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processing-js 0.4 has been merged in some relevant parts basic and topic scripts added for test color handling fixed, more scripts show up now
41 lines
1.3 KiB
Plaintext
41 lines
1.3 KiB
Plaintext
int numFrames = 12; // The number of frames in the animation
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int frame = 0;
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PImage[] images = new PImage[numFrames];
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void setup()
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{
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size(200, 200);
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frameRate(30);
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images[0] = loadImage("data/PT_anim0000.gif");
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images[1] = loadImage("data/PT_anim0001.gif");
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images[2] = loadImage("data/PT_anim0002.gif");
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images[3] = loadImage("data/PT_anim0003.gif");
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images[4] = loadImage("data/PT_anim0004.gif");
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images[5] = loadImage("data/PT_anim0005.gif");
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images[6] = loadImage("data/PT_anim0006.gif");
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images[7] = loadImage("data/PT_anim0007.gif");
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images[8] = loadImage("data/PT_anim0008.gif");
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images[9] = loadImage("data/PT_anim0009.gif");
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images[10] = loadImage("data/PT_anim0010.gif");
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images[11] = loadImage("data/PT_anim0011.gif");
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// If you don't want to load each image separately
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// and you know how many frames you have, you
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// can create the filenames as the program runs.
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// The nf() command does number formatting, which will
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// ensure that the number is (in this case) 4 digits.
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//for(int i=0; i<numFrames; i++) {
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// String imageName = "PT_anim" + nf(i, 4) + ".gif";
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// images[i] = loadImage(imageName);
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//}
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}
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void draw()
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{
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frame = (frame+1)%numFrames; // Use % to cycle through frames
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if( images[frame].loaded ){
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image(images[frame], 0, 0);
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}
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}
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