#ifndef MEDIASOURCE_H #define MEDIASOURCE_H #include "Source.h" class MediaSource : public Source { public: MediaSource(); ~MediaSource(); // implementation of source API void update (float dt) override; void setActive (bool on) override; void render() override; bool failed() const override; uint texture() const override; void accept (Visitor& v) override; // Media specific interface void setPath(const std::string &p); std::string path() const; MediaPlayer *mediaplayer() const; protected: void init() override; void replaceRenderingShader() override; Surface *mediasurface_; std::string path_; MediaPlayer *mediaplayer_; }; #endif // MEDIASOURCE_H