Files
FreeJ/xcode/CVTextLayerController.mm

87 lines
3.0 KiB
Plaintext

/* FreeJ
* (c) Copyright 2009 Andrea Guzzo <xant@dyne.org>
*
* This source code is free software; you can redistribute it and/or
* modify it under the terms of the GNU Public License as published
* by the Free Software Foundation; either version 3 of the License,
* or (at your option) any later version.
*
* This source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* Please refer to the GNU Public License for more details.
*
* You should have received a copy of the GNU Public License along with
* this source code; if not, write to:
* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#import <CVTextLayerController.h>
@implementation CVTextLayerController
- (id)init
{
theString = [GLString alloc];
text = nil;
// init fonts for use with strings
return [super init];
}
- (CVPixelBufferRef)currentFrame
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
Context *ctx = [freej getContext];
[lock lock];
if (needsNewFrame) {
CVPixelBufferRef textFrame;
NSDictionary *d = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:ctx->screen->geo.w], kCVPixelBufferWidthKey,
[NSNumber numberWithInt:ctx->screen->geo.h], kCVPixelBufferHeightKey,
[NSNumber numberWithInt:ctx->screen->geo.w*4],kCVPixelBufferBytesPerRowAlignmentKey,
[NSNumber numberWithBool:YES], kCVPixelBufferCGImageCompatibilityKey,
[NSNumber numberWithBool:YES], kCVPixelBufferCGBitmapContextCompatibilityKey,
[NSNumber numberWithBool:YES], kCVPixelBufferOpenGLCompatibilityKey,
nil];
// create pixel buffer
CVReturn ret = CVPixelBufferCreate(kCFAllocatorDefault,
ctx->screen->geo.w,
ctx->screen->geo.h,
k32ARGBPixelFormat,
(CFDictionaryRef)d,
&textFrame);
// TODO - Implement properly
//NSFont * font =[NSFont fontWithName:@"Helvetica" size:32.0];
[theString initWithString:text withAttributes:stanStringAttrib];
[theString drawOnBuffer:textFrame];
[self feedFrame:textFrame];
CVPixelBufferRelease(textFrame);
needsNewFrame = NO;
}
[lock unlock];
[pool release];
return [super currentFrame];
}
- (IBAction)setText:(NSString *)theText withAttributes:(NSDictionary *)attributes
{
if (!layer)
[self start];
if (text)
[text release];
text = [theText retain];
stanStringAttrib = attributes;
needsNewFrame = YES;
}
- (IBAction)setImageParameter:(id)sender
{
[super setImageParameter:sender];
needsNewFrame = YES;
}
@end