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285 lines
10 KiB
Plaintext
285 lines
10 KiB
Plaintext
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-=:[ dyne.org software foundry ]:=--- - -- - proudly presents:
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o__ __o__/_ __o__
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<| v |
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< > / \
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| \o__ __o o__ __o o__ __o \o/
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o__/_ | |> /v |> /v |> |
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| / \ < > /> // /> // < >
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<o> \o/ \o o/ \o o/ \ |
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| | v\ /v __o v\ /v __o o o
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/ \ / \ <\/> __/> <\/> __/> <\__ __/>
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[[[ FreeJ 0.11 "alive in babylon" ]]]
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http://freej.dyne.org
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:: OVERVIEW
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FreeJ is a vision mixer: a digital instrument for realtime video
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manipulation used in the fields of dance teather, veejaying, online
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streaming, medical visualisation and TV.
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It runs a video engine in which multiple layers can be filtered thru
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effect chains and then mixed together with images, movies, live
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cameras, particle generators, text scrollers and vector graphics. All
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the resulting video mix can be shown on a screen, encoded into a movie
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and streamed live to the internet.
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FreeJ can be controlled locally or remotely, also from multiple places
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at the same time, using its ascii console interface; operations can be
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scripted in javascript and triggered live via keyboard, mouse, MIDI
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controllers, Joysticks, OSC clients, Wiimotes and more devices.
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FreeJ's sourcecode is written in portable C and C++ and it works on
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most platforms supported by the GNU C compiler, including 32bit and
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64bit processors, PowerPC and various ARM flavours.
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FreeJ is released free under the GNU General Public License (v3).
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:: FEATURES
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++ reads and renders layers from multiple sources:
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webcams, TV, divx/avi movies, images, txt files and more
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++ can encode in Ogg/Theora video, recording on local file
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and streaming live to an online Icecast server
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++ can be controlled from remote: VJoE - VeeJay over Ethernet
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++ can be scripted in object oriented javascript
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++ supports frei0r and freeframe video plugins
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++ very efficient video engine with multithreaded layers
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++ Emacs/Vi style console with hotkeys and completion
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++ multiple controllers at the same time (Midi,Joystick etc.)
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++ 100% Free and open source, GCC 4 compliant portable code
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:: HISTORY
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This software started being developed as a digital instrument Jaromil
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used in dance-theater performances. Since 2001 ongoing development
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took inspiration from various artists and programmers: Andreas
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Schiffler, Roberto Paci Dalo', Tom Demeyer, Francescopaolo Isidoro,
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Kentaro Fukuchi, Luigi Pagliarini, Isabella Bordoni, to name just a
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few.
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Set the VeeJay Free! was the first motto for this software.
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In 2003 Kysucix joined development contributing the streaming feature
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and helping to include the javascript parser. He employed FreeJ in
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interactive installations while working with Studio Azzurro.
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Since 2004 Jaromil has been employed by Montevideo / Time Based Arts
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(NIMK) and his research and development activity also converged in
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FreeJ development.
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In 2005 Mr.Goil joined development, writing programmable controllers,
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reviewing the scripting environment and adding more features.
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In 2007 the austrian initiative Netculture.lab supported Jaromil and
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Mr.Goil developing the BeTV release: it enhanced scriptability and
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streaming, with a major cleanup of the code and wider support of video
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plugins.
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After revamping their enthusiasm in the Chaos Computer Camp, in 2008
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both Jaromil and Mr.Goil met regularly in code sessions , rapidly
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driving the project towards a stable javascript API. Meanwhile
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Blender2Crystal developer Caedes has joined implementing python
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bindings and using the FreeJ engine in a 3d environment.
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In 2009 FreeJ development is sponsored by Digitale Pioneers and
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almost the entire team had the opportunity to join the Wintercamp
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organised by the Institute of Network Cultures in Amsterdam; here, a
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week of coding & sharing gave a significant push to the entire
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project, leading to many bug fixes and some really interesting
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rewriting and optimization into the code. Those magical days saw the
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presence of Jaromil, Acracia, Xant & V@nex living in Amsterdam, Vlax
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from Oaxaca (Mexico), Kobaiashi & Shammash from Italy, Crash, Tomak &
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Asbesto from Sicilia (Italy), Mr.Goil from Germany, Andy from
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Australia, Adnan from Switzerland, Lluis from France, and Rama from
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Argentina. What a nice family! :)
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For the time being, FreeJ is employed in various video performances,
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interactive installations and online TV streams, as well used for
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visualisations in medical analysis.
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Developers are keen to accept projects and propositions in order to
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sustain the development activity and involve more developers, please
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join our mailinglist on http://lists.dyne.org to collaborate and be
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part of our history :)
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:: GET STARTED
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To start rolling with FreeJ you can have a look to the online
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documentation on http://freej.dyne.org
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Most powerful uses of FreeJ involve scripting for live interaction
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with devices and video compositing, still a first look at the console
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controller can give an initial picture of how the software works.
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A nice tutorial to start is: http://lab.dyne.org/FreejTutorial
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Tutorials, examples and scripting reference are available from the
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website as well along with the distributed sourcecode, in the doc/ and
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scripts/ directories. GNU/Linux distributions usually ship these files
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inside /usr/share/freej and /usr/doc/FreeJ*
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As development unrolls suggestions and feedback are welcome, join us
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on the freej mailinglist on http://lists.dyne.org and let us know your
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impressions and ideas.
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:: REQUIREMENTS
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To compile and run FreeJ it is necessary to have:
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- a working GNU/Linux system
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or Darwin/OSX -> see the documentation in README.OSX
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- SDL libraries http://www.libsdl.org
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- PNG libraries http://www.libpng.org
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- S-LANG libraries http://www.s-lang.org
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Several other libraries are optional and strongly recommended to
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benefit from all features implemented in FreeJ, in particular
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Ogg/Vorbis/Theora libraries available on http://www.xiph.org
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:: HOW TO INSTALL IT
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++ GNU/Linux users:
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On Debian and Ubuntu 'freej' stable packages are ready to
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install. Release candidates up to date with latest development
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are also published on: http://launchpad.org/~jaromil/+archive
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On Gentoo it is also possible to 'emerge freej'
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++ Apple/OSX users:
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Binary packages of FreeJ for OSX should be available from the
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website http://freej.dyne.org, although they might be a bit
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outdated and limited in features. It is also possible to compile
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FreeJ from source following the README.OSX and using XCode,
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MacPorts and Fink.
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In case you are a programmer talented with OSX please consider to
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get in touch with us and contribute to make this software better
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on the Apple platform, there isn't much work to do anyway.
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++ Windlows users:
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No-one of us feels to compile FreeJ on the M$ platform, but there
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is a quick and easy way to try this software using the dyne:bolic
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liveCD even without installing anything, just boot it, see:
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http://dynebolic.org
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++ Game console users:
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Experimental builds of FreeJ have succeeded to work on consoles
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as GP2X and NintendoDS. It should be also possible to make FreeJ
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run on other embedded devices and we are very interested in doing
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so, please contact us if you are as well :)
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:: TEAM
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Denis "Jaromil" Roio - FreeJ author and mantainer
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Silvano "Kysucix" Galliani - Scriptability, encoding and layers
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Christoph "Mr.Goil" Rudorff - Scriptability and several controllers
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Luca "Shammash" Bigliardi - Debian packaging and core development
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Andrea "Xant" Guzzo - OSX porting and core development
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parts of included code are written by Andreas Schiffler (sdl_gfx),
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Jan Gerber (theorautils), Dave Griffiths (audio bus), Nemosoft
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(ccvt), Charles Yates (yuv2rgb), Steve Harris (liblo), Sam Lantinga
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(sdl_*), Jean-Christophe Hoelt (goom), L. Donnie Smith (cwiid),
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Olivier Debon (flash).
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documentation, testing and user case studies have bee contributed by:
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Anne-Marie Skriver, Marloes de Valk, Piotr Sobolewski
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refer to the AUTHORS file for a full list of contributions
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:: DISCUSSION
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A mailinglist for further discussion about FreeJ is running on
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http://lists.dyne.org
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For chat we hang around the channel #dyne on irc.dyne.org - access is
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free via SSL on port 9999, connection IP is kept anonymous for your
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own privacy.
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:: DEVELOPMENT
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To follow development activity, visit our new distributed versioning
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system on http://git.dyne.org
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To test new branches and latest code, use git:
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# git clone git://dyne.org/freej.git
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then generate the build environment running ./autogen.sh - note that
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automake and aclocal at exactly 1.9 version are required for it.
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More detailed instructions about installation by git can be found
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into the INSTALL readme file.
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Please download and run the latest code from there if you want to
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submit a bugreport, submit a patch or propose and test new features on
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our mailinglist.
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:: DISCLAIMER
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FreeJ is (c) 2001 - 2009 by Denis Roio
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(c) 2004 - 2005 by Silvano Galliani
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(c) 2005 - 2008 by Christoph Rudorff
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(c) 2008 - 2009 by Luca Bigliardi
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(c) 2008 - 2009 by Pablo Martin
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Statically included libraries are copyright of the respective authors.
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This source code is free software; you can redistribute it and/or
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modify it under the terms of the GNU Public License as published by
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the Free Software Foundation; either version 3 of the License, or (at
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your option) any later version.
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This source code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Please refer to
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the GNU Public License for more details.
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You should have received a copy of the GNU Public License along with
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this source code; if not, write to: Free Software Foundation, Inc.,
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675 Mass Ave, Cambridge, MA 02139, USA.
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