#ifndef SCREENSHOT_H #define SCREENSHOT_H #include class Screenshot { int Width, Height; unsigned char * Data; unsigned int Pbo; unsigned int Pbo_size; bool Pbo_full; void RemoveAlpha(); void FlipVertical(); static void storeToFile(Screenshot *s, std::string filename); public: Screenshot(); ~Screenshot(); // Quick usage : // 1) Capture screenshot void captureGL(int x, int y, int w, int h); // 2) if it is full after capture bool isFull(); // 3) then you can save to file void save(std::string filename); }; #endif // SCREENSHOT_H