#include #include #include using namespace std; #include "imgui.h" #ifndef IMGUI_DEFINE_MATH_OPERATORS #define IMGUI_DEFINE_MATH_OPERATORS #endif #include "imgui_internal.h" #include "defines.h" #include "ImGuiToolkit.h" #include "DialogToolkit.h" #include "Log.h" static std::mutex mtx; struct AppLog { ImGuiTextBuffer Buf; ImGuiTextFilter Filter; ImVector LineOffsets; AppLog() { Clear(); } void Clear() { mtx.lock(); Buf.clear(); LineOffsets.clear(); LineOffsets.push_back(0); mtx.unlock(); } void AddLog(const char* fmt, va_list args) { mtx.lock(); int old_size = Buf.size(); Buf.appendf("%04d ", LineOffsets.size()); // this adds 6 characters to show line number Buf.appendfv(fmt, args); Buf.append("\n"); for (int new_size = Buf.size(); old_size < new_size; old_size++) if (Buf[old_size] == '\n') LineOffsets.push_back(old_size + 1); mtx.unlock(); } void Draw(const char* title, bool* p_open = NULL) { ImGui::SetNextWindowPos(ImVec2(430, 660), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(1150, 220), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSizeConstraints(ImVec2(600, 180), ImVec2(FLT_MAX, FLT_MAX)); if ( !ImGui::Begin(title, p_open)) { ImGui::End(); return; } // window ImGui::SameLine(0, 0); static bool numbering = true; ImGuiToolkit::ButtonToggle( ICON_FA_SORT_NUMERIC_DOWN, &numbering ); ImGui::SameLine(); bool clear = ImGui::Button( ICON_FA_BACKSPACE " Clear"); ImGui::SameLine(); bool copy = ImGui::Button( ICON_FA_COPY " Copy"); ImGui::SameLine(); Filter.Draw("Filter", -60.0f); ImGui::Separator(); if ( ImGui::BeginChild("scrolling", ImVec2(0,0), false, ImGuiWindowFlags_AlwaysHorizontalScrollbar) ) { if (clear) Clear(); if (copy) ImGui::LogToClipboard(); ImGuiToolkit::PushFont(ImGuiToolkit::FONT_MONO); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); mtx.lock(); const char* buf = Buf.begin(); const char* buf_end = Buf.end(); if (Filter.IsActive()) { // In this example we don't use the clipper when Filter is enabled. // This is because we don't have a random access on the result on our filter. // A real application processing logs with ten of thousands of entries may want to store the result of search/filter. // especially if the filtering function is not trivial (e.g. reg-exp). for (int line_no = 0; line_no < LineOffsets.Size; line_no++) { const char* line_start = buf + LineOffsets[line_no]; const char* line_end = (line_no + 1 < LineOffsets.Size) ? (buf + LineOffsets[line_no + 1] - 1) : buf_end; if (Filter.PassFilter(line_start, line_end)) ImGui::TextUnformatted(line_start, line_end); } } else { // The simplest and easy way to display the entire buffer: // ImGui::TextUnformatted(buf_begin, buf_end); // And it'll just work. TextUnformatted() has specialization for large blob of text and will fast-forward to skip non-visible lines. // Here we instead demonstrate using the clipper to only process lines that are within the visible area. // If you have tens of thousands of items and their processing cost is non-negligible, coarse clipping them on your side is recommended. // Using ImGuiListClipper requires A) random access into your data, and B) items all being the same height, // both of which we can handle since we an array pointing to the beginning of each line of text. // When using the filter (in the block of code above) we don't have random access into the data to display anymore, which is why we don't use the clipper. // Storing or skimming through the search result would make it possible (and would be recommended if you want to search through tens of thousands of entries) ImGuiListClipper clipper; clipper.Begin(LineOffsets.Size); while (clipper.Step()) { for (int line_no = clipper.DisplayStart; line_no < clipper.DisplayEnd; line_no++) { const char* line_start = buf + LineOffsets[line_no] + (numbering?0:6); const char* line_end = (line_no + 1 < LineOffsets.Size) ? (buf + LineOffsets[line_no + 1] - 1) : buf_end; ImGui::TextUnformatted(line_start, line_end); } } clipper.End(); } mtx.unlock(); ImGui::PopStyleVar(); ImGui::PopFont(); // Auto scroll if (ImGui::GetScrollY() >= ImGui::GetScrollMaxY()) ImGui::SetScrollHereY(1.0f); ImGui::EndChild(); } ImGui::End(); } }; static AppLog logs; void Log::Info(const char* fmt, ...) { va_list args; va_start(args, fmt); logs.AddLog(fmt, args); va_end(args); } void Log::ShowLogWindow(bool* p_open) { ImGui::SetNextWindowSize(ImVec2(700, 600), ImGuiCond_FirstUseEver); logs.Draw( ICON_FA_LIST_UL " Logs", p_open); } static list notifications; static float notifications_timeout = 0.f; void Log::Notify(const char* fmt, ...) { ImGuiTextBuffer buf; va_list args; va_start(args, fmt); buf.appendfv(fmt, args); va_end(args); // will display a notification notifications.push_back(buf.c_str()); notifications_timeout = 0.f; // always log Log::Info("%s", buf.c_str()); } static list warnings; void Log::Warning(const char* fmt, ...) { ImGuiTextBuffer buf; va_list args; va_start(args, fmt); buf.appendfv(fmt, args); va_end(args); // will display a warning dialog warnings.push_back(buf.c_str()); // always log Log::Info("Warning - %s\n", buf.c_str()); } void Log::Render(bool *showWarnings) { bool show_warnings = !warnings.empty(); bool show_notification = !notifications.empty(); if (!show_notification && !show_warnings) return; const ImGuiIO& io = ImGui::GetIO(); float width = io.DisplaySize.x * 0.4f; float pos = io.DisplaySize.x * 0.3f; if (show_notification){ notifications_timeout += io.DeltaTime; float height = ImGui::GetTextLineHeightWithSpacing() * notifications.size(); float y = -height + MIN( notifications_timeout * height * 10.f, height ); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 3.0); ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(COLOR_NAVIGATOR, 1.f)); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(COLOR_NAVIGATOR, 1.f)); ImGui::SetNextWindowPos( ImVec2(pos, y), ImGuiCond_Always ); ImGui::SetNextWindowSize( ImVec2(width, height), ImGuiCond_Always ); ImGui::SetNextWindowBgAlpha(0.8f); // Transparent background if (ImGui::Begin("##notification", NULL, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav )) { ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + width); for (list::iterator it=notifications.begin(); it != notifications.end(); ++it) { ImGui::Text( ICON_FA_INFO " %s\n", (*it).c_str()); } ImGui::PopTextWrapPos(); } ImGui::End(); ImGui::PopStyleColor(2); ImGui::PopStyleVar(); // stop showing after timeout if ( notifications_timeout > IMGUI_NOTIFICATION_DURATION ) notifications.clear(); } if (show_warnings) { ImGui::OpenPopup("Warning"); if (ImGui::BeginPopupModal("Warning", NULL, ImGuiWindowFlags_AlwaysAutoResize)) { ImGuiToolkit::Icon(9, 4); ImGui::SameLine(0, 10); ImGui::SetNextItemWidth(width); ImGui::TextColored(ImVec4(1.0f,0.6f,0.0f,1.0f), "%ld error(s) occured.\n\n", warnings.size()); ImGui::Dummy(ImVec2(width, 0)); ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + width); for (list::iterator it=warnings.begin(); it != warnings.end(); ++it) { ImGui::Text("%s \n", (*it).c_str()); ImGui::Separator(); } ImGui::PopTextWrapPos(); bool close = false; ImGui::Spacing(); if (ImGui::Button("Show logs", ImVec2(width * 0.2f, 0))) { close = true; if (showWarnings!= nullptr) *showWarnings = true; } ImGui::SameLine(); ImGui::Dummy(ImVec2(width * 0.6f, 0)); // right align ImGui::SameLine(); if (ImGui::Button(" Ok ", ImVec2(width * 0.2f, 0))) close = true; if (close) { ImGui::CloseCurrentPopup(); // messages have been seen warnings.clear(); } ImGui::SetItemDefaultFocus(); ImGui::EndPopup(); } } } void Log::Error(const char* fmt, ...) { ImGuiTextBuffer buf; va_list args; va_start(args, fmt); buf.appendfv(fmt, args); va_end(args); DialogToolkit::ErrorDialog(buf.c_str()); Log::Info("Error - %s\n", buf.c_str()); }