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processing-js 0.4 has been merged in some relevant parts basic and topic scripts added for test color handling fixed, more scripts show up now
34 lines
735 B
Plaintext
34 lines
735 B
Plaintext
Point[]p = new Point[3];
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float shift = 1.0;
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float fade = 0;
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float fillCol = 0;
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float rot = 0;
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float spin = 0;
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void setup(){
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size(200, 200);
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background(0);
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smooth();
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fade = 255.0/(width/2.0/shift);
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spin = 360.0/(width/2.0/shift);
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p[0] = new Point(-width/2, height/2);
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p[1] = new Point(width/2, height/2);
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p[2] = new Point(0, -height/2);
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noStroke();
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translate(width/2, height/2);
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triBlur();
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}
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void triBlur(){
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fill(fillCol);
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fillCol+=fade;
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rotate(spin);
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// another interesting variation: uncomment the line below
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// rotate(rot+=radians(spin));
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triangle(p[0].x+=shift, p[0].y-=shift/2, p[1].x-=shift, p[1].y-=shift/2, p[2].x, p[2].y+=shift);
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if(p[0].x<0){
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// recursive call
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triBlur();
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}
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}
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