#ifndef IMGUIVISITOR_H #define IMGUIVISITOR_H #include "Visitor.h" #include "InfoVisitor.h" class ImGuiVisitor: public Visitor { InfoVisitor info; public: ImGuiVisitor(); // Elements of Scene void visit (Scene& n) override; void visit (Node& n) override; void visit (Group& n) override; void visit (Switch& n) override; void visit (Primitive& n) override; void visit (FrameBufferSurface& n) override; // Elements with attributes void visit (MediaPlayer& n) override; void visit (Shader& n) override; void visit (ImageProcessingShader& n) override; void visit (Source& s) override; void visit (MediaSource& s) override; void visit (SessionFileSource& s) override; void visit (SessionGroupSource& s) override; void visit (RenderSource& s) override; void visit (PatternSource& s) override; void visit (DeviceSource& s) override; void visit (NetworkSource& s) override; void visit (MultiFileSource& s) override; void visit (GenericStreamSource& s) override; void visit (SrtReceiverSource& s) override; void visit (CloneSource& s) override; void visit (FrameBufferFilter&) override; void visit (PassthroughFilter&) override; void visit (DelayFilter&) override; void visit (ResampleFilter&) override; void visit (BlurFilter&) override; void visit (SharpenFilter&) override; void visit (EdgeFilter&) override; void visit (ImageFilter&) override; }; #endif // IMGUIVISITOR_H