#include "SearchVisitor.h" #include "Scene.h" SearchVisitor::SearchVisitor(Node *node) : Visitor(), node_(node), found_(false) { } void SearchVisitor::visit(Node &n) { if ( node_ == &n ){ found_ = true; } } void SearchVisitor::visit(Group &n) { for (NodeSet::iterator node = n.begin(); node != n.end(); node++) { (*node)->accept(*this); if (found_) break; } } void SearchVisitor::visit(Switch &n) { (*n.activeChild())->accept(*this); } void SearchVisitor::visit(Scene &n) { // search only in workspace n.ws()->accept(*this); }