Files
FreeJ/xcode/CVF0rLayer.h
xant f05ea9df4d getTexture now returns an autoreleased object. Callers will retain it if necessary
refactoring the feedFrame/renderFrame/getTexture flow to make a more
clever use of memory and autorelease pools

started implementing CVFilter

(on the way of having CoreImage filters usable from javascript)
2010-05-22 11:11:23 +02:00

44 lines
1.3 KiB
C++

/* FreeJ
* (c) Copyright 2009 Andrea Guzzo <xant@dyne.org>
*
* This source code is free software; you can redistribute it and/or
* modify it under the terms of the GNU Public License as published
* by the Free Software Foundation; either version 3 of the License,
* or (at your option) any later version.
*
* This source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* Please refer to the GNU Public License for more details.
*
* You should have received a copy of the GNU Public License along with
* this source code; if not, write to:
* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#ifndef __CVF0RLAYER_H__
#define __CVF0RLAYER_H__
#include <CVLayer.h>
class CVF0rLayer : public CVLayer
{
protected:
bool _init();
void *currentFrame;
CVPixelBufferRef pixelBuffer;
public:
CVF0rLayer(CVLayerController *controller);
~CVF0rLayer();
void register_generators(Linklist<Filter> *gens);
bool open(const char *file);
void *feed();
void close();
Linklist<Filter> *generators; ///< linked list of registered generators
FilterInstance *generator;
};
#endif