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some more adjustements and fixes
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@@ -81,9 +81,9 @@ function randomize_color(rand_geo) {
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rand_geo = new GeometryLayer(W,H);
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//rand_geo.set_blit("alpha");
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//rand_geo.set_blit_value(0.5);
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rand_geo.activate(true);
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//geo.start();
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//rand_geo.activate(true);
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//geo.set_fps(24);
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rand_geo.start();
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add_layer(rand_geo);
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running = true;
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@@ -100,7 +100,6 @@ rand_bang = new TriggerController();
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rand_bang.frame = function() {
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randomize_color(rand_geo);
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drawer(rand_geo);
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echo("tick");
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}
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register_controller(rand_bang);
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