Files
FreeJ/xcode/CVTexture.h
xant 5fe8e2ea64 Refactoring filter implementation on osx
- moving filter-related code out of the layercontroller
  by creating a Filter subclass : CVFilter
- making coreimage filters available to javascript when running on osx

Note : this is a work in progress and implementation is still unfinished
       (coreimage filters won't work in this revision)
2010-06-14 22:04:40 +02:00

36 lines
1.2 KiB
Objective-C

/* FreeJ
* (c) Copyright 2009 Andrea Guzzo <xant@dyne.org>
*
* This source code is free software; you can redistribute it and/or
* modify it under the terms of the GNU Public License as published
* by the Free Software Foundation; either version 3 of the License,
* or (at your option) any later version.
*
* This source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* Please refer to the GNU Public License for more details.
*
* You should have received a copy of the GNU Public License along with
* this source code; if not, write to:
* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#import <QuartzCore/QuartzCore.h>
#import <Appkit/NSImage.h>
#import <Cocoa/Cocoa.h>
@interface CVTexture : NSObject {
CVPixelBufferRef _pixelBuffer;
CIImage *_image;
}
+ (id)alloc;
+ (id)textureWithCIImage:(CIImage *)image pixelBuffer:(CVPixelBufferRef)pixelBuffer;
- (id)initWithCIImage:(CIImage *)image pixelBuffer:(CVPixelBufferRef)pixelBuffer;
- (CIImage *)image;
- (CVPixelBufferRef)pixelBuffer;
- (void)applyFilter:(CIFilter *)filter;
- (void)dealloc;
@end