#ifndef __IMGUI_TOOLKIT_H_ #define __IMGUI_TOOLKIT_H_ #include #include #include #include #include "rsc/fonts/IconsFontAwesome5.h" namespace ImGuiToolkit { // Icons from resource icon.dds void Icon (int i, int j, bool enabled = true); bool IconButton (int i, int j, const char *tooltips = nullptr); bool IconButton (const char* icon, const char *tooltips = nullptr); bool IconToggle (int i, int j, int i_toggle, int j_toggle, bool* toggle, const char *tooltips[] = nullptr); void ShowIconsWindow(bool* p_open); // buttons and gui items with icon bool ButtonIcon (int i, int j, const char* tooltip = nullptr); bool ButtonIconToggle (int i, int j, int i_toggle, int j_toggle, bool* toggle); bool ButtonIconMultistate (std::vector > icons, int* state); bool ComboIcon (std::vector > icons, std::vector labels, int* state); bool MenuItemIcon (int i, int j, const char* label, bool selected = false, bool enabled = true); // buttons bool ButtonToggle (const char* label, bool* toggle); bool ButtonSwitch (const char* label, bool* toggle , const char *help = nullptr); void ButtonOpenUrl (const char* label, const char* url, const ImVec2& size_arg = ImVec2(0,0)); // tooltip and mouse over void ToolTip (const char* desc, const char* shortcut = nullptr); void HelpMarker (const char* desc, const char* icon = ICON_FA_QUESTION_CIRCLE, const char* shortcut = nullptr); void HelpIcon (const char* desc, int i = 19, int j = 5, const char* shortcut = nullptr); // sliders bool TimelineSlider (const char* label, guint64 *time, guint64 start, guint64 end, guint64 step, const float width); void RenderTimeline (struct ImGuiWindow* window, struct ImRect timeline_bbox, guint64 start, guint64 end, guint64 step, bool verticalflip = false); void Timeline (const char* label, guint64 time, guint64 start, guint64 end, guint64 step, const float width); bool InvisibleSliderInt(const char* label, uint *index, uint min, uint max, const ImVec2 size); bool EditPlotLines(const char* label, float *array, int values_count, float values_min, float values_max, const ImVec2 size); bool EditPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, guint64 start, guint64 end, bool cut, bool *released, const ImVec2 size); void ShowPlotHistoLines(const char* label, float *histogram_array, float *lines_array, int values_count, float values_min, float values_max, const ImVec2 size); // fonts from ressources 'fonts/' typedef enum { FONT_DEFAULT =0, FONT_BOLD, FONT_ITALIC, FONT_MONO, FONT_LARGE } font_style; void SetFont (font_style type, const std::string &ttf_font_name, int pointsize, int oversample = 2); void PushFont (font_style type); // text input bool InputText(const char* label, std::string* str); bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), int linesize = 0); // accent color of UI typedef enum { ACCENT_BLUE =0, ACCENT_ORANGE, ACCENT_GREY } accent_color; void SetAccentColor (accent_color color); struct ImVec4 HighlightColor (bool active = true); // varia void WindowText(const char* window_name, ImVec2 window_pos, const char* text); bool WindowButton(const char* window_name, ImVec2 window_pos, const char* text); void WindowDragFloat(const char* window_name, ImVec2 window_pos, float* v, float v_speed, float v_min, float v_max, const char* format); } #endif // __IMGUI_TOOLKIT_H_