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- moving filter-related code out of the layercontroller
by creating a Filter subclass : CVFilter
- making coreimage filters available to javascript when running on osx
Note : this is a work in progress and implementation is still unfinished
(coreimage filters won't work in this revision)
36 lines
1.2 KiB
Objective-C
36 lines
1.2 KiB
Objective-C
/* FreeJ
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* (c) Copyright 2009 Andrea Guzzo <xant@dyne.org>
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*
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* This source code is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Public License as published
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* by the Free Software Foundation; either version 3 of the License,
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* or (at your option) any later version.
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*
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* This source code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* Please refer to the GNU Public License for more details.
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*
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* You should have received a copy of the GNU Public License along with
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* this source code; if not, write to:
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* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*/
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#import <QuartzCore/QuartzCore.h>
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#import <Appkit/NSImage.h>
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#import <Cocoa/Cocoa.h>
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@interface CVTexture : NSObject {
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CVPixelBufferRef _pixelBuffer;
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CIImage *_image;
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}
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+ (id)alloc;
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+ (id)textureWithCIImage:(CIImage *)image pixelBuffer:(CVPixelBufferRef)pixelBuffer;
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- (id)initWithCIImage:(CIImage *)image pixelBuffer:(CVPixelBufferRef)pixelBuffer;
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- (CIImage *)image;
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- (CVPixelBufferRef)pixelBuffer;
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- (void)applyFilter:(CIFilter *)filter;
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- (void)dealloc;
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@end
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