Files
FreeJ/lib/flash/sprite.cc
jaromil c8d6e69756 gplflash library is now included for playback of
flash vectorial graphics in a layer



git-svn-id: svn://dyne.org/rastasoft/freej/freej@621 383723c8-4afa-0310-b8a8-b1afb83214fc
2005-08-05 19:29:26 +00:00

92 lines
2.0 KiB
C++

/////////////////////////////////////////////////////////////
// Flash Plugin and Player
// Copyright (C) 1998,1999 Olivier Debon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////
// Author : Olivier Debon <odebon@club-internet.fr>
//
#include "swf.h"
#ifdef RCSID
static char *rcsid = "$Id: sprite.cc,v 1.1.1.1 2004/06/04 21:16:57 tgc Exp $";
#endif
Sprite::Sprite(FlashMovie *movie, long id, long frameCount) : Character(SpriteType, id)
{
program = new Program(movie, frameCount);
if (program == NULL) return;
if (program->totalFrames == 0) {
delete program;
program = NULL;
return;
}
program->dl->isSprite = 1;
}
Sprite::~Sprite()
{
delete program;
}
void
Sprite::reset()
{
program->rewindMovie();
}
int
Sprite::isSprite(void)
{
return 1;
}
Program *
Sprite::getProgram()
{
return program;
}
int
Sprite::execute(GraphicDevice *gd, Matrix *matrix, Cxform *cxform)
{
return program->dl->render(gd,matrix,cxform);
}
ActionRecord *
Sprite::eventHandler(GraphicDevice *gd, FlashEvent *event)
{
#if 0
DisplayList *dl;
ActionRecord *actions;
dl = program->getDisplayList();
actions = dl->processEvent(gd, event);
if (actions) {
program->doAction(actions,0);
}
return actions;
#endif
return NULL;
}
void
Sprite::getBoundingBox(Rect *bb, DisplayListEntry *e)
{
program->dl->getBoundary(bb);
}