#include #include #include #include #ifdef _WIN32 # include # include #endif #include "imgui.h" #ifndef IMGUI_DEFINE_MATH_OPERATORS #define IMGUI_DEFINE_MATH_OPERATORS #endif #include "imgui_internal.h" #define MILISECOND 1000000UL #define SECOND 1000000000UL #define MINUTE 60000000000UL #include #include "Resource.h" #include "FileDialog.h" #include "ImGuiToolkit.h" #include "GstToolkit.h" #include "SystemToolkit.h" unsigned int textureicons = 0; std::map fontmap; void ImGuiToolkit::ButtonOpenUrl( const char* url, const ImVec2& size_arg ) { char label[512]; std::string str = SystemToolkit::transliterate( url ); sprintf( label, "%s %s", ICON_FA_EXTERNAL_LINK_ALT, str.c_str() ); if ( ImGui::Button(label, size_arg) ) SystemToolkit::open(url); } bool ImGuiToolkit::ButtonToggle( const char* label, bool* toggle ) { ImVec4* colors = ImGui::GetStyle().Colors; const auto active = *toggle; if( active ) { ImGui::PushStyleColor( ImGuiCol_Button, colors[ImGuiCol_TabActive] ); ImGui::PushStyleColor( ImGuiCol_ButtonHovered, colors[ImGuiCol_TabHovered] ); ImGui::PushStyleColor( ImGuiCol_ButtonActive, colors[ImGuiCol_Tab] ); } bool action = ImGui::Button( label ); if( action ) *toggle = !*toggle; if( active ) ImGui::PopStyleColor( 3 ); return action; } bool ImGuiToolkit::ButtonSwitch(const char* label, bool* toggle, const char* help) { bool ret = false; // utility style ImVec4* colors = ImGui::GetStyle().Colors; ImDrawList* draw_list = ImGui::GetWindowDrawList(); // draw position when entering ImVec2 draw_pos = ImGui::GetCursorScreenPos(); // layout float frame_height = ImGui::GetFrameHeight(); float frame_width = ImGui::GetContentRegionAvail().x; float height = ImGui::GetFrameHeight() * 0.75f; float width = height * 1.6f; float radius = height * 0.50f; // toggle action : operate on the whole area ImGui::InvisibleButton(label, ImVec2(frame_width, frame_height)); if (ImGui::IsItemClicked()) { *toggle = !*toggle; ret = true; } float t = *toggle ? 1.0f : 0.0f; // animation ImGuiContext& g = *GImGui; const float ANIM_SPEED = 0.1f; if (g.LastActiveId == g.CurrentWindow->GetID(label))// && g.LastActiveIdTimer < ANIM_SPEED) { float t_anim = ImSaturate(g.LastActiveIdTimer / ANIM_SPEED); t = *toggle ? (t_anim) : (1.0f - t_anim); } // hover ImU32 col_bg; if (ImGui::IsItemHovered()) // col_bg = ImGui::GetColorU32(ImLerp(colors[ImGuiCol_FrameBgHovered], colors[ImGuiCol_TabHovered], t)); else col_bg = ImGui::GetColorU32(ImLerp(colors[ImGuiCol_FrameBg], colors[ImGuiCol_TabActive], t)); // draw help text if present if (help) { ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.6, 0.6, 0.6, 0.9f)); ImGui::RenderText(draw_pos, help); ImGui::PopStyleColor(1); } // draw the label right aligned const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); ImVec2 text_pos = draw_pos + ImVec2(frame_width -3.5f * ImGui::GetTextLineHeightWithSpacing() -label_size.x, 0.f); ImGui::RenderText(text_pos, label); // draw switch after the text ImVec2 p = draw_pos + ImVec2(frame_width -3.1f * ImGui::GetTextLineHeightWithSpacing(), 0.f); draw_list->AddRectFilled(p, ImVec2(p.x + width, p.y + height), col_bg, height * 0.5f); draw_list->AddCircleFilled(ImVec2(p.x + radius + t * (width - radius * 2.0f), p.y + radius), radius - 1.5f, IM_COL32(255, 255, 255, 250)); return ret; } void ImGuiToolkit::Icon(int i, int j, bool enabled) { // icons.dds is a 20 x 20 grid of icons if (textureicons == 0) textureicons = Resource::getTextureDDS("images/icons.dds"); ImVec2 uv0( static_cast(i) * 0.05, static_cast(j) * 0.05 ); ImVec2 uv1( uv0.x + 0.05, uv0.y + 0.05 ); ImVec4 tint_color = ImGui::GetStyle().Colors[ImGuiCol_Text]; if (!enabled) tint_color = ImVec4(0.6f, 0.6f, 0.6f, 0.8f); ImGui::Image((void*)(intptr_t)textureicons, ImVec2(ImGui::GetTextLineHeightWithSpacing(), ImGui::GetTextLineHeightWithSpacing()), uv0, uv1, tint_color); } bool ImGuiToolkit::ButtonIcon(int i, int j, const char *tooltip) { // icons.dds is a 20 x 20 grid of icons if (textureicons == 0) textureicons = Resource::getTextureDDS("images/icons.dds"); ImVec2 uv0( static_cast(i) * 0.05, static_cast(j) * 0.05 ); ImVec2 uv1( uv0.x + 0.05, uv0.y + 0.05 ); ImGui::PushID( i*20 + j); bool ret = ImGui::ImageButton((void*)(intptr_t)textureicons, ImVec2(ImGui::GetTextLineHeightWithSpacing(),ImGui::GetTextLineHeightWithSpacing()), uv0, uv1, 3); ImGui::PopID(); if (tooltip != nullptr) ImGuiToolkit::ToolTip(tooltip); return ret; } bool ImGuiToolkit::ButtonIconToggle(int i, int j, int i_toggle, int j_toggle, bool* toggle) { bool ret = false; ImGui::PushID( i * 20 + j + i_toggle * 20 + j_toggle); if (*toggle) { if ( ButtonIcon(i_toggle, j_toggle)) { *toggle = false; ret = true; } } else { if ( ButtonIcon(i, j)) { *toggle = true; ret = true; } } ImGui::PopID(); return ret; } bool ImGuiToolkit::IconButton(int i, int j, const char *tooltip) { bool ret = false; ImGui::PushID( i * 20 + j ); float frame_height = ImGui::GetFrameHeight(); float frame_width = frame_height; ImVec2 draw_pos = ImGui::GetCursorScreenPos(); // toggle action : operate on the whole area ImGui::InvisibleButton("##iconbutton", ImVec2(frame_width, frame_height)); if (ImGui::IsItemClicked()) ret = true; ImGui::SetCursorScreenPos(draw_pos); Icon(i, j, !ret); if (tooltip != nullptr && ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::Text("%s", tooltip); ImGui::EndTooltip(); } ImGui::PopID(); return ret; } bool ImGuiToolkit::IconButton(const char* icon, const char *tooltip) { bool ret = false; ImGui::PushID( icon ); float frame_height = ImGui::GetFrameHeight(); float frame_width = frame_height; ImVec2 draw_pos = ImGui::GetCursorScreenPos(); // toggle action : operate on the whole area ImGui::InvisibleButton("##iconbutton", ImVec2(frame_width, frame_height)); if (ImGui::IsItemClicked()) ret = true; ImGui::SetCursorScreenPos(draw_pos); ImGui::Text(icon); if (tooltip != nullptr && ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::Text("%s", tooltip); ImGui::EndTooltip(); } ImGui::PopID(); return ret; } bool ImGuiToolkit::IconToggle(int i, int j, int i_toggle, int j_toggle, bool* toggle, const char *tooltips[]) { bool ret = false; ImGui::PushID( i * 20 + j + i_toggle * 20 + j_toggle); float frame_height = ImGui::GetFrameHeight(); float frame_width = frame_height; ImVec2 draw_pos = ImGui::GetCursorScreenPos(); // toggle action : operate on the whole area ImGui::InvisibleButton("##icontoggle", ImVec2(frame_width, frame_height)); if (ImGui::IsItemClicked()) { *toggle = !*toggle; ret = true; } ImGui::SetCursorScreenPos(draw_pos); if (*toggle) { Icon(i_toggle, j_toggle, !ret); } else { Icon(i, j, !ret); } int tooltipid = *toggle ? 1 : 0; if (tooltips != nullptr && tooltips[tooltipid] != nullptr && ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::Text("%s", tooltips[tooltipid]); ImGui::EndTooltip(); } ImGui::PopID(); return ret; } struct Sum { void operator()(std::pair n) { sum += n.first * 20 + n.second; } int sum{0}; }; bool ImGuiToolkit::ButtonIconMultistate(std::vector > icons, int* state) { bool ret = false; Sum id = std::for_each(icons.begin(), icons.end(), Sum()); ImGui::PushID( id.sum ); int num_button = static_cast(icons.size()) -1; int s = CLAMP(*state, 0, num_button); if ( ButtonIcon( icons[s].first, icons[s].second ) ){ ++s; if (s > num_button) *state = 0; else *state = s; ret = true; } ImGui::PopID(); return ret; } bool ImGuiToolkit::ComboIcon (std::vector > icons, std::vector labels, int* state) { bool ret = false; Sum id = std::for_each(icons.begin(), icons.end(), Sum()); ImGui::PushID( id.sum ); ImVec2 draw_pos = ImGui::GetCursorScreenPos(); float w = ImGui::GetTextLineHeight(); ImGui::SetNextItemWidth(w * 2.6f); if (ImGui::BeginCombo("##ComboIcon", " ") ) { std::vector >::iterator it_icon = icons.begin(); std::vector::iterator it_label = labels.begin(); for(int i = 0 ; it_icon != icons.end(); i++, ++it_icon, ++it_label) { ImGui::PushID( id.sum + i + 1); ImVec2 pos = ImGui::GetCursorScreenPos(); // combo selectable item std::string label = " " + (*it_label); if ( ImGui::Selectable(label.c_str(), i == *state )){ *state = i; ret = true; } // draw item icon ImGui::SetCursorScreenPos( pos + ImVec2(w/6.f,0) ); Icon( (*it_icon).first, (*it_icon).second ); ImGui::PopID(); } ImGui::EndCombo(); } // redraw current ad preview value ImGui::SetCursorScreenPos(draw_pos + ImVec2(w/9.f,w/9.f)); Icon(icons[*state].first, icons[*state].second ); ImGui::PopID(); return ret; } void ImGuiToolkit::ShowIconsWindow(bool* p_open) { if (textureicons == 0) textureicons = Resource::getTextureDDS("images/icons.dds"); const ImGuiIO& io = ImGui::GetIO(); ImGui::Begin("Icons", p_open); ImVec2 pos = ImGui::GetCursorScreenPos(); ImGui::Image((void*)(intptr_t)textureicons, ImVec2(640, 640)); if (ImGui::IsItemHovered()) { float my_tex_w = 640.0; float my_tex_h = 640.0; float zoom = 4.0f; float region_sz = 32.0f; // 64 x 64 icons float region_x = io.MousePos.x - pos.x - region_sz * 0.5f; if (region_x < 0.0f) region_x = 0.0f; else if (region_x > my_tex_w - region_sz) region_x = my_tex_w - region_sz; float region_y = io.MousePos.y - pos.y - region_sz * 0.5f; if (region_y < 0.0f) region_y = 0.0f; else if (region_y > my_tex_h - region_sz) region_y = my_tex_h - region_sz; ImGui::BeginTooltip(); int i = (int) ( (region_x + region_sz * 0.5f) / region_sz); int j = (int) ( (region_y + region_sz * 0.5f)/ region_sz); ImGuiToolkit::Icon(i, j); ImGui::SameLine(); ImGui::Text(" Icon (%d, %d)", i, j); ImVec2 uv0 = ImVec2((region_x) / my_tex_w, (region_y) / my_tex_h); ImVec2 uv1 = ImVec2((region_x + region_sz) / my_tex_w, (region_y + region_sz) / my_tex_h); ImGui::Image((void*)(intptr_t)textureicons, ImVec2(region_sz * zoom, region_sz * zoom), uv0, uv1, ImVec4(1.0f, 1.0f, 1.0f, 1.0f), ImVec4(1.0f, 1.0f, 1.0f, 0.5f)); ImGui::EndTooltip(); } ImGui::End(); } void ImGuiToolkit::ToolTip(const char* desc, const char* shortcut) { ImGuiToolkit::PushFont(ImGuiToolkit::FONT_DEFAULT); ImGui::BeginTooltip(); ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); ImGui::TextUnformatted(desc); ImGui::PopTextWrapPos(); if (shortcut) { ImGui::SameLine(); ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.6, 0.6, 0.6, 0.9f)); ImGui::Text(shortcut); ImGui::PopStyleColor(); } ImGui::EndTooltip(); ImGui::PopFont(); } // Helper to display a little (?) mark which shows a tooltip when hovered. void ImGuiToolkit::HelpMarker(const char* desc, const char* icon, const char* shortcut) { ImGui::TextDisabled( icon ); if (ImGui::IsItemHovered()) ToolTip(desc, shortcut); } void ImGuiToolkit::HelpIcon(const char* desc, int i, int j, const char* shortcut) { ImGuiToolkit::Icon(i, j, false); if (ImGui::IsItemHovered()) ToolTip(desc, shortcut); } // Draws a timeline showing // 1) a cursor at position *time in the range [0 duration] // 2) a line of tick marks indicating time, every step if possible // 3) a slider handle below the cursor: user can move the slider // Behavior // a) Returns TRUE if the left mouse button LMB is pressed over the timeline // b) the value of *time is changed to the position of the slider handle from user input (LMB) #define NUM_MARKS 10 #define LARGE_TICK_INCREMENT 1 #define LABEL_TICK_INCREMENT 3 bool ImGuiToolkit::TimelineSlider(const char* label, guint64 *time, guint64 start, guint64 end, guint64 step, const float width) { static guint64 optimal_tick_marks[NUM_MARKS + LABEL_TICK_INCREMENT] = { 100 * MILISECOND, 500 * MILISECOND, 1 * SECOND, 2 * SECOND, 5 * SECOND, 10 * SECOND, 20 * SECOND, 1 * MINUTE, 2 * MINUTE, 5 * MINUTE, 10 * MINUTE, 60 * MINUTE, 60 * MINUTE }; // get window ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return false; // get style & id const ImGuiContext& g = *GImGui; const ImGuiStyle& style = g.Style; const float fontsize = g.FontSize; const ImGuiID id = window->GetID(label); // // FIRST PREPARE ALL data structures // // widget bounding box const float height = 2.f * (fontsize + style.FramePadding.y); ImVec2 pos = window->DC.CursorPos; ImVec2 size = ImVec2(width, height); ImRect bbox(pos, pos + size); ImGui::ItemSize(size, style.FramePadding.y); if (!ImGui::ItemAdd(bbox, id)) return false; // cursor size const float cursor_scale = 1.f; const float cursor_width = 0.5f * fontsize * cursor_scale; // TIMELINE is inside the bbox, in a slightly smaller bounding box ImRect timeline_bbox(bbox); timeline_bbox.Expand( ImVec2(-cursor_width, -style.FramePadding.y) ); // SLIDER is inside the timeline ImRect slider_bbox( timeline_bbox.GetTL() + ImVec2(-cursor_width + 2.f, cursor_width + 4.f ), timeline_bbox.GetBR() + ImVec2( cursor_width - 2.f, 0.f ) ); // units conversion: from time to float (calculation made with higher precision first) float time_ = static_cast ( static_cast(*time - start) / static_cast(end) ); float step_ = static_cast ( static_cast(step) / static_cast(end) ); // // SECOND GET USER INPUT AND PERFORM CHANGES AND DECISIONS // // read user input from system bool left_mouse_press = false; const bool hovered = ImGui::ItemHoverable(bbox, id); bool temp_input_is_active = ImGui::TempInputIsActive(id); if (!temp_input_is_active) { const bool focus_requested = ImGui::FocusableItemRegister(window, id); left_mouse_press = hovered && ImGui::IsMouseDown(ImGuiMouseButton_Left); if (focus_requested || left_mouse_press || g.NavActivateId == id || g.NavInputId == id) { ImGui::SetActiveID(id, window); ImGui::SetFocusID(id, window); ImGui::FocusWindow(window); } } // time Slider behavior ImRect grab_slider_bb; ImU32 grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrab); float time_slider = time_ * 10.f; // x 10 precision on grab float time_zero = 0.f; float time_end = 10.f; bool value_changed = ImGui::SliderBehavior(slider_bbox, id, ImGuiDataType_Float, &time_slider, &time_zero, &time_end, "%.2f", 1.f, ImGuiSliderFlags_None, &grab_slider_bb); if (value_changed){ // g_print("slider %f %ld \n", time_slider, static_cast ( static_cast(time_slider) * static_cast(duration) )); *time = static_cast ( 0.1 * static_cast(time_slider) * static_cast(end) ) + start; grab_slider_color = ImGui::GetColorU32(ImGuiCol_SliderGrabActive); } // // THIRD RENDER // // Render the bounding box const ImU32 frame_col = ImGui::GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); ImGui::RenderFrame(bbox.Min, bbox.Max, frame_col, true, style.FrameRounding); // by default, put a tick mark at every frame step and a large mark every second guint64 tick_step = step; guint64 large_tick_step = optimal_tick_marks[1+LARGE_TICK_INCREMENT]; guint64 label_tick_step = optimal_tick_marks[1+LABEL_TICK_INCREMENT]; // how many pixels to represent one frame step? float tick_step_pixels = timeline_bbox.GetWidth() * step_; // tick at each step: add a label every 0 frames if (tick_step_pixels > 5.f) { large_tick_step = 10 * step; label_tick_step = 30 * step; } else { // while there is less than 5 pixels between two tick marks (or at last optimal tick mark) for ( int i=0; i<10 && tick_step_pixels < 5.f; ++i ) { // try to use the optimal tick marks pre-defined tick_step = optimal_tick_marks[i]; large_tick_step = optimal_tick_marks[i+LARGE_TICK_INCREMENT]; label_tick_step = optimal_tick_marks[i+LABEL_TICK_INCREMENT]; tick_step_pixels = timeline_bbox.GetWidth() * static_cast ( static_cast(tick_step) / static_cast(end) ); } } // render the tick marks along TIMELINE ImU32 color = ImGui::GetColorU32( style.Colors[ImGuiCol_Text] ); pos = timeline_bbox.GetTL(); guint64 tick = 0; char overlay_buf[24]; // render text duration ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(end, GstToolkit::TIME_STRING_MINIMAL).c_str()); ImVec2 overlay_size = ImGui::CalcTextSize(overlay_buf, NULL); ImVec2 duration_label = bbox.GetBR() - overlay_size - ImVec2(3.f, 3.f); if (overlay_size.x > 0.0f) ImGui::RenderTextClipped( duration_label, bbox.Max, overlay_buf, NULL, &overlay_size); // render tick marks while ( tick < end) { // large tick mark float tick_length = !(tick%large_tick_step) ? fontsize - style.FramePadding.y : style.FramePadding.y; // label tick mark if ( !(tick%label_tick_step) ) { tick_length = fontsize; ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(tick, GstToolkit::TIME_STRING_MINIMAL).c_str()); overlay_size = ImGui::CalcTextSize(overlay_buf, NULL); ImVec2 mini = ImVec2( pos.x - overlay_size.x / 2.f, pos.y + tick_length ); ImVec2 maxi = ImVec2( pos.x + overlay_size.x / 2.f, pos.y + tick_length + overlay_size.y ); // do not overlap with label for duration if (maxi.x < duration_label.x) ImGui::RenderTextClipped(mini, maxi, overlay_buf, NULL, &overlay_size); } // draw the tick mark each step window->DrawList->AddLine( pos, pos + ImVec2(0.f, tick_length), color); // next tick tick += tick_step; float tick_percent = static_cast ( static_cast(tick) / static_cast(end) ); pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), tick_percent); } // tick EOF window->DrawList->AddLine( timeline_bbox.GetTR(), timeline_bbox.GetTR() + ImVec2(0.f, fontsize), color); // disabled: render position // ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%s", GstToolkit::time_to_string(*time).c_str()); // overlay_size = ImGui::CalcTextSize(overlay_buf, NULL); // overlay_size = ImVec2(3.f, -3.f - overlay_size.y); // if (overlay_size.x > 0.0f) // ImGui::RenderTextClipped( bbox.GetBL() + overlay_size, bbox.Max, overlay_buf, NULL, &overlay_size); // draw slider grab handle if (grab_slider_bb.Max.x > grab_slider_bb.Min.x) { window->DrawList->AddRectFilled(grab_slider_bb.Min, grab_slider_bb.Max, grab_slider_color, style.GrabRounding); } // draw the cursor color = ImGui::GetColorU32(style.Colors[ImGuiCol_SliderGrab]); pos = ImLerp(timeline_bbox.GetTL(), timeline_bbox.GetTR(), time_) - ImVec2(cursor_width, 2.f); ImGui::RenderArrow(window->DrawList, pos, color, ImGuiDir_Up, cursor_scale); return left_mouse_press; } //bool ImGuiToolkit::InvisibleSliderInt(const char* label, guint64 *index, guint64 min, guint64 max, ImVec2 size) bool ImGuiToolkit::InvisibleSliderInt(const char* label, uint *index, uint min, uint max, ImVec2 size) { // get window ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return false; // get id const ImGuiID id = window->GetID(label); ImVec2 pos = window->DC.CursorPos; ImRect bbox(pos, pos + size); ImGui::ItemSize(size); if (!ImGui::ItemAdd(bbox, id)) return false; // read user input from system const bool left_mouse_press = ImGui::IsMouseDown(ImGuiMouseButton_Left); const bool hovered = ImGui::ItemHoverable(bbox, id); bool temp_input_is_active = ImGui::TempInputIsActive(id); if (!temp_input_is_active) { const bool focus_requested = ImGui::FocusableItemRegister(window, id); if (focus_requested || (hovered && left_mouse_press) ) { ImGui::SetActiveID(id, window); ImGui::SetFocusID(id, window); ImGui::FocusWindow(window); } } else return false; bool value_changed = false; if (ImGui::GetActiveID() == id) { // Slider behavior ImRect grab_slider_bb; uint _zero = min; uint _end = max; value_changed = ImGui::SliderBehavior(bbox, id, ImGuiDataType_U32, index, &_zero, &_end, "%ld", 1.f, ImGuiSliderFlags_None, &grab_slider_bb); } return value_changed; } bool ImGuiToolkit::EditPlotLines(const char* label, float *array, int values_count, float values_min, float values_max, const ImVec2 size) { bool array_changed = false; // get window ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return false; // capture coordinates before any draw or action ImVec2 canvas_pos = ImGui::GetCursorScreenPos(); ImVec2 mouse_pos_in_canvas = ImVec2(ImGui::GetIO().MousePos.x - canvas_pos.x, ImGui::GetIO().MousePos.y - canvas_pos.y); // get id const ImGuiID id = window->GetID(label); // add item ImVec2 pos = window->DC.CursorPos; ImRect bbox(pos, pos + size); ImGui::ItemSize(size); if (!ImGui::ItemAdd(bbox, id)) return false; // read user input and activate widget const bool left_mouse_press = ImGui::IsMouseDown(ImGuiMouseButton_Left); const bool hovered = ImGui::ItemHoverable(bbox, id); bool temp_input_is_active = ImGui::TempInputIsActive(id); if (!temp_input_is_active) { const bool focus_requested = ImGui::FocusableItemRegister(window, id); if (focus_requested || (hovered && left_mouse_press) ) { ImGui::SetActiveID(id, window); ImGui::SetFocusID(id, window); ImGui::FocusWindow(window); } } else return false; ImVec4* colors = ImGui::GetStyle().Colors; ImVec4 bg_color = hovered ? colors[ImGuiCol_FrameBgHovered] : colors[ImGuiCol_FrameBg]; // enter edit if widget is active if (ImGui::GetActiveID() == id) { static uint previous_index = UINT32_MAX; bg_color = colors[ImGuiCol_FrameBgActive]; // keep active area while mouse is pressed if (left_mouse_press) { float x = (float) values_count * mouse_pos_in_canvas.x / bbox.GetWidth(); uint index = CLAMP( (int) floor(x), 0, values_count-1); float y = mouse_pos_in_canvas.y / bbox.GetHeight(); y = CLAMP( (y * (values_max-values_min)) + values_min, values_min, values_max); if (previous_index == UINT32_MAX) previous_index = index; array[index] = values_max - y; for (int i = MIN(previous_index, index); i < MAX(previous_index, index); ++i) array[i] = values_max - y; previous_index = index; array_changed = true; } // release active widget on mouse release else { ImGui::ClearActiveID(); previous_index = UINT32_MAX; } } // back to draw ImGui::SetCursorScreenPos(canvas_pos); // plot lines char buf[128]; sprintf(buf, "##Lines%s", label); ImGui::PushStyleColor(ImGuiCol_FrameBg, bg_color); ImGui::PlotLines(buf, array, values_count, 0, NULL, values_min, values_max, size); ImGui::PopStyleColor(1); return array_changed; } bool ImGuiToolkit::EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, bool *released, const ImVec2 size) { bool array_changed = false; // get window ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return false; // capture coordinates before any draw or action ImVec2 canvas_pos = ImGui::GetCursorScreenPos(); ImVec2 mouse_pos_in_canvas = ImVec2(ImGui::GetIO().MousePos.x - canvas_pos.x, ImGui::GetIO().MousePos.y - canvas_pos.y); // get id const ImGuiID id = window->GetID(label); // add item ImVec2 pos = window->DC.CursorPos; ImRect bbox(pos, pos + size); ImGui::ItemSize(size); if (!ImGui::ItemAdd(bbox, id)) return false; *released = false; // read user input and activate widget const bool left_mouse_press = ImGui::IsMouseDown(ImGuiMouseButton_Left); const bool right_mouse_press = ImGui::IsMouseDown(ImGuiMouseButton_Right) | (ImGui::GetIO().KeyAlt & left_mouse_press) ; const bool mouse_press = left_mouse_press | right_mouse_press; const bool hovered = ImGui::ItemHoverable(bbox, id); bool temp_input_is_active = ImGui::TempInputIsActive(id); if (!temp_input_is_active) { const bool focus_requested = ImGui::FocusableItemRegister(window, id); if (focus_requested || (hovered && mouse_press) ) { ImGui::SetActiveID(id, window); ImGui::SetFocusID(id, window); ImGui::FocusWindow(window); } } else return false; static ImVec4* colors = ImGui::GetStyle().Colors; ImVec4 bg_color = hovered ? colors[ImGuiCol_FrameBgHovered] : colors[ImGuiCol_FrameBg]; // enter edit if widget is active if (ImGui::GetActiveID() == id) { bg_color = colors[ImGuiCol_FrameBgActive]; // keep active area while mouse is pressed static bool active = false; static uint previous_index = UINT32_MAX; if (mouse_press) { float x = (float) values_count * mouse_pos_in_canvas.x / bbox.GetWidth(); uint index = CLAMP( (int) floor(x), 0, values_count-1); float y = mouse_pos_in_canvas.y / bbox.GetHeight(); y = CLAMP( (y * (values_max-values_min)) + values_min, values_min, values_max); if (previous_index == UINT32_MAX) previous_index = index; if (right_mouse_press){ static float target_value = values_min; // toggle value histo if (!active) { target_value = histogram_array[index] > 0.f ? 0.f : 1.f; active = true; } for (int i = MIN(previous_index, index); i < MAX(previous_index, index); ++i) histogram_array[i] = target_value; } else { lines_array[index] = values_max - y; for (int i = MIN(previous_index, index); i < MAX(previous_index, index); ++i) lines_array[i] = values_max - y; } previous_index = index; array_changed = true; } // release active widget on mouse release else { active = false; ImGui::ClearActiveID(); previous_index = UINT32_MAX; *released = true; } } // back to draw ImGui::SetCursorScreenPos(canvas_pos); // plot transparent histogram ImGui::PushStyleColor(ImGuiCol_FrameBg, bg_color); ImGui::PushStyleColor(ImGuiCol_PlotHistogram, colors[ImGuiCol_TitleBg]); char buf[128]; sprintf(buf, "##Histo%s", label); ImGui::PlotHistogram(buf, histogram_array, values_count, 0, NULL, values_min, values_max, size); ImGui::PopStyleColor(2); ImGui::SetCursorScreenPos(canvas_pos); // plot lines ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0,0,0,0)); sprintf(buf, "##Lines%s", label); ImGui::PlotLines(buf, lines_array, values_count, 0, NULL, values_min, values_max, size); ImGui::PopStyleColor(1); return array_changed; } void ImGuiToolkit::SetFont(ImGuiToolkit::font_style style, const std::string &ttf_font_name, int pointsize, int oversample) { // Font Atlas ImGui Management ImGuiIO& io = ImGui::GetIO(); GLint max = 0; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max); io.Fonts->TexDesiredWidth = max / 2; // optimize use of texture depending on OpenGL drivers // Setup font config const ImWchar* glyph_ranges = io.Fonts->GetGlyphRangesDefault(); std::string filename = "fonts/" + ttf_font_name + ".ttf"; std::string fontname = ttf_font_name + ", " + std::to_string(pointsize) + "px"; ImFontConfig font_config; fontname.copy(font_config.Name, 40); font_config.FontDataOwnedByAtlas = false; // data will be copied in font atlas if ( max * max < 16777216 ) // hack: try to avoid font textures too larges by disabling oversamplig oversample = 1; font_config.OversampleH = CLAMP( oversample, 1, 5 ); font_config.OversampleV = CLAMP( oversample, 1, 5 ); // read font in Resource manager size_t data_size = 0; const char* data_src = Resource::getData(filename, &data_size); // temporary copy for instanciation void *data = malloc( sizeof (char) * data_size); memcpy(data, data_src, data_size); // create and add font fontmap[style] = io.Fonts->AddFontFromMemoryTTF(data, (int)data_size, static_cast(pointsize), &font_config, glyph_ranges); free(data); // merge in icons from Font Awesome { // range for only FontAwesome characters static const ImWchar icons_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 }; font_config.MergeMode = true; // Merging glyphs into current font font_config.PixelSnapH = true; fontname = "icons" + fontname; fontname.copy(font_config.Name, 40); // load FontAwesome only once static size_t icons_data_size = 0; static const char* icons_data_src = Resource::getData( "fonts/" FONT_ICON_FILE_NAME_FAS, &icons_data_size); // temporary copy for instanciation void *icons_data = malloc( sizeof (char) * icons_data_size); memcpy(icons_data, icons_data_src, icons_data_size); // merge font io.Fonts->AddFontFromMemoryTTF(icons_data, (int)icons_data_size, static_cast(pointsize-2), &font_config, icons_ranges); free(icons_data); } } void ImGuiToolkit::PushFont(ImGuiToolkit::font_style style) { if (fontmap.count(style) > 0) ImGui::PushFont( fontmap[style] ); else ImGui::PushFont( NULL ); } void ImGuiToolkit::WindowText(const char* window_name, ImVec2 window_pos, const char* text) { ImGui::SetNextWindowPos(window_pos, ImGuiCond_Always); if (ImGui::Begin(window_name, NULL, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav)) { ImGuiToolkit::PushFont(ImGuiToolkit::FONT_LARGE); ImGui::Text(text); ImGui::PopFont(); ImGui::End(); } } bool ImGuiToolkit::WindowButton(const char* window_name, ImVec2 window_pos, const char* button_text) { bool ret = false; ImGui::SetNextWindowPos(window_pos, ImGuiCond_Always); if (ImGui::Begin(window_name, NULL, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav)) { ImGuiToolkit::PushFont(ImGuiToolkit::FONT_LARGE); ret = ImGui::Button(button_text); ImGui::PopFont(); ImGui::End(); } return ret; } void ImGuiToolkit::WindowDragFloat(const char* window_name, ImVec2 window_pos, float* v, float v_speed, float v_min, float v_max, const char* format) { ImGui::SetNextWindowPos(window_pos, ImGuiCond_Always); if (ImGui::Begin(window_name, NULL, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav)) { ImGuiToolkit::PushFont(ImGuiToolkit::FONT_LARGE); ImGui::SetNextItemWidth(100.f); ImGui::DragFloat("##nolabel", v, v_speed, v_min, v_max, format); ImGui::PopFont(); ImGui::End(); } } ImVec4 ImGuiToolkit::HighlightColor(bool active) { if (active) return ImGui::GetStyle().Colors[ImGuiCol_CheckMark]; else return ImGui::GetStyle().Colors[ImGuiCol_TabUnfocusedActive]; } void ImGuiToolkit::SetAccentColor(accent_color color) { // hack : preload texture icon to prevent slow-down of rendering when creating a new icon for the first time if (textureicons == 0) textureicons = Resource::getTextureDDS("images/icons.dds"); ImVec4* colors = ImGui::GetStyle().Colors; if (color == ImGuiToolkit::ACCENT_ORANGE) { colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.55f, 0.55f, 0.55f, 1.00f); colors[ImGuiCol_WindowBg] = ImVec4(0.13f, 0.13f, 0.14f, 0.94f); colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.97f); colors[ImGuiCol_Border] = ImVec4(0.69f, 0.69f, 0.69f, 0.25f); colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_FrameBg] = ImVec4(0.39f, 0.39f, 0.39f, 0.55f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.29f, 0.29f, 0.29f, 0.60f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.22f, 0.22f, 0.22f, 0.80f); colors[ImGuiCol_TitleBg] = ImVec4(0.14f, 0.14f, 0.14f, 0.94f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.26f, 0.26f, 0.26f, 1.00f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.36f, 0.36f, 0.36f, 0.62f); colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f); colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f); colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f); colors[ImGuiCol_CheckMark] = ImVec4(1.00f, 0.63f, 0.31f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.88f, 0.52f, 0.24f, 1.00f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.98f, 0.59f, 0.26f, 1.00f); colors[ImGuiCol_Button] = ImVec4(0.47f, 0.47f, 0.47f, 0.72f); colors[ImGuiCol_ButtonHovered] = ImVec4(0.24f, 0.24f, 0.24f, 0.90f); colors[ImGuiCol_ButtonActive] = ImVec4(0.24f, 0.24f, 0.24f, 0.67f); colors[ImGuiCol_Header] = ImVec4(0.98f, 0.59f, 0.26f, 0.31f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.98f, 0.59f, 0.26f, 0.51f); colors[ImGuiCol_HeaderActive] = ImVec4(0.98f, 0.59f, 0.26f, 1.00f); colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.43f, 0.43f, 0.50f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.75f, 0.40f, 0.10f, 0.67f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.90f, 0.73f, 0.59f, 0.95f); colors[ImGuiCol_ResizeGrip] = ImVec4(0.52f, 0.49f, 0.49f, 0.50f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.90f, 0.73f, 0.59f, 0.67f); colors[ImGuiCol_ResizeGripActive] = ImVec4(0.90f, 0.73f, 0.59f, 0.95f); colors[ImGuiCol_Tab] = ImVec4(0.58f, 0.35f, 0.18f, 0.82f); colors[ImGuiCol_TabHovered] = ImVec4(0.80f, 0.49f, 0.25f, 0.82f); colors[ImGuiCol_TabActive] = ImVec4(0.80f, 0.49f, 0.25f, 1.00f); colors[ImGuiCol_TabUnfocused] = ImVec4(0.15f, 0.10f, 0.07f, 0.97f); colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.42f, 0.26f, 0.14f, 1.00f); colors[ImGuiCol_PlotLines] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.59f, 0.73f, 0.90f, 1.00f); colors[ImGuiCol_PlotHistogram] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_PlotHistogramHovered] = ImVec4(0.59f, 0.73f, 0.90f, 1.00f); colors[ImGuiCol_TextSelectedBg] = ImVec4(0.98f, 0.59f, 0.26f, 0.64f); colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); colors[ImGuiCol_NavHighlight] = ImVec4(0.98f, 0.59f, 0.26f, 1.00f); colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.13f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.10f, 0.10f, 0.10f, 0.60f); colors[ImGuiCol_DragDropTarget] = colors[ImGuiCol_HeaderActive]; } else if (color == ImGuiToolkit::ACCENT_GREY) { colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.55f, 0.55f, 0.55f, 1.00f); colors[ImGuiCol_WindowBg] = ImVec4(0.13f, 0.13f, 0.14f, 0.94f); colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.97f); colors[ImGuiCol_Border] = ImVec4(0.69f, 0.69f, 0.69f, 0.25f); colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_FrameBg] = ImVec4(0.39f, 0.39f, 0.39f, 0.55f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.29f, 0.29f, 0.29f, 0.60f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.22f, 0.22f, 0.22f, 0.80f); colors[ImGuiCol_TitleBg] = ImVec4(0.14f, 0.14f, 0.14f, 0.94f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.26f, 0.26f, 0.26f, 1.00f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.36f, 0.36f, 0.36f, 0.62f); colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f); colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f); colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f); colors[ImGuiCol_CheckMark] = ImVec4(0.63f, 0.63f, 0.63f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.52f, 0.52f, 0.52f, 1.00f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.98f, 0.98f, 0.98f, 1.00f); colors[ImGuiCol_Button] = ImVec4(0.47f, 0.47f, 0.47f, 0.72f); colors[ImGuiCol_ButtonHovered] = ImVec4(0.24f, 0.24f, 0.24f, 0.90f); colors[ImGuiCol_ButtonActive] = ImVec4(0.24f, 0.24f, 0.24f, 0.67f); colors[ImGuiCol_Header] = ImVec4(0.59f, 0.59f, 0.59f, 0.31f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.59f, 0.59f, 0.59f, 0.51f); colors[ImGuiCol_HeaderActive] = ImVec4(0.59f, 0.59f, 0.59f, 1.00f); colors[ImGuiCol_Separator] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.75f, 0.75f, 0.75f, 0.67f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.75f, 0.75f, 0.75f, 0.95f); colors[ImGuiCol_ResizeGrip] = ImVec4(0.49f, 0.49f, 0.49f, 0.50f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.90f, 0.90f, 0.90f, 0.67f); colors[ImGuiCol_ResizeGripActive] = ImVec4(0.90f, 0.90f, 0.90f, 0.95f); colors[ImGuiCol_Tab] = ImVec4(0.47f, 0.47f, 0.47f, 0.82f); colors[ImGuiCol_TabHovered] = ImVec4(0.39f, 0.39f, 0.39f, 0.82f); colors[ImGuiCol_TabActive] = ImVec4(0.47f, 0.47f, 0.47f, 1.00f); colors[ImGuiCol_TabUnfocused] = ImVec4(0.10f, 0.10f, 0.10f, 0.97f); colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f); colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_PlotHistogram] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.64f); colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.13f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.10f, 0.10f, 0.10f, 0.60f); colors[ImGuiCol_DragDropTarget] = colors[ImGuiCol_HeaderActive]; } else { // default BLUE colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.55f, 0.55f, 0.55f, 1.00f); colors[ImGuiCol_WindowBg] = ImVec4(0.13f, 0.13f, 0.14f, 0.94f); colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.97f); colors[ImGuiCol_Border] = ImVec4(0.69f, 0.69f, 0.69f, 0.25f); colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_FrameBg] = ImVec4(0.39f, 0.39f, 0.39f, 0.55f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.29f, 0.29f, 0.29f, 0.60f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.22f, 0.22f, 0.22f, 0.80f); colors[ImGuiCol_TitleBg] = ImVec4(0.14f, 0.14f, 0.14f, 0.94f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.26f, 0.26f, 0.26f, 1.00f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.36f, 0.36f, 0.36f, 0.62f); colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f); colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f); colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f); colors[ImGuiCol_CheckMark] = ImVec4(0.31f, 0.63f, 1.00f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.24f, 0.52f, 0.88f, 1.00f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_Button] = ImVec4(0.47f, 0.47f, 0.47f, 0.72f); colors[ImGuiCol_ButtonHovered] = ImVec4(0.24f, 0.24f, 0.24f, 0.90f); colors[ImGuiCol_ButtonActive] = ImVec4(0.24f, 0.24f, 0.24f, 0.67f); colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.51f); colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.71f); colors[ImGuiCol_Separator] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.67f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.59f, 0.73f, 0.90f, 0.95f); colors[ImGuiCol_ResizeGrip] = ImVec4(0.49f, 0.49f, 0.52f, 0.50f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.59f, 0.73f, 0.90f, 0.67f); colors[ImGuiCol_ResizeGripActive] = ImVec4(0.59f, 0.73f, 0.90f, 0.95f); colors[ImGuiCol_Tab] = ImVec4(0.18f, 0.35f, 0.58f, 0.82f); colors[ImGuiCol_TabHovered] = ImVec4(0.25f, 0.49f, 0.80f, 0.82f); colors[ImGuiCol_TabActive] = ImVec4(0.25f, 0.49f, 0.80f, 1.00f); colors[ImGuiCol_TabUnfocused] = ImVec4(0.07f, 0.10f, 0.15f, 0.97f); colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.14f, 0.26f, 0.42f, 1.00f); colors[ImGuiCol_PlotLines] = ImVec4(0.94f, 0.57f, 0.01f, 1.00f); colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.82f, 0.00f, 1.00f); colors[ImGuiCol_PlotHistogram] = ImVec4(0.94f, 0.57f, 0.01f, 1.00f); colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.82f, 0.00f, 1.00f); colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.64f); colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.13f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.10f, 0.10f, 0.10f, 0.60f); colors[ImGuiCol_DragDropTarget] = colors[ImGuiCol_HeaderActive]; } } void word_wrap(std::string *str, unsigned per_line) { unsigned line_begin = 0; while (line_begin < str->size()) { const unsigned ideal_end = line_begin + per_line ; unsigned line_end = ideal_end < str->size() ? ideal_end : str->size()-1; if (line_end == str->size() - 1) ++line_end; else if (std::isspace(str->at(line_end))) { str->replace(line_end, 1, 1, '\n' ); ++line_end; } else // backtrack { unsigned end = line_end; while ( end > line_begin && !std::isspace(str->at(end))) --end; if (end != line_begin) { line_end = end; str->replace(line_end++, 1, 1, '\n' ); } else { str->insert(line_end++, 1, '\n' ); } } line_begin = line_end; } } struct InputTextCallback_UserData { std::string* Str; int WordWrap; }; static int InputTextCallback(ImGuiInputTextCallbackData* data) { InputTextCallback_UserData* user_data = static_cast(data->UserData); if (data->EventFlag == ImGuiInputTextFlags_CallbackResize) { // if (user_data->WordWrap > 1) // word_wrap(user_data->Str, user_data->WordWrap ); // Resize string callback std::string* str = user_data->Str; IM_ASSERT(data->Buf == str->c_str()); str->resize(data->BufTextLen); data->Buf = (char*)str->c_str(); } return 0; } bool ImGuiToolkit::InputText(const char* label, std::string* str) { ImGuiInputTextFlags flags = ImGuiInputTextFlags_CallbackResize; InputTextCallback_UserData cb_user_data; cb_user_data.Str = str; return ImGui::InputText(label, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data); } bool ImGuiToolkit::InputTextMultiline(const char* label, std::string* str, const ImVec2& size, int linesize) { ImGuiInputTextFlags flags = ImGuiInputTextFlags_CallbackResize; InputTextCallback_UserData cb_user_data; cb_user_data.Str = str; cb_user_data.WordWrap = linesize; return ImGui::InputTextMultiline(label, (char*)str->c_str(), str->capacity() + 1, size, flags, InputTextCallback, &cb_user_data); }