std::string filename = "fonts/" + ttf_font_name + ".ttf"; std::string fontname = ttf_font_name + ", " + std::to_string(pointsize) + "px"; ImFontConfig font_config; fontname.copy(font_config.Name, 40); font_config.FontDataOwnedByAtlas = false; // data will be copied in font atlas font_config.OversampleH = 7; font_config.OversampleV = 3; // read font in Resource manager size_t data_size = 0; const char* data_src = Resource::getData(filename, &data_size); // temporary copy for instanciation void *data = malloc( sizeof (char) * data_size); memcpy(data, data_src, data_size); // create and add font fontmap[style] = io.Fonts->AddFontFromMemoryTTF(data, (int)data_size, static_cast(pointsize), &font_config, glyph_ranges); free(data); // merge in icons from Font Awesome { // range for only FontAwesome characters static const ImWchar icons_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 }; font_config.MergeMode = true; // Merging glyphs into current font font_config.PixelSnapH = true; fontname = "icons" + fontname; fontname.copy(font_config.Name, 40); // load FontAwesome only once static size_t icons_data_size = 0; static const char* icons_data_src = Resource::getData( "fonts/" FONT_ICON_FILE_NAME_FAS, &icons_data_size); // temporary copy for instanciation void *icons_data = malloc( sizeof (char) * icons_data_size); memcpy(icons_data, icons_data_src, icons_data_size); // merge font io.Fonts->AddFontFromMemoryTTF(icons_data, (int)icons_data_size, static_cast(pointsize-2), &font_config, icons_ranges); free(icons_data); } } void ImGuiToolkit::PushFont(ImGuiToolkit::font_style style) { if (fontmap.count(style) > 0) ImGui::PushFont( fontmap[style] ); else ImGui::PushFont( NULL ); } void ImGuiToolkit::SetAccentColor(accent_color color) { ImVec4* colors = ImGui::GetStyle().Colors; if (color == ImGuiToolkit::ACCENT_ORANGE) { colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.55f, 0.55f, 0.55f, 1.00f); colors[ImGuiCol_WindowBg] = ImVec4(0.13f, 0.13f, 0.14f, 0.94f); colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.97f); colors[ImGuiCol_Border] = ImVec4(0.69f, 0.69f, 0.69f, 0.25f); colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_FrameBg] = ImVec4(0.39f, 0.39f, 0.39f, 0.55f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.22f, 0.22f, 0.22f, 1.00f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.22f, 0.22f, 0.22f, 0.78f); colors[ImGuiCol_TitleBg] = ImVec4(0.14f, 0.14f, 0.14f, 0.94f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.26f, 0.26f, 0.26f, 1.00f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.36f, 0.36f, 0.36f, 0.62f); colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f); colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f); colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f); colors[ImGuiCol_CheckMark] = ImVec4(1.00f, 0.63f, 0.31f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.88f, 0.52f, 0.24f, 1.00f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.98f, 0.59f, 0.26f, 1.00f); colors[ImGuiCol_Button] = ImVec4(0.47f, 0.47f, 0.47f, 0.72f); colors[ImGuiCol_ButtonHovered] = ImVec4(0.24f, 0.24f, 0.24f, 0.90f); colors[ImGuiCol_ButtonActive] = ImVec4(0.24f, 0.24f, 0.24f, 0.67f); colors[ImGuiCol_Header] = ImVec4(0.98f, 0.59f, 0.26f, 0.31f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.98f, 0.59f, 0.26f, 0.51f); colors[ImGuiCol_HeaderActive] = ImVec4(0.98f, 0.59f, 0.26f, 1.00f); colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.43f, 0.43f, 0.50f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.75f, 0.40f, 0.10f, 0.67f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.90f, 0.73f, 0.59f, 0.95f); colors[ImGuiCol_ResizeGrip] = ImVec4(0.49f, 0.49f, 0.52f, 0.50f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.90f, 0.73f, 0.59f, 0.67f); colors[ImGuiCol_ResizeGripActive] = ImVec4(0.90f, 0.73f, 0.59f, 0.95f); colors[ImGuiCol_Tab] = ImVec4(0.58f, 0.35f, 0.18f, 0.82f); colors[ImGuiCol_TabHovered] = ImVec4(0.80f, 0.49f, 0.25f, 0.82f); colors[ImGuiCol_TabActive] = ImVec4(0.80f, 0.49f, 0.25f, 1.00f); colors[ImGuiCol_TabUnfocused] = ImVec4(0.15f, 0.10f, 0.07f, 0.97f); colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.42f, 0.26f, 0.14f, 1.00f); colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); colors[ImGuiCol_PlotHistogram] = ImVec4(0.94f, 0.57f, 0.01f, 1.00f); colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.82f, 0.00f, 1.00f); colors[ImGuiCol_TextSelectedBg] = ImVec4(0.98f, 0.59f, 0.26f, 0.64f); colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); colors[ImGuiCol_NavHighlight] = ImVec4(0.98f, 0.59f, 0.26f, 1.00f); colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.13f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.10f, 0.10f, 0.10f, 0.60f); } else if (color == ImGuiToolkit::ACCENT_GREY) { colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.55f, 0.55f, 0.55f, 1.00f); colors[ImGuiCol_WindowBg] = ImVec4(0.13f, 0.13f, 0.14f, 0.94f); colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.97f); colors[ImGuiCol_Border] = ImVec4(0.69f, 0.69f, 0.69f, 0.25f); colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_FrameBg] = ImVec4(0.39f, 0.39f, 0.39f, 0.55f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.39f, 0.39f, 0.39f, 0.78f); colors[ImGuiCol_TitleBg] = ImVec4(0.14f, 0.14f, 0.14f, 0.94f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.26f, 0.26f, 0.26f, 1.00f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.36f, 0.36f, 0.36f, 0.62f); colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f); colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f); colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f); colors[ImGuiCol_CheckMark] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.52f, 0.52f, 0.52f, 1.00f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.98f, 0.98f, 0.98f, 1.00f); colors[ImGuiCol_Button] = ImVec4(0.47f, 0.47f, 0.47f, 0.72f); colors[ImGuiCol_ButtonHovered] = ImVec4(0.24f, 0.24f, 0.24f, 0.90f); colors[ImGuiCol_ButtonActive] = ImVec4(0.24f, 0.24f, 0.24f, 0.67f); colors[ImGuiCol_Header] = ImVec4(0.59f, 0.59f, 0.59f, 0.31f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.59f, 0.59f, 0.59f, 0.51f); colors[ImGuiCol_HeaderActive] = ImVec4(0.59f, 0.59f, 0.59f, 1.00f); colors[ImGuiCol_Separator] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.75f, 0.75f, 0.75f, 0.67f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.75f, 0.75f, 0.75f, 0.95f); colors[ImGuiCol_ResizeGrip] = ImVec4(0.49f, 0.49f, 0.52f, 0.50f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.90f, 0.90f, 0.90f, 0.67f); colors[ImGuiCol_ResizeGripActive] = ImVec4(0.90f, 0.90f, 0.90f, 0.95f); colors[ImGuiCol_Tab] = ImVec4(0.47f, 0.47f, 0.47f, 0.82f); colors[ImGuiCol_TabHovered] = ImVec4(0.39f, 0.39f, 0.39f, 0.82f); colors[ImGuiCol_TabActive] = ImVec4(0.47f, 0.47f, 0.47f, 1.00f); colors[ImGuiCol_TabUnfocused] = ImVec4(0.10f, 0.10f, 0.10f, 0.97f); colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f); colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); colors[ImGuiCol_PlotHistogram] = ImVec4(0.94f, 0.57f, 0.01f, 1.00f); colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.82f, 0.00f, 1.00f); colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.64f); colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.13f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.10f, 0.10f, 0.10f, 0.60f); } else { // default BLUE colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.55f, 0.55f, 0.55f, 1.00f); colors[ImGuiCol_WindowBg] = ImVec4(0.13f, 0.13f, 0.14f, 0.94f); colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.97f); colors[ImGuiCol_Border] = ImVec4(0.69f, 0.69f, 0.69f, 0.25f); colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_FrameBg] = ImVec4(0.39f, 0.39f, 0.39f, 0.55f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.22f, 0.22f, 0.22f, 1.00f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.22f, 0.22f, 0.22f, 0.78f); colors[ImGuiCol_TitleBg] = ImVec4(0.14f, 0.14f, 0.14f, 0.94f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.26f, 0.26f, 0.26f, 1.00f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.36f, 0.36f, 0.36f, 0.62f); colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f); colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f); colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f); colors[ImGuiCol_CheckMark] = ImVec4(0.31f, 0.63f, 1.00f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.24f, 0.52f, 0.88f, 1.00f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_Button] = ImVec4(0.47f, 0.47f, 0.47f, 0.72f); colors[ImGuiCol_ButtonHovered] = ImVec4(0.24f, 0.24f, 0.24f, 0.90f); colors[ImGuiCol_ButtonActive] = ImVec4(0.24f, 0.24f, 0.24f, 0.67f); colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.51f); colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_Separator] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.67f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.59f, 0.73f, 0.90f, 0.95f); colors[ImGuiCol_ResizeGrip] = ImVec4(0.49f, 0.49f, 0.52f, 0.50f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.59f, 0.73f, 0.90f, 0.67f); colors[ImGuiCol_ResizeGripActive] = ImVec4(0.59f, 0.73f, 0.90f, 0.95f); colors[ImGuiCol_Tab] = ImVec4(0.18f, 0.35f, 0.58f, 0.82f); colors[ImGuiCol_TabHovered] = ImVec4(0.25f, 0.49f, 0.80f, 0.82f); colors[ImGuiCol_TabActive] = ImVec4(0.25f, 0.49f, 0.80f, 1.00f); colors[ImGuiCol_TabUnfocused] = ImVec4(0.07f, 0.10f, 0.15f, 0.97f); colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.14f, 0.26f, 0.42f, 1.00f); colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); colors[ImGuiCol_PlotHistogram] = ImVec4(0.94f, 0.57f, 0.01f, 1.00f); colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.82f, 0.00f, 1.00f); colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.64f); colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.13f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.10f, 0.10f, 0.10f, 0.60f); } } void SetButtonHighlightColor() { ImGui::PushStyleColor( ImGuiCol_Button, (ImVec4)ImColor::HSV( 0.35f, 0.6f, 0.6f ) ); ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.35f, 0.8f, 0.8f ) ); ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.35f, 0.7f, 0.7f ) ); } void ToggleButton( const char* label, bool& toggle ) { const auto active = toggle; if( active ) SetButtonHighlightColor(); if( ImGui::Button( label ) ) toggle = !toggle; if( active ) ImGui::PopStyleColor( 3 ); }