Files
FreeJ/xcode/CVScreen.h
xant 5fe8e2ea64 Refactoring filter implementation on osx
- moving filter-related code out of the layercontroller
  by creating a Filter subclass : CVFilter
- making coreimage filters available to javascript when running on osx

Note : this is a work in progress and implementation is still unfinished
       (coreimage filters won't work in this revision)
2010-06-14 22:04:40 +02:00

73 lines
1.9 KiB
Objective-C

/* FreeJ
* (c) Copyright 2009 Andrea Guzzo <xant@dyne.org>
*
* This source code is free software; you can redistribute it and/or
* modify it under the terms of the GNU Public License as published
* by the Free Software Foundation; either version 3 of the License,
* or (at your option) any later version.
*
* This source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* Please refer to the GNU Public License for more details.
*
* You should have received a copy of the GNU Public License along with
* this source code; if not, write to:
* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#ifndef __CV_SCREEN_H__
#define __CV_SCREEN_H__
#include <context.h>
#include <screen.h>
#include <factory.h>
#import <FrameRate.h>
#import <Exporter.h>
#import <QTExporter.h>
#import <FFExporter.h>
#import <QTStreamer.h>
#import <CVScreenView.h>
#import <QuartzCore/QuartzCore.h>
#import <Foundation/NSArray.h>
@class CFreej;
class CVScreen;
/*
* C++ glue class exposed to the freej context
*/
class CVScreen : public ViewPort {
protected:
bool _init();
private:
CVScreenView *view;
int setres(int wx, int hx);
public:
CVScreen();
~CVScreen();
void set_view(CVScreenView *view);
CVScreenView *get_view(void);
void *get_surface();
void *coords(int x, int y);
void blit(Layer *);
inline void setup_blits(Layer *lay) { };
void show();
void clear();
bool add_layer(Layer *lay);
void rem_layer(Layer *lay);
fourcc get_pixel_format() { return ARGB32; };
void resize(int w, int h);
void fullscreen() { }; // TODO - implement
FACTORY_ALLOWED
};
#endif