mirror of
https://github.com/dyne/FreeJ.git
synced 2026-02-08 22:09:17 +01:00
flash vectorial graphics in a layer git-svn-id: svn://dyne.org/rastasoft/freej/freej@621 383723c8-4afa-0310-b8a8-b1afb83214fc
89 lines
2.5 KiB
C++
89 lines
2.5 KiB
C++
/////////////////////////////////////////////////////////////
|
|
// Flash Plugin and Player
|
|
// Copyright (C) 1998 Olivier Debon
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License
|
|
// as published by the Free Software Foundation; either version 2
|
|
// of the License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
//
|
|
///////////////////////////////////////////////////////////////
|
|
#ifndef _BUTTON_H_
|
|
#define _BUTTON_H_
|
|
|
|
struct ButtonRecord {
|
|
ButtonState state;
|
|
Character *character;
|
|
long layer;
|
|
Matrix buttonMatrix;
|
|
Cxform *cxform;
|
|
|
|
struct ButtonRecord *next;
|
|
};
|
|
|
|
struct Condition {
|
|
long transition;
|
|
ActionRecord *actions;
|
|
|
|
Condition *next;
|
|
};
|
|
|
|
class Button : public Character {
|
|
public:
|
|
long defLevel;
|
|
|
|
ButtonRecord *buttonRecords;
|
|
ActionRecord *actionRecords;
|
|
Condition *conditionList;
|
|
|
|
long isMenu;
|
|
|
|
Sound *sound[4];
|
|
|
|
Button(long id, int level = 1);
|
|
~Button();
|
|
void addActionRecord( ActionRecord *ar );
|
|
void addButtonRecord( ButtonRecord *br );
|
|
void addCondition( long transition );
|
|
int execute(GraphicDevice *gd, Matrix *matrix,
|
|
Cxform *cxform, ButtonState renderState);
|
|
ActionRecord *getActionFromTransition(ButtonState currentState,
|
|
ButtonState old);
|
|
void getRegion(GraphicDevice *gd, Matrix *matrix,
|
|
void *id, ScanLineFunc scan_line_func);
|
|
ButtonRecord *getButtonRecords();
|
|
void setButtonSound(Sound *, int);
|
|
void setButtonMenu(int);
|
|
|
|
ActionRecord *getActionRecords();
|
|
Condition *getConditionList();
|
|
Sound **getSounds();
|
|
|
|
void getBoundingBox(Rect *bb, DisplayListEntry *);
|
|
|
|
void updateButtonState(DisplayListEntry *);
|
|
Character *getRenderCharacter(ButtonState state);
|
|
|
|
// Builtin
|
|
int isButton() {
|
|
return 1;
|
|
};
|
|
|
|
#ifdef DUMP
|
|
void dump(BitStream *);
|
|
void dumpButtonRecords(BitStream *, int putCxform = 0);
|
|
void dumpButtonConditions(BitStream *);
|
|
#endif
|
|
};
|
|
|
|
#endif /* _BUTTON_H_ */
|